Player Matchup

Hades
Hades
 
Hades
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
KettsEmperor
Awilix
Level 76
God Stats
3W - 2L
1,836 SR
Queue Stats
38W - 32L
1,539 Elo+
Solo
Hercules
Hercules
RedWingg
Hercules
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
200W - 196L
1,521 Elo+
Solo
Freya
Freya
TowerDivingIsFun
Freya
Level 66
God Stats
5W - 6L
1,264 SR
Queue Stats
409W - 396L
1,528 Elo+
Solo
Bellona
Bellona
mckyad
Bellona
Level 89
God Stats
18W - 5L
1,854 SR
Queue Stats
124W - 102L
1,557 Elo+
Solo
Team Averages
Level 92
1,591 SR
1,529 Elo+

VS

Team Averages
Level 113
1,503 SR
1,524 Elo+
Baron Samedi
Baron Samedi
Idiotsmurfs
Baron Samedi
Level 124
God Stats
1W - 3L
1,252 SR
Queue Stats
289W - 290L
1,520 Elo+
Solo
Nox
Nox
Stinkywar
Nox
Level 65
God Stats
7W - 5L
1,500 SR
Queue Stats
469W - 474L
1,525 Elo+
Solo
Odin
Odin
TheRainbow09
Odin
Level 158
God Stats
5W - 3L
1,550 SR
Queue Stats
235W - 236L
1,493 Elo+
Solo
Set
Set
krumf
Set
Level 126
God Stats
3W - 1L
1,487 SR
Queue Stats
122W - 92L
1,532 Elo+
Solo
Izanami
Izanami
xjarvix
Izanami
Level 93
God Stats
29W - 15L
1,726 SR
Queue Stats
232W - 227L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
3 / 4 / 3
7,285
520
10,319
12,421
5,901
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
12
4 / 3 / 2
7,859
561
4,081
11,256
3,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
RedWingg
Hercules
9
0 / 4 / 3
5,751
411
3,356
13,221
6,889
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

10
2 / 10 / 0
5,947
425
5,738
11,971
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bellona
mckyad
Bellona
12
1 / 2 / 1
7,293
521
8,106
9,853
7,657
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Idiotsmurfs
Baron Samedi
13
4 / 2 / 10
8,177
584
5,581
9,183
7,856
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 4 / 7
7,962
569
8,585
6,885
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 2 / 3
8,752
625
7,015
11,886
9,044
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Set
krumf
Set
15
11 / 1 / 4
9,713
694
11,152
9,331
4,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
xjarvix
Izanami
16
7 / 1 / 6
9,665
690
11,269
9,590
3,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
10
Kills
23
23
Deaths
10
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
4
3
1.13
W
Baron Samedi
Idiotsmurfs
Baron Samedi
4
2
10
4.5
L
Awilix
4
3
2
1.67
L
Hercules
RedWingg
Hercules
0
4
3
0.38
W
0
4
7
0.88
W
1
2
3
1.25
L
2
10
0
0.2
W
Set
krumf
Set
11
1
4
13
L
Bellona
mckyad
Bellona
1
2
1
0.75
W
Izanami
xjarvix
Izanami
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,600
Damage
43,602
58,722
Taken
46,875
26,446
Mitigated
27,232
15,392
Healing
14,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
10,319
598
477
5,936
12,421
5,901
0
4,563
7,858
38,616
0
W
Baron Samedi
Idiotsmurfs
Baron Samedi
5,581
459
763
2,190
9,183
7,856
322
5,164
4,019
29,228
0
L
Awilix
4,081
1,974
0
2,767
11,256
3,423
0
3,199
8,057
0
36,442
L
Hercules
RedWingg
Hercules
3,356
833
311
2,421
13,221
6,889
0
3,905
9,316
0
16,538
W
8,585
989
0
1,629
6,885
2,399
849
4,096
2,789
42,014
0
W
7,015
899
0
4,204
11,886
9,044
37
383
11,503
9,252
42,889
L
5,738
2,083
0
1,987
11,971
2,576
0
2,959
9,012
22,938
0
W
Set
krumf
Set
11,152
4,526
0
1,011
9,331
4,046
288
3,387
5,944
0
58,218
L
Bellona
mckyad
Bellona
8,106
3,537
0
1,493
9,853
7,657
0
1,775
8,078
0
47,459
W
Izanami
xjarvix
Izanami
11,269
6,342
0
4,455
9,590
3,887
4,218
3,147
6,443
0
84,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,135
Gold Earned
44,269
302
Minions Killed
497
0
Camps Cleared
0
1,379,499
Distance Traveled
1,409,347
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,285
520
74
5
0
274,862
4
W
Baron Samedi
8,177
584
42
3
0
252,387
3
L
Awilix
7,859
561
71
5
0
315,179
3
L
Hercules
5,751
411
30
2
0
286,834
3
W
Nox
7,962
569
103
7
0
278,547
3
W
Odin
8,752
625
119
9
0
277,533
3
L
Freya
5,947
425
29
2
0
233,270
5
W
Set
9,713
694
94
7
0
308,675
4
L
Bellona
7,293
521
98
7
0
269,354
3
W
Izanami
9,665
690
139
10
0
292,205
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role