Player Matchup

Mulan
Mulan
 
Mulan
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
KieranG55
Cabrakan
Level 28
God Stats
9W - 12L
1,799 SR
Queue Stats
368W - 401L
1,458 Elo+
Party 1
Ra
Ra
Taxi2
Ra
Level 10
God Stats
1W - 1L
1,763 SR
Queue Stats
30W - 12L
1,731 Elo+
Solo
Pele
Pele
TheGMx17
Pele
Level 44
God Stats
4W - 2L
1,926 SR
Queue Stats
149W - 152L
1,444 Elo+
Party 1
Cernunnos
Cernunnos
TheSweatyGamerX
Cernunnos
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
220W - 255L
1,442 Elo+
Party 1
Team Averages
Level 21
1,698 SR
1,515 Elo+

VS

Team Averages
Level 20
1,500 SR
1,492 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DenizerPet
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,587 Elo+
Solo
Chiron
Chiron
HurtBurt12
Chiron
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,478 Elo+
Solo
Achilles
Achilles
Reid321
Achilles
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,468 Elo+
Solo
Erlang Shen
Erlang Shen
crankstar84
Erlang Shen
Level 24
God Stats
9W - 6L
1,500 SR
Queue Stats
167W - 184L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
2 / 6 / 2
9,952
524
8,604
15,777
13,055
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cabrakan
KieranG55
Cabrakan
13
2 / 5 / 6
8,398
442
5,601
14,823
12,770
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ra
17
2 / 6 / 3
10,940
576
9,715
15,659
7,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Pele
15
4 / 5 / 2
9,725
512
6,837
16,941
8,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
TheSweatyGamerX
Cernunnos
14
7 / 6 / 4
9,606
506
11,580
10,452
3,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
19
9 / 2 / 5
12,128
638
16,227
9,024
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
3 / 5 / 8
8,875
467
6,740
13,349
5,010
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
HurtBurt12
Chiron
18
9 / 3 / 6
12,013
632
14,769
15,566
4,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Reid321
Achilles
17
5 / 1 / 8
10,890
573
10,530
13,720
15,791
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
crankstar84
Erlang Shen
16
2 / 6 / 11
10,110
532
6,586
13,447
6,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
66
17
Kills
28
28
Deaths
17
17
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
6
2
0.5
W
Kukulkan
 
Kukulkan
9
2
5
5.75
W
3
5
8
1.4
W
Chiron
HurtBurt12
Chiron
9
3
6
4
L
Cabrakan
KieranG55
Cabrakan
2
5
6
1
W
Achilles
Reid321
Achilles
5
1
8
9
L
Ra
2
6
3
0.58
L
Pele
4
5
2
1
L
Cernunnos
TheSweatyGamerX
Cernunnos
7
6
4
1.5
W
Erlang Shen
crankstar84
Erlang Shen
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,337
Damage
54,852
73,652
Taken
65,106
45,417
Mitigated
36,083
15,824
Healing
17,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
8,604
1,275
0
1,875
15,777
13,055
0
4,469
11,024
0
52,262
W
Kukulkan
 
Kukulkan
16,227
2,398
0
1,388
9,024
3,644
200
3,385
5,427
100,617
0
W
6,740
131
180
2,309
13,349
5,010
413
1,424
11,859
17,348
0
W
Chiron
HurtBurt12
Chiron
14,769
8,595
925
9,680
15,566
4,879
2,586
4,761
10,745
0
89,061
L
Cabrakan
KieranG55
Cabrakan
5,601
873
60
1,753
14,823
12,770
134
4,753
10,038
23,845
0
W
Achilles
Reid321
Achilles
10,530
2,260
0
1,121
13,720
15,791
545
1,899
11,772
0
66,501
L
Ra
9,715
1,259
404
4,611
15,659
7,151
0
6,643
9,016
76,134
0
L
Pele
6,837
2,066
0
6,693
16,941
8,500
0
1,979
14,962
0
61,320
L
Cernunnos
TheSweatyGamerX
Cernunnos
11,580
4,767
0
428
10,452
3,941
2,091
5,123
5,329
0
48,814
W
Erlang Shen
crankstar84
Erlang Shen
6,586
4,663
0
1,726
13,447
6,759
0
3,336
9,987
0
58,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,621
Gold Earned
54,016
484
Minions Killed
536
0
Camps Cleared
0
1,633,315
Distance Traveled
1,732,526
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,952
524
123
6
0
309,262
6
W
Kukulkan
12,128
638
172
9
0
360,440
4
W
Ares
8,875
467
18
1
0
320,992
3
W
Chiron
12,013
632
132
7
0
317,803
1
L
Cabrakan
8,398
442
35
2
0
330,253
2
W
Achilles
10,890
573
121
6
0
356,465
2
L
Ra
10,940
576
149
8
0
308,655
3
L
Pele
9,725
512
89
5
0
394,703
0
L
Cernunnos
9,606
506
88
5
0
290,442
4
W
Erlang Shen
10,110
532
93
5
0
376,826
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role