Player Matchup

Izanami
Izanami
Jaysinn
Izanami
Level 16
God Stats
9W - 6L
1,535 SR
Queue Stats
38W - 42L
1,382 Elo+
Party 1
Ares
Ares
Ozymandias-1126
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,463 Elo+
Solo
Fenrir
Fenrir
SupremeSubway40
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 56L
1,189 Elo+
Solo
Olorun
Olorun
Tahoma7008
Olorun
Level 16
God Stats
50W - 51L
1,482 SR
Queue Stats
57W - 68L
1,357 Elo+
Party 1
Artemis
Artemis
xmaiaju
Artemis
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
161W - 163L
1,468 Elo+
Solo
Team Averages
Level 13
1,503 SR
1,372 Elo+

VS

Team Averages
Level 9
1,472 SR
1,420 Elo+
Zeus
Zeus
ExO8ViTO
Zeus
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Athena
Athena
HP_SAMURAI_YT
Athena
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,325 Elo+
Solo
Kukulkan
Kukulkan
Raptor200930
Kukulkan
Level 7
God Stats
3W - 1L
1,498 SR
Queue Stats
11W - 14L
1,502 Elo+
Solo
Khepri
Khepri
sentient-dumplin
Khepri
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,389 Elo+
Solo
Jing Wei
Jing Wei
xemmabrittainx
Jing Wei
Level 7
God Stats
1W - 3L
1,362 SR
Queue Stats
7W - 8L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jaysinn
Izanami
18
16 / 0 / 15
12,764
1,276
36,753
11,588
4,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
12 / 0 / 15
12,416
1,242
12,061
10,463
11,992
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 1 / 9
9,513
951
7,172
8,972
4,730
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Tahoma7008
Olorun
18
3 / 0 / 21
10,704
1,070
7,330
9,000
3,636
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
xmaiaju
Artemis
18
5 / 1 / 23
11,223
1,122
13,943
6,599
2,426
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

372

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
0 / 11 / 0
8,659
866
5,016
12,579
4,313
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
0 / 5 / 1
8,982
898
6,570
25,334
24,508
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Raptor200930
Kukulkan
14
2 / 12 / 0
9,341
934
19,248
22,347
8,317
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
0 / 8 / 1
8,985
899
5,772
22,667
12,165
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
14
0 / 3 / 0
8,079
808
915
2,681
637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
4
39
Kills
2
2
Deaths
39
83
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
11
0
0
L
0
5
1
0.1
W
Izanami
Jaysinn
Izanami
16
0
15
23.5
W
12
0
15
19.5
L
Kukulkan
Raptor200930
Kukulkan
2
12
0
0.17
W
3
1
9
7.5
W
Olorun
Tahoma7008
Olorun
3
0
21
13.5
L
0
8
1
0.06
L
Jing Wei
0
3
0
0
W
Artemis
xmaiaju
Artemis
5
1
23
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,259
Damage
37,521
46,622
Taken
85,608
26,996
Mitigated
49,940
17,414
Healing
792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
5,016
1,490
0
0
12,579
4,313
0
4,070
8,509
10,538
0
L
6,570
2,255
0
0
25,334
24,508
0
5,718
19,616
18,247
0
W
Izanami
Jaysinn
Izanami
36,753
32,231
0
5,601
11,588
4,212
0
9,777
1,811
0
60,732
W
12,061
2,435
1,269
2,470
10,463
11,992
0
7,860
2,603
30,614
0
L
Kukulkan
Raptor200930
Kukulkan
19,248
3,890
0
0
22,347
8,317
0
6,777
15,478
39,211
0
W
7,172
2,767
0
999
8,972
4,730
0
6,958
2,014
0
11,337
W
Olorun
Tahoma7008
Olorun
7,330
4,247
1,716
4,836
9,000
3,636
0
7,061
1,939
18,624
0
L
5,772
1,070
117
595
22,667
12,165
0
2,554
20,113
21,213
0
L
Jing Wei
915
827
0
80
2,681
637
0
272
2,409
0
1,502
W
Artemis
xmaiaju
Artemis
13,943
6,570
0
523
6,599
2,426
0
4,950
1,649
0
25,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,620
Gold Earned
44,046
169
Minions Killed
107
4
Camps Cleared
4
941,330
Distance Traveled
610,890
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,659
866
11
1
0
79,459
0
L
Athena
8,982
898
19
2
0
175,652
0
W
Izanami
12,764
1,276
70
7
2
202,225
0
W
Ares
12,416
1,242
39
4
1
203,329
0
L
Kukulkan
9,341
934
46
5
2
163,741
0
W
Fenrir
9,513
951
11
1
0
142,456
2
W
Olorun
10,704
1,070
25
3
1
222,624
3
L
Khepri
8,985
899
31
3
2
153,061
0
L
Jing Wei
8,079
808
0
0
0
38,977
1
W
Artemis
11,223
1,122
24
2
0
170,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role