Player Matchup

Artemis
Artemis
Darendex
Artemis
Level 14
God Stats
18W - 5L
1,785 SR
Queue Stats
59W - 42L
1,421 Elo+
Solo
Agni
Agni
FrenchFryArcher
Agni
Level 8
God Stats
0W - 3L
1,156 SR
Queue Stats
18W - 32L
1,146 Elo+
Party 2
Khepri
Khepri
Neatstew156320
Khepri
Level 8
God Stats
2W - 2L
1,284 SR
Queue Stats
10W - 14L
1,247 Elo+
Party 1
Freya
Freya
PlantyRaid
Freya
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 20L
1,388 Elo+
Party 1
Nemesis
Nemesis
Radgod2223
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,384 Elo+
Party 2
Team Averages
Level 9
1,445 SR
1,317 Elo+

VS

Team Averages
Level 12
1,394 SR
1,264 Elo+
Ra
Ra
Markdv17
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
REY431
Hachiman
Level 3
God Stats
2W - 3L
1,137 SR
Queue Stats
13W - 11L
1,051 Elo+
Solo
Anubis
Anubis
Vardinal
Anubis
Level 15
God Stats
21W - 12L
1,529 SR
Queue Stats
41W - 30L
1,433 Elo+
Solo
Bastet
Bastet
WillBlackXD
Bastet
Level 28
God Stats
38W - 47L
1,302 SR
Queue Stats
321W - 381L
1,356 Elo+
Solo
Guan Yu
Guan Yu
realprada
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 39L
982 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Darendex
Artemis
15
10 / 2 / 4
9,247
616
7,909
9,040
2,783
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 12 / 5
7,039
469
6,324
10,037
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 7
7,659
511
3,459
8,978
6,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Freya
13
8 / 3 / 1
8,526
568
9,837
9,001
3,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Radgod2223
Nemesis
3
0 / 0 / 0
4,780
319
0
908
130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 3
7,206
480
2,169
6,958
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
REY431
Hachiman
12
1 / 2 / 0
7,472
498
1,559
8,161
2,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Vardinal
Anubis
14
10 / 3 / 4
9,333
622
11,681
7,761
3,485
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
12
2 / 3 / 2
7,562
504
2,881
7,207
1,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
realprada
Guan Yu
11
3 / 9 / 5
7,132
475
6,184
12,349
7,505
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
32
22
Kills
18
19
Deaths
24
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
Darendex
Artemis
10
2
4
6
L
2
12
5
0.38
W
2
7
3
0.5
L
2
2
7
2.75
L
Freya
8
3
1
2.83
W
Hachiman
REY431
Hachiman
1
2
0
0.5
L
Nemesis
Radgod2223
Nemesis
0
0
0
0
W
Anubis
Vardinal
Anubis
10
3
4
4
W
Bastet
2
3
2
1
W
Guan Yu
realprada
Guan Yu
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,529
Damage
24,474
37,964
Taken
42,436
14,112
Mitigated
17,271
10,495
Healing
11,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Darendex
Artemis
7,909
4,452
0
3,868
9,040
2,783
2,637
2,820
6,206
0
66,776
L
6,324
1,374
0
475
10,037
1,460
0
4,620
5,387
20,784
0
W
2,169
638
71
1,379
6,958
2,118
627
3,916
2,978
19,524
0
L
3,459
887
0
2,508
8,978
6,597
238
3,598
5,336
15,724
0
L
Freya
9,837
3,685
0
3,518
9,001
3,142
0
2,640
6,211
30,139
4,315
W
Hachiman
REY431
Hachiman
1,559
966
0
3,596
8,161
2,169
1,933
2,486
5,675
0
33,542
L
Nemesis
Radgod2223
Nemesis
0
0
0
126
908
130
0
91
817
0
1,079
W
Anubis
Vardinal
Anubis
11,681
1,600
0
2,981
7,761
3,485
761
4,234
3,315
44,127
0
W
Bastet
2,881
1,119
0
1,145
7,207
1,994
704
2,438
4,729
0
20,619
W
Guan Yu
realprada
Guan Yu
6,184
1,028
152
1,712
12,349
7,505
376
4,986
7,149
0
20,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,251
Gold Earned
38,705
234
Minions Killed
255
0
Camps Cleared
0
1,071,106
Distance Traveled
1,255,120
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,247
616
106
7
0
237,738
3
L
Agni
7,039
469
33
2
0
241,254
0
W
Ra
7,206
480
44
3
0
223,366
1
L
Khepri
7,659
511
27
2
0
264,829
3
L
Freya
8,526
568
63
4
0
261,257
0
W
Hachiman
7,472
498
69
5
0
229,702
5
L
Nemesis
4,780
319
5
0
0
66,028
1
W
Anubis
9,333
622
63
4
0
232,495
2
W
Bastet
7,562
504
49
3
0
306,926
0
W
Guan Yu
7,132
475
30
2
0
262,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role