Player Matchup

Neith
Neith
AJaded
Neith
Level 11
God Stats
25W - 18L
1,696 SR
Queue Stats
146W - 131L
1,377 Elo+
Solo
Odin
Odin
Nauticus89
Odin
Level 16
God Stats
2W - 0L
1,717 SR
Queue Stats
47W - 55L
1,487 Elo+
Solo
Ra
Ra
Niigatron
Ra
Level 27
God Stats
6W - 2L
1,662 SR
Queue Stats
240W - 248L
1,457 Elo+
Solo
Kukulkan
Kukulkan
godzilla132
Kukulkan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,427 Elo+
Solo
Chaac
Chaac
jerjer30cm
Chaac
Level 11
God Stats
11W - 5L
1,608 SR
Queue Stats
19W - 14L
1,519 Elo+
Solo
Team Averages
Level 16
1,637 SR
1,453 Elo+

VS

Team Averages
Level 10
1,486 SR
1,464 Elo+
Cthulhu
Cthulhu
Med1Bz
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,527 Elo+
Solo
Thor
Thor
Mirecc
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xbalanque
Xbalanque
SinningOne
Xbalanque
Level 7
God Stats
0W - 2L
1,225 SR
Queue Stats
4W - 8L
1,324 Elo+
Solo
Bellona
Bellona
l1392730484
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
onelegprost
Gilgamesh
Level 24
God Stats
24W - 18L
1,706 SR
Queue Stats
183W - 171L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AJaded
Neith
20
13 / 1 / 16
13,961
1,163
41,708
11,604
5,541
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
6 / 4 / 23
12,804
1,067
12,036
13,639
14,513
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
4 / 1 / 2
10,859
905
4,913
1,857
604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
godzilla132
Kukulkan
20
14 / 2 / 18
13,832
1,153
31,500
14,740
7,389
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
20
5 / 1 / 18
12,676
1,056
8,288
13,801
25,246
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

233

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Med1Bz
Cthulhu
18
0 / 12 / 6
11,070
923
7,705
25,588
33,050
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
Mirecc
Thor
16
1 / 11 / 1
10,706
892
4,129
13,974
4,542
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xbalanque
SinningOne
Xbalanque
18
4 / 6 / 1
12,454
1,038
14,352
16,000
6,714
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
l1392730484
Bellona
17
1 / 10 / 3
10,774
898
10,015
27,130
27,838
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
onelegprost
Gilgamesh
18
2 / 3 / 4
11,955
996
12,740
26,669
19,611
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
23
42
Kills
8
9
Deaths
42
77
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
AJaded
Neith
13
1
16
21
L
Cthulhu
Med1Bz
Cthulhu
0
12
6
0.25
L
Thor
Mirecc
Thor
1
11
1
0.14
W
6
4
23
4.38
W
4
1
2
5
L
Xbalanque
SinningOne
Xbalanque
4
6
1
0.75
W
Kukulkan
godzilla132
Kukulkan
14
2
18
11.5
W
Chaac
5
1
18
14
L
Bellona
l1392730484
Bellona
1
10
3
0.25
L
Gilgamesh
onelegprost
Gilgamesh
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,445
Damage
48,941
55,641
Taken
109,361
53,293
Mitigated
91,755
8,922
Healing
863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AJaded
Neith
41,708
20,802
0
2,891
11,604
5,541
0
1,652
9,938
0
66,090
L
Cthulhu
Med1Bz
Cthulhu
7,705
921
0
12
25,588
33,050
0
8,767
16,751
18,955
0
L
Thor
Mirecc
Thor
4,129
1,701
0
46
13,974
4,542
0
4,470
9,482
0
15,295
W
12,036
4,636
0
0
13,639
14,513
0
2,203
10,453
0
17,393
W
4,913
832
332
644
1,857
604
0
30
1,827
16,613
0
L
Xbalanque
SinningOne
Xbalanque
14,352
9,252
0
209
16,000
6,714
0
4,406
11,508
0
47,405
W
Kukulkan
godzilla132
Kukulkan
31,500
4,803
0
1,125
14,740
7,389
0
2,279
12,461
45,641
0
W
Chaac
8,288
1,214
0
3,930
13,801
25,246
0
1,541
12,260
0
31,483
L
Bellona
l1392730484
Bellona
10,015
1,960
0
158
27,130
27,838
0
10,356
16,660
0
24,030
L
Gilgamesh
onelegprost
Gilgamesh
12,740
3,784
0
438
26,669
19,611
0
8,068
18,547
0
36,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,132
Gold Earned
56,959
201
Minions Killed
207
4
Camps Cleared
10
995,452
Distance Traveled
1,119,521
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,961
1,163
70
6
1
208,140
1
L
Cthulhu
11,070
923
34
3
1
256,380
0
L
Thor
10,706
892
12
1
7
178,123
2
W
Odin
12,804
1,067
7
1
0
229,758
0
W
Ra
10,859
905
27
2
0
89,571
0
L
Xbalanque
12,454
1,038
90
8
0
213,092
2
W
Kukulkan
13,832
1,153
43
4
1
224,306
2
W
Chaac
12,676
1,056
54
5
2
243,677
0
L
Bellona
10,774
898
34
3
0
217,383
1
L
Gilgamesh
11,955
996
37
3
2
254,543
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role