Player Matchup

Ares
Ares
DEDStyx
Ares
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 18L
1,280 Elo+
Solo
Apollo
Apollo
Siphirose
Apollo
Level 29
God Stats
6W - 2L
1,366 SR
Queue Stats
65W - 76L
1,280 Elo+
Party 1
Nu Wa
Nu Wa
Tenkø
Nu Wa
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,281 Elo+
Party 1
King Arthur
King Arthur
ThatProfessorMan
King Arthur
Level 22
God Stats
8W - 13L
1,209 SR
Queue Stats
34W - 70L
1,219 Elo+
Solo
Bakasura
Bakasura
alukard231
Bakasura
Level 19
God Stats
1W - 4L
1,141 SR
Queue Stats
13W - 22L
987 Elo+
Solo
Team Averages
Level 21
1,343 SR
1,209 Elo+

VS

Team Averages
Level 13
1,525 SR
1,437 Elo+
Khepri
Khepri
Nachosasquatcho
Khepri
Level 15
God Stats
6W - 6L
1,641 SR
Queue Stats
83W - 100L
1,482 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NormalAvocado
Cu Chulainn
Level 16
God Stats
3W - 8L
1,500 SR
Queue Stats
324W - 350L
1,445 Elo+
Party 2
Neith
Neith
Undyingwolf121
Neith
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Susano
Susano
teokk7
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
vishnuryn
Set
Level 28
God Stats
21W - 29L
1,484 SR
Queue Stats
59W - 82L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DEDStyx
Ares
9
3 / 1 / 7
6,466
647
3,226
5,297
2,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Siphirose
Apollo
12
10 / 1 / 2
7,505
751
11,458
5,305
1,640
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Tenkø
Nu Wa
10
2 / 1 / 0
6,101
610
5,259
4,128
1,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
ThatProfessorMan
King Arthur
9
0 / 2 / 0
5,290
529
847
6,481
3,525
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
alukard231
Bakasura
10
1 / 1 / 3
5,950
595
1,497
5,148
2,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
5,358
536
2,359
9,140
6,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
NormalAvocado
Cu Chulainn
11
3 / 2 / 0
6,171
617
2,902
6,309
1,719
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 8 / 1
5,175
518
3,560
7,543
2,144
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
teokk7
Susano
4
0 / 1 / 0
3,757
376
707
2,150
527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 2 / 0
5,399
540
1,616
7,404
2,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
16
Kills
6
6
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
DEDStyx
Ares
3
1
7
6.5
L
1
3
1
0.5
L
Cu Chulainn
NormalAvocado
Cu Chulainn
3
2
0
1.5
W
Apollo
Siphirose
Apollo
10
1
2
11
W
Nu Wa
Tenkø
Nu Wa
2
1
0
2
W
King Arthur
ThatProfessorMan
King Arthur
0
2
0
0
L
1
8
1
0.19
W
Bakasura
alukard231
Bakasura
1
1
3
2.5
L
Susano
teokk7
Susano
0
1
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,287
Damage
11,144
26,359
Taken
32,546
10,884
Mitigated
12,509
4,164
Healing
2,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
DEDStyx
Ares
3,226
402
0
650
5,297
2,421
356
1,070
4,227
6,256
0
L
2,359
340
0
0
9,140
6,109
0
1,917
7,223
10,544
0
L
Cu Chulainn
NormalAvocado
Cu Chulainn
2,902
956
0
79
6,309
1,719
1,017
384
5,543
0
31,336
W
Apollo
Siphirose
Apollo
11,458
7,679
0
750
5,305
1,640
1,900
1,096
4,209
0
40,294
W
Nu Wa
Tenkø
Nu Wa
5,259
1,882
0
250
4,128
1,168
440
0
4,128
26,051
0
W
King Arthur
ThatProfessorMan
King Arthur
847
45
0
499
6,481
3,525
207
0
6,481
0
19,805
L
3,560
1,791
0
195
7,543
2,144
0
1,217
6,308
0
19,121
W
Bakasura
alukard231
Bakasura
1,497
828
0
2,015
5,148
2,130
1,245
193
4,955
0
26,151
L
Susano
teokk7
Susano
707
99
0
0
2,150
527
0
1,088
950
0
2,202
L
1,616
546
0
2,305
7,404
2,010
0
3,499
3,675
0
23,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,312
Gold Earned
25,860
242
Minions Killed
161
0
Camps Cleared
0
911,901
Distance Traveled
837,666
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,466
647
6
1
0
190,068
2
L
Khepri
5,358
536
11
1
0
193,773
1
L
Cu Chulainn
6,171
617
69
7
0
196,844
1
W
Apollo
7,505
751
75
8
0
178,165
2
W
Nu Wa
6,101
610
54
5
0
164,584
0
W
King Arthur
5,290
529
46
5
0
167,702
0
L
Neith
5,175
518
30
3
0
170,466
0
W
Bakasura
5,950
595
61
6
0
211,382
4
L
Susano
3,757
376
5
1
0
85,310
0
L
Set
5,399
540
46
5
0
191,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role