Player Matchup

Izanami
Izanami
Daymundus
Izanami
Level 29
God Stats
11W - 8L
1,611 SR
Queue Stats
173W - 166L
1,510 Elo+
Solo
Tiamat
Tiamat
Hypnototis
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,471 Elo+
Party 2
Cthulhu
Cthulhu
IIHOGUII
Cthulhu
Level 18
God Stats
19W - 14L
1,367 SR
Queue Stats
60W - 49L
1,507 Elo+
Solo
Persephone
Persephone
Pegoto69
Persephone
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,595 Elo+
Party 2
Olorun
Olorun
Ultimatum7767
Olorun
Level 11
God Stats
2W - 2L
1,740 SR
Queue Stats
12W - 15L
1,479 Elo+
Solo
Team Averages
Level 15
1,544 SR
1,512 Elo+

VS

Team Averages
Level 15
1,537 SR
1,507 Elo+
Medusa
Medusa
Blaubraba
Medusa
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,507 Elo+
Solo
Sol
Sol
Kdashi
Sol
Level 26
God Stats
8W - 3L
1,736 SR
Queue Stats
82W - 74L
1,582 Elo+
Solo
Freya
Freya
Nietzer
Freya
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 21L
1,479 Elo+
Party 1
Khepri
Khepri
Pechenegich
Khepri
Level 13
God Stats
8W - 2L
1,853 SR
Queue Stats
58W - 55L
1,528 Elo+
Party 1
Artemis
Artemis
fghfjftdx
Artemis
Level 22
God Stats
6W - 8L
1,096 SR
Queue Stats
303W - 346L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Daymundus
Izanami
19
7 / 11 / 10
13,814
1,151
26,442
19,951
7,330
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Hypnototis
Tiamat
20
7 / 10 / 13
14,385
1,199
22,524
22,304
13,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
IIHOGUII
Cthulhu
20
3 / 7 / 13
12,723
1,060
13,588
27,607
27,375
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
Pegoto69
Persephone
18
2 / 11 / 12
12,062
1,005
14,063
18,943
6,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 11 / 11
11,276
940
12,407
17,493
7,709
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Blaubraba
Medusa
20
13 / 6 / 19
13,742
1,145
15,974
18,732
8,891
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sol
Kdashi
Sol
20
8 / 2 / 30
13,831
1,153
26,237
14,671
7,293
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Freya
Nietzer
Freya
20
7 / 5 / 25
13,144
1,095
12,717
20,940
11,245
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
20
0 / 1 / 39
12,723
1,060
7,007
20,714
31,778
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
fghfjftdx
Artemis
20
22 / 7 / 18
16,182
1,349
39,105
17,840
8,138
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
181
21
Kills
50
50
Deaths
21
59
Assists
131
Player
Kills
Deaths
Assists
KDA
W
Medusa
Blaubraba
Medusa
13
6
19
3.75
L
Izanami
Daymundus
Izanami
7
11
10
1.09
L
Tiamat
Hypnototis
Tiamat
7
10
13
1.35
L
Cthulhu
IIHOGUII
Cthulhu
3
7
13
1.36
W
Sol
Kdashi
Sol
8
2
30
11.5
W
Freya
Nietzer
Freya
7
5
25
3.9
W
Khepri
0
1
39
19.5
L
Persephone
Pegoto69
Persephone
2
11
12
0.73
L
2
11
11
0.68
W
Artemis
fghfjftdx
Artemis
22
7
18
4.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,024
Damage
101,040
106,298
Taken
92,897
62,296
Mitigated
67,345
7,496
Healing
11,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Blaubraba
Medusa
15,974
9,633
0
0
18,732
8,891
0
13,310
5,422
0
33,105
L
Izanami
Daymundus
Izanami
26,442
16,121
0
242
19,951
7,330
0
8,243
11,708
0
64,998
L
Tiamat
Hypnototis
Tiamat
22,524
1,314
210
2,580
22,304
13,086
0
12,770
9,534
38,462
0
L
Cthulhu
IIHOGUII
Cthulhu
13,588
464
774
0
27,607
27,375
0
11,426
16,181
31,766
0
W
Sol
Kdashi
Sol
26,237
6,102
0
5,944
14,671
7,293
0
10,555
4,116
53,337
0
W
Freya
Nietzer
Freya
12,717
4,107
0
3,161
20,940
11,245
0
11,718
9,222
28,803
0
W
Khepri
7,007
751
0
0
20,714
31,778
0
15,259
5,455
17,288
0
L
Persephone
Pegoto69
Persephone
14,063
1,577
0
1,044
18,943
6,796
0
8,526
10,406
30,619
0
L
12,407
5,632
922
1,724
17,493
7,709
0
4,991
12,502
24,955
0
W
Artemis
fghfjftdx
Artemis
39,105
21,848
0
2,475
17,840
8,138
0
11,740
6,100
0
56,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,260
Gold Earned
69,622
216
Minions Killed
191
4
Camps Cleared
5
1,068,586
Distance Traveled
1,040,270
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,742
1,145
42
4
1
201,426
0
L
Izanami
13,814
1,151
87
7
0
196,809
2
L
Tiamat
14,385
1,199
21
2
1
231,933
0
L
Cthulhu
12,723
1,060
47
4
1
243,742
0
W
Sol
13,831
1,153
59
5
2
217,278
0
W
Freya
13,144
1,095
30
3
2
187,401
1
W
Khepri
12,723
1,060
17
1
0
244,015
3
L
Persephone
12,062
1,005
45
4
2
217,149
0
L
Olorun
11,276
940
16
1
0
178,953
0
W
Artemis
16,182
1,349
43
4
0
190,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role