Player Matchup

Ganesha
Ganesha
Daniel1324
Ganesha
Level 94
God Stats
3W - 3L
1,624 SR
Queue Stats
161W - 165L
1,559 Elo+
Solo
Sol
Sol
LuschesMälfoi
Sol
Level 107
God Stats
6W - 5L
1,500 SR
Queue Stats
416W - 447L
1,564 Elo+
Party 2
Fenrir
Fenrir
Merdovic18
Fenrir
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Artemis
Artemis
PohmeI
Artemis
Level 109
God Stats
33W - 35L
1,519 SR
Queue Stats
187W - 195L
1,410 Elo+
Solo
Odin
Odin
The3vilChicken
Odin
Level 89
God Stats
1W - 2L
1,599 SR
Queue Stats
160W - 176L
1,393 Elo+
Party 2
Team Averages
Level 100
1,548 SR
1,485 Elo+

VS

Team Averages
Level 90
1,525 SR
1,543 Elo+
Bacchus
Bacchus
Aibis
Bacchus
Level 128
God Stats
6W - 3L
1,620 SR
Queue Stats
172W - 171L
1,516 Elo+
Party 1
Serqet
Serqet
F3rous
Serqet
Level 108
God Stats
4W - 5L
1,471 SR
Queue Stats
65W - 53L
1,535 Elo+
Solo
Chernobog
Chernobog
Hrodwald
Chernobog
Level 88
God Stats
3W - 2L
1,452 SR
Queue Stats
96W - 83L
1,509 Elo+
Party 1
Hades
Hades
MrVilas
Hades
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,617 Elo+
Solo
Hel
Hel
iNSPIRE21
Hel
Level 65
God Stats
21W - 16L
1,583 SR
Queue Stats
141W - 136L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Daniel1324
Ganesha
18
0 / 8 / 18
13,562
484
13,531
29,581
42,047
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
3 / 10 / 7
12,785
457
19,025
24,419
10,511
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Merdovic18
Fenrir
17
5 / 7 / 3
12,136
433
11,562
21,022
9,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
PohmeI
Artemis
20
12 / 5 / 2
15,630
558
18,953
17,939
7,438
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 4 / 12
13,542
484
11,638
24,288
31,641
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aibis
Bacchus
20
6 / 5 / 18
15,979
571
13,846
32,288
45,581
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Serqet
F3rous
Serqet
20
12 / 6 / 10
16,068
574
18,240
25,297
10,554
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chernobog
Hrodwald
Chernobog
20
5 / 5 / 9
15,016
536
18,233
25,024
10,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Hades
MrVilas
Hades
20
3 / 3 / 14
14,803
529
10,977
17,718
23,563
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 4 / 11
16,443
587
22,031
23,249
10,264
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
96
22
Kills
34
34
Deaths
23
42
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Aibis
Bacchus
6
5
18
3
L
Ganesha
Daniel1324
Ganesha
0
8
18
1.13
W
Serqet
F3rous
Serqet
12
6
10
2.83
W
Chernobog
Hrodwald
Chernobog
5
5
9
1.9
L
3
10
7
0.65
L
Fenrir
Merdovic18
Fenrir
5
7
3
0.93
W
Hades
MrVilas
Hades
3
3
14
3.33
L
Artemis
PohmeI
Artemis
12
5
2
2.6
L
2
4
12
2
W
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,709
Damage
83,327
117,249
Taken
123,576
101,032
Mitigated
100,941
30,570
Healing
49,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Aibis
Bacchus
13,846
1,743
0
3,932
32,288
45,581
1,263
10,923
21,195
47,841
0
L
Ganesha
Daniel1324
Ganesha
13,531
1,379
0
3,148
29,581
42,047
0
11,468
16,630
35,282
0
W
Serqet
F3rous
Serqet
18,240
3,929
0
5,646
25,297
10,554
1,038
8,138
17,159
0
115,004
W
Chernobog
Hrodwald
Chernobog
18,233
10,729
0
8,413
25,024
10,979
3,430
6,693
18,331
0
104,008
L
19,025
4,402
0
10,138
24,419
10,511
405
14,664
9,483
108,100
0
L
Fenrir
Merdovic18
Fenrir
11,562
2,811
0
5,772
21,022
9,395
0
9,592
11,074
0
65,519
W
Hades
MrVilas
Hades
10,977
2,228
759
6,739
17,718
23,563
858
3,409
14,309
94,410
0
L
Artemis
PohmeI
Artemis
18,953
10,508
0
6,613
17,939
7,438
269
7,981
8,467
0
137,085
L
11,638
2,447
0
4,899
24,288
31,641
0
9,468
13,852
1,472
68,385
W
22,031
1,590
10,112
13,441
23,249
10,264
726
10,720
12,509
125,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,655
Gold Earned
78,309
595
Minions Killed
761
0
Camps Cleared
0
2,374,000
Distance Traveled
2,599,001
34
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
15,979
571
42
2
0
539,586
7
L
Ganesha
13,562
484
6
0
0
481,431
5
W
Serqet
16,068
574
169
6
0
556,833
4
W
Chernobog
15,016
536
169
6
0
501,557
5
L
Sol
12,785
457
152
5
0
472,346
9
L
Fenrir
12,136
433
87
3
0
431,786
11
W
Hades
14,803
529
173
6
0
460,804
7
L
Artemis
15,630
558
203
7
0
483,999
3
L
Odin
13,542
484
147
5
0
504,438
6
W
Hel
16,443
587
208
7
0
540,221
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role