Player Matchup

Scylla
Scylla
 
Scylla
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Bo7md216
Ao Kuang
Level 72
God Stats
18W - 11L
1,544 SR
Queue Stats
242W - 273L
1,466 Elo+
Solo
Sol
Sol
EtherWho
Sol
Level 59
God Stats
30W - 24L
1,595 SR
Queue Stats
327W - 327L
1,434 Elo+
Party 1
Horus
Horus
Ulerr
Horus
Level 69
God Stats
10W - 5L
1,592 SR
Queue Stats
262W - 268L
1,434 Elo+
Solo
Mulan
Mulan
cHryyys
Mulan
Level 89
God Stats
3W - 5L
1,392 SR
Queue Stats
217W - 226L
1,437 Elo+
Party 1
Team Averages
Level 77
1,525 SR
1,454 Elo+

VS

Team Averages
Level 81
1,537 SR
1,440 Elo+
Fafnir
Fafnir
 
Fafnir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Anathk
Serqet
Level 156
God Stats
22W - 22L
1,443 SR
Queue Stats
454W - 491L
1,455 Elo+
Solo
Ravana
Ravana
DivinneS
Ravana
Level 24
God Stats
2W - 2L
1,478 SR
Queue Stats
30W - 50L
1,343 Elo+
Party 2
Izanami
Izanami
tudor4ik
Izanami
Level 102
God Stats
16W - 7L
1,747 SR
Queue Stats
89W - 69L
1,530 Elo+
Solo
Poseidon
Poseidon
КоварныйБобер
Poseidon
Level 57
God Stats
0W - 3L
1,516 SR
Queue Stats
21W - 22L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
3 / 7 / 4
9,071
534
6,830
11,206
3,373
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
Bo7md216
Ao Kuang
15
5 / 1 / 3
9,517
560
4,021
9,642
3,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
11 / 2 / 2
10,328
608
16,971
11,519
3,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
Ulerr
Horus
15
4 / 2 / 11
9,681
569
9,017
18,369
19,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
cHryyys
Mulan
14
0 / 3 / 4
9,062
533
5,992
11,317
5,669
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
2 / 7 / 4
8,692
511
4,705
17,422
18,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
Anathk
Serqet
16
3 / 2 / 0
9,021
531
6,827
11,453
9,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ravana
DivinneS
Ravana
12
1 / 7 / 3
7,625
449
6,242
9,977
3,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
tudor4ik
Izanami
13
4 / 3 / 4
8,262
486
16,839
15,038
3,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 4 / 0
9,801
577
7,078
10,178
3,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
23
Kills
15
15
Deaths
23
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
7
4
0.71
L
Fafnir
 
Fafnir
2
7
4
0.57
L
Serqet
Anathk
Serqet
3
2
0
1.5
W
Ao Kuang
Bo7md216
Ao Kuang
5
1
3
6.5
L
Ravana
DivinneS
Ravana
1
7
3
0.36
W
11
2
2
6
W
Horus
Ulerr
Horus
4
2
11
4.75
W
Mulan
cHryyys
Mulan
0
3
4
0.67
L
Izanami
tudor4ik
Izanami
4
3
4
2
L
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,831
Damage
41,691
62,053
Taken
64,068
35,263
Mitigated
38,339
24,232
Healing
18,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,830
651
0
1,114
11,206
3,373
968
5,029
6,177
45,551
0
L
Fafnir
 
Fafnir
4,705
1,180
0
1,695
17,422
18,387
0
7,763
9,659
20,643
0
L
Serqet
Anathk
Serqet
6,827
1,989
0
3,751
11,453
9,808
0
1,169
10,284
0
44,105
W
Ao Kuang
Bo7md216
Ao Kuang
4,021
578
0
2,075
9,642
3,090
990
1,150
8,308
52,142
0
L
Ravana
DivinneS
Ravana
6,242
1,255
0
2,634
9,977
3,000
0
4,679
5,298
0
41,310
W
16,971
5,864
0
5,168
11,519
3,465
5,141
1,604
9,890
59,409
0
W
Horus
Ulerr
Horus
9,017
4,873
2,021
9,044
18,369
19,666
420
3,380
14,810
0
25,539
W
Mulan
cHryyys
Mulan
5,992
492
0
4,810
11,317
5,669
617
0
9,914
0
48,454
L
Izanami
tudor4ik
Izanami
16,839
11,397
0
6,485
15,038
3,837
456
8,274
6,764
0
59,124
L
7,078
1,643
0
3,680
10,178
3,307
188
5,937
4,241
68,451
4,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,659
Gold Earned
43,401
401
Minions Killed
428
0
Camps Cleared
0
1,577,692
Distance Traveled
1,442,925
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,071
534
80
5
0
280,950
0
L
Fafnir
8,692
511
27
2
0
280,709
8
L
Serqet
9,021
531
92
5
0
321,538
1
W
Ao Kuang
9,517
560
99
6
0
368,082
4
L
Ravana
7,625
449
73
4
0
274,193
3
W
Sol
10,328
608
84
5
0
307,792
2
W
Horus
9,681
569
33
2
0
312,519
2
W
Mulan
9,062
533
105
6
0
308,349
4
L
Izanami
8,262
486
88
5
0
280,766
4
L
Poseidon
9,801
577
148
9
0
285,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role