Player Matchup

Thanatos
Thanatos
DiviCrox
Thanatos
Level 25
God Stats
12W - 13L
1,404 SR
Queue Stats
80W - 81L
1,384 Elo+
Party 2
Cerberus
Cerberus
Gearfreedo
Cerberus
Level 27
God Stats
5W - 6L
1,208 SR
Queue Stats
108W - 120L
1,366 Elo+
Party 2
Bacchus
Bacchus
MordBjorn
Bacchus
Level 23
God Stats
7W - 6L
1,452 SR
Queue Stats
25W - 24L
1,403 Elo+
Solo
Rama
Rama
Mullebror
Rama
Level 28
God Stats
14W - 26L
1,368 SR
Queue Stats
137W - 132L
1,452 Elo+
Solo
Sol
Sol
sirMiridin
Sol
Level 28
God Stats
10W - 6L
1,844 SR
Queue Stats
87W - 92L
1,439 Elo+
Solo
Team Averages
Level 26
1,455 SR
1,409 Elo+

VS

Team Averages
Level 20
1,507 SR
1,393 Elo+
Gilgamesh
Gilgamesh
Bl4ckFir3
Gilgamesh
Level 26
God Stats
1W - 1L
1,307 SR
Queue Stats
11W - 4L
1,574 Elo+
Party 1
Guan Yu
Guan Yu
Blurbzzz
Guan Yu
Level 8
God Stats
4W - 4L
1,500 SR
Queue Stats
151W - 176L
891 Elo+
Solo
Anubis
Anubis
KOLIBRI1337
Anubis
Level 17
God Stats
5W - 3L
1,429 SR
Queue Stats
34W - 29L
1,389 Elo+
Solo
Neith
Neith
Lucifer6169
Neith
Level 22
God Stats
56W - 41L
1,624 SR
Queue Stats
65W - 55L
1,534 Elo+
Solo
Sylvanus
Sylvanus
Äther4ngel
Sylvanus
Level 28
God Stats
4W - 1L
1,674 SR
Queue Stats
11W - 4L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DiviCrox
Thanatos
18
8 / 9 / 4
12,232
489
11,202
21,214
8,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Gearfreedo
Cerberus
16
0 / 9 / 7
10,454
418
7,930
23,703
26,060
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
MordBjorn
Bacchus
16
5 / 6 / 8
11,086
443
9,523
26,420
37,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
17
6 / 6 / 6
11,150
446
18,612
23,199
6,978
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
3 / 8 / 11
10,496
420
17,029
21,029
6,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bl4ckFir3
Gilgamesh
18
5 / 5 / 13
12,341
494
15,331
21,709
16,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
Blurbzzz
Guan Yu
16
3 / 4 / 10
11,227
449
6,060
16,463
17,336
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
19
11 / 7 / 6
13,099
524
21,705
22,036
13,518
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
18 / 2 / 7
15,515
621
34,666
17,533
8,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
Äther4ngel
Sylvanus
15
1 / 5 / 14
10,457
418
8,819
21,601
22,429
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
88
22
Kills
38
38
Deaths
23
36
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bl4ckFir3
Gilgamesh
5
5
13
2.3
W
Guan Yu
Blurbzzz
Guan Yu
3
4
10
2
L
Thanatos
DiviCrox
Thanatos
8
9
4
1.11
L
Cerberus
Gearfreedo
Cerberus
0
9
7
0.39
W
Anubis
11
7
6
2
W
18
2
7
10.75
L
Bacchus
MordBjorn
Bacchus
5
6
8
1.5
L
Rama
6
6
6
1.5
L
3
8
11
1.06
W
Sylvanus
Äther4ngel
Sylvanus
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,296
Damage
86,581
115,565
Taken
99,342
85,401
Mitigated
78,135
39,287
Healing
32,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bl4ckFir3
Gilgamesh
15,331
5,913
261
1,795
21,709
16,569
1,247
6,184
15,525
0
68,345
W
Guan Yu
Blurbzzz
Guan Yu
6,060
1,245
2,136
2,541
16,463
17,336
371
5,341
11,122
0
38,996
L
Thanatos
DiviCrox
Thanatos
11,202
2,152
0
13,224
21,214
8,113
0
3,967
17,247
0
60,527
L
Cerberus
Gearfreedo
Cerberus
7,930
443
0
7,479
23,703
26,060
0
4,682
19,021
60,595
0
W
Anubis
21,705
1,443
0
8,346
22,036
13,518
1,993
4,972
17,064
97,135
0
W
34,666
21,722
0
7,865
17,533
8,283
4,382
7,089
10,444
0
129,682
L
Bacchus
MordBjorn
Bacchus
9,523
820
0
3,363
26,420
37,514
174
5,738
20,682
33,679
0
L
Rama
18,612
13,425
0
7,535
23,199
6,978
1,340
7,493
15,706
0
77,663
L
17,029
6,752
0
7,686
21,029
6,736
3,254
8,644
12,385
57,702
5,541
W
Sylvanus
Äther4ngel
Sylvanus
8,819
2,308
2,717
7,334
21,601
22,429
223
9,601
12,000
31,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,418
Gold Earned
62,639
471
Minions Killed
478
0
Camps Cleared
0
2,016,204
Distance Traveled
2,081,842
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,341
494
84
3
0
451,821
0
W
Guan Yu
11,227
449
58
2
0
483,515
4
L
Thanatos
12,232
489
101
4
0
414,085
2
L
Cerberus
10,454
418
111
4
0
397,956
3
W
Anubis
13,099
524
114
5
0
362,741
1
W
Neith
15,515
621
171
7
0
434,177
4
L
Bacchus
11,086
443
36
1
0
440,709
1
L
Rama
11,150
446
124
5
0
394,138
2
L
Sol
10,496
420
99
4
0
369,316
3
W
Sylvanus
10,457
418
51
2
0
349,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role