Player Matchup

Neith
Neith
AbrasiveArt2672
Neith
Level 25
God Stats
11W - 4L
1,685 SR
Queue Stats
184W - 98L
1,610 Elo+
Party 1
Fafnir
Fafnir
IckyStickyFlesh
Fafnir
Level 46
God Stats
4W - 3L
1,278 SR
Queue Stats
43W - 57L
1,327 Elo+
Solo
Baba Yaga
Baba Yaga
werewolf_leader1
Baba Yaga
Level 108
God Stats
6W - 5L
1,595 SR
Queue Stats
436W - 380L
1,565 Elo+
Party 1
Team Averages
Level 60
1,519 SR
1,501 Elo+

VS

Team Averages
Level 17
1,634 SR
1,425 Elo+
Baron Samedi
Baron Samedi
DevilDeMuerte
Baron Samedi
Level 21
God Stats
0W - 1L
1,492 SR
Queue Stats
3W - 4L
1,433 Elo+
Solo
Cupid
Cupid
SyntheticErode
Cupid
Level 8
God Stats
2W - 1L
1,867 SR
Queue Stats
2W - 3L
1,456 Elo+
Party 2
Ymir
Ymir
SyntheticWaves
Ymir
Level 21
God Stats
2W - 3L
1,543 SR
Queue Stats
3W - 6L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
14 / 3 / 3
11,205
862
16,436
10,276
4,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 3 / 15
9,455
727
4,107
13,504
11,052
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
14
5 / 1 / 11
10,038
772
17,710
5,862
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DevilDeMuerte
Baron Samedi
14
5 / 5 / 1
9,655
743
12,092
14,980
6,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 10 / 5
8,085
622
4,273
13,565
3,971
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 5 / 4
8,127
625
3,376
17,372
12,029
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
20
Kills
6
7
Deaths
20
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
14
3
3
5.17
L
Baron Samedi
DevilDeMuerte
Baron Samedi
5
5
1
1.1
W
1
3
15
2.83
L
0
10
5
0.25
L
1
5
4
0.6
W
Baba Yaga
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,253
Damage
19,741
29,642
Taken
45,917
18,176
Mitigated
22,799
7,081
Healing
8,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,436
7,414
0
1,796
10,276
4,542
1,050
5,498
4,778
0
43,604
L
Baron Samedi
DevilDeMuerte
Baron Samedi
12,092
732
2,611
5,465
14,980
6,799
60
8,090
6,890
39,369
0
W
4,107
868
650
2,678
13,504
11,052
934
7,963
5,541
13,942
0
L
4,273
2,735
494
124
13,565
3,971
26
5,014
8,551
0
23,025
L
3,376
213
0
0
17,372
12,029
23
8,713
8,659
16,925
0
W
Baba Yaga
17,710
1,538
0
1,957
5,862
2,582
809
2,007
3,855
45,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,698
Gold Earned
25,867
133
Minions Killed
130
0
Camps Cleared
0
668,942
Distance Traveled
599,702
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,205
862
56
4
0
222,654
0
L
Baron Samedi
9,655
743
54
4
0
200,572
1
W
Fafnir
9,455
727
25
2
0
203,352
0
L
Cupid
8,085
622
40
3
0
178,421
1
L
Ymir
8,127
625
36
3
0
220,709
0
W
Baba Yaga
10,038
772
52
4
0
242,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role