Player Matchup

Freya
Freya
 
Freya
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DoorMIN0
Ymir
Level 17
God Stats
3W - 5L
1,472 SR
Queue Stats
28W - 25L
1,466 Elo+
Party 1
Izanami
Izanami
OofitsSunny
Izanami
Level 20
God Stats
10W - 6L
1,638 SR
Queue Stats
41W - 31L
1,533 Elo+
Solo
Hades
Hades
RAegiput
Hades
Level 18
God Stats
1W - 3L
1,462 SR
Queue Stats
34W - 21L
1,556 Elo+
Solo
Ravana
Ravana
nubnubyas
Ravana
Level 24
God Stats
0W - 2L
1,327 SR
Queue Stats
69W - 59L
1,513 Elo+
Party 1
Team Averages
Level 21
1,480 SR
1,514 Elo+

VS

Team Averages
Level 25
1,616 SR
1,469 Elo+
Morgan Le Fay
Morgan Le Fay
ArtioFire
Morgan Le Fay
Level 26
God Stats
8W - 1L
1,677 SR
Queue Stats
214W - 193L
1,602 Elo+
Solo
Nike
Nike
BigJohnny414
Nike
Level 26
God Stats
1W - 0L
1,601 SR
Queue Stats
2W - 6L
1,173 Elo+
Solo
Chaac
Chaac
Huggalump
Chaac
Level 21
God Stats
4W - 1L
1,511 SR
Queue Stats
11W - 9L
1,430 Elo+
Solo
Ra
Ra
Squirrelsooo
Ra
Level 27
God Stats
10W - 12L
1,599 SR
Queue Stats
388W - 404L
1,507 Elo+
Solo
Guan Yu
Guan Yu
maggot2
Guan Yu
Level 27
God Stats
5W - 2L
1,692 SR
Queue Stats
58W - 44L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
1 / 4 / 0
8,341
491
5,122
10,375
3,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
11
1 / 3 / 3
7,884
464
3,074
10,374
7,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
OofitsSunny
Izanami
12
3 / 3 / 2
7,913
465
8,377
10,842
2,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
RAegiput
Hades
12
5 / 3 / 2
8,037
473
9,340
10,815
5,853
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
nubnubyas
Ravana
13
4 / 4 / 3
8,033
473
6,413
10,114
3,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ArtioFire
Morgan Le Fay
17
3 / 1 / 3
9,787
576
8,874
10,261
3,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 9 / 4
7,161
421
4,426
11,653
5,626
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
Huggalump
Chaac
16
2 / 1 / 2
9,107
536
3,746
9,921
7,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
11 / 2 / 1
10,393
611
15,401
8,903
3,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
maggot2
Guan Yu
13
0 / 1 / 7
7,630
449
6,779
13,147
11,013
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
14
Kills
17
17
Deaths
14
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
4
0
0.25
W
Morgan Le Fay
ArtioFire
Morgan Le Fay
3
1
3
4.5
W
1
9
4
0.33
L
Ymir
1
3
3
0.83
W
Chaac
Huggalump
Chaac
2
1
2
3
L
Izanami
OofitsSunny
Izanami
3
3
2
1.33
L
Hades
RAegiput
Hades
5
3
2
2
W
11
2
1
5.75
W
Guan Yu
maggot2
Guan Yu
0
1
7
3.5
L
Ravana
nubnubyas
Ravana
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,326
Damage
39,226
52,520
Taken
53,885
23,508
Mitigated
31,682
15,537
Healing
20,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
5,122
1,672
0
3,013
10,375
3,874
0
4,095
5,792
42,308
0
W
Morgan Le Fay
ArtioFire
Morgan Le Fay
8,874
1,153
300
4,521
10,261
3,970
0
936
9,325
85,488
0
W
4,426
1,846
0
0
11,653
5,626
1,726
4,003
7,650
0
25,679
L
Ymir
3,074
273
0
750
10,374
7,040
115
4,156
5,924
11,765
0
W
Chaac
Huggalump
Chaac
3,746
313
0
6,162
9,921
7,177
1,065
3,724
6,197
0
41,759
L
Izanami
OofitsSunny
Izanami
8,377
6,854
465
2,192
10,842
2,787
875
6,159
4,480
0
54,512
L
Hades
RAegiput
Hades
9,340
656
185
5,531
10,815
5,853
0
4,602
5,999
40,941
0
W
15,401
1,561
2,274
4,741
8,903
3,896
517
4,333
4,570
80,305
0
W
Guan Yu
maggot2
Guan Yu
6,779
1,402
746
2,018
13,147
11,013
433
4,540
8,607
0
33,941
L
Ravana
nubnubyas
Ravana
6,413
1,992
0
3,401
10,114
3,954
0
4,408
5,413
0
42,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,208
Gold Earned
44,078
380
Minions Killed
469
0
Camps Cleared
0
1,595,385
Distance Traveled
1,619,538
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,341
491
105
6
0
304,106
3
W
Morgan Le Fay
9,787
576
163
10
0
338,744
1
W
Nike
7,161
421
29
2
0
263,083
4
L
Ymir
7,884
464
16
1
0
334,567
6
W
Chaac
9,107
536
91
5
0
294,276
0
L
Izanami
7,913
465
109
6
0
303,879
4
L
Hades
8,037
473
71
4
0
320,244
4
W
Ra
10,393
611
140
8
0
352,607
2
W
Guan Yu
7,630
449
46
3
0
370,828
3
L
Ravana
8,033
473
79
5
0
332,589
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role