Player Matchup

Mercury
Mercury
BossMoffel
Mercury
Level 88
God Stats
2W - 2L
1,805 SR
Queue Stats
278W - 272L
1,585 Elo+
Solo
Zhong Kui
Zhong Kui
Funil
Zhong Kui
Level 132
God Stats
3W - 5L
1,713 SR
Queue Stats
325W - 268L
1,556 Elo+
Solo
Chaac
Chaac
Panndi
Chaac
Level 107
God Stats
2W - 1L
1,270 SR
Queue Stats
381W - 372L
1,534 Elo+
Solo
Xing Tian
Xing Tian
Tefollo
Xing Tian
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,444 Elo+
Solo
Chiron
Chiron
lanseg
Chiron
Level 42
God Stats
5W - 2L
1,500 SR
Queue Stats
266W - 291L
1,504 Elo+
Solo
Team Averages
Level 87
1,558 SR
1,525 Elo+

VS

Team Averages
Level 128
1,502 SR
1,499 Elo+
Thoth
Thoth
 
Thoth
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
MEGATR0NX
Fenrir
Level 149
God Stats
3W - 3L
1,511 SR
Queue Stats
431W - 415L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BossMoffel
Mercury
16
5 / 3 / 11
9,784
815
9,012
9,278
3,733
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Funil
Zhong Kui
17
3 / 4 / 14
9,982
832
12,052
15,907
10,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
Panndi
Chaac
19
11 / 1 / 13
11,550
963
12,363
18,873
21,931
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Xing Tian
Tefollo
Xing Tian
15
6 / 6 / 14
10,091
841
10,645
16,963
12,798
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
lanseg
Chiron
18
6 / 3 / 14
10,747
896
15,231
9,738
3,595
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
5 / 6 / 8
10,016
835
13,953
11,172
4,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
 
Anhur
16
3 / 5 / 10
9,192
766
7,991
11,877
4,918
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
 
Heimdallr
15
3 / 8 / 7
9,145
762
13,605
13,185
5,878
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
 
Hun Batz
15
1 / 7 / 12
8,803
734
9,076
12,580
5,437
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
MEGATR0NX
Fenrir
15
5 / 5 / 8
9,771
814
7,337
15,319
13,233
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
62
31
Kills
17
17
Deaths
31
66
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
5
6
8
1.5
L
Anhur
 
Anhur
3
5
10
1.6
L
Heimdallr
 
Heimdallr
3
8
7
0.81
L
Hun Batz
 
Hun Batz
1
7
12
1
W
Mercury
BossMoffel
Mercury
5
3
11
3.5
W
Zhong Kui
Funil
Zhong Kui
3
4
14
2.5
L
Fenrir
MEGATR0NX
Fenrir
5
5
8
1.8
W
Chaac
Panndi
Chaac
11
1
13
17.5
W
Xing Tian
Tefollo
Xing Tian
6
6
14
2.17
W
Chiron
lanseg
Chiron
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,303
Damage
51,962
70,759
Taken
64,133
52,078
Mitigated
33,944
22,727
Healing
13,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
13,953
463
1,363
1,134
11,172
4,478
586
2,676
8,496
30,952
0
L
Anhur
 
Anhur
7,991
2,854
968
2,720
11,877
4,918
660
4,402
7,475
0
17,181
L
Heimdallr
 
Heimdallr
13,605
5,707
744
723
13,185
5,878
0
5,902
7,283
0
28,450
L
Hun Batz
 
Hun Batz
9,076
459
1,614
1,204
12,580
5,437
0
4,842
7,738
0
18,282
W
Mercury
BossMoffel
Mercury
9,012
1,991
1,555
1,019
9,278
3,733
1,564
2,494
6,784
0
18,420
W
Zhong Kui
Funil
Zhong Kui
12,052
168
1,238
4,296
15,907
10,021
1,385
2,906
12,161
29,842
0
L
Fenrir
MEGATR0NX
Fenrir
7,337
1,072
0
3,250
15,319
13,233
447
4,875
10,444
0
9,487
W
Chaac
Panndi
Chaac
12,363
965
896
6,767
18,873
21,931
606
3,013
15,480
0
25,511
W
Xing Tian
Tefollo
Xing Tian
10,645
89
1,071
1,332
16,963
12,798
249
3,635
13,328
14,149
0
W
Chiron
lanseg
Chiron
15,231
5,080
1,855
2,698
9,738
3,595
1,237
1,905
7,833
0
34,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,154
Gold Earned
46,927
126
Minions Killed
113
0
Camps Cleared
0
1,414,617
Distance Traveled
1,064,441
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,016
835
43
4
0
186,657
0
L
Anhur
9,192
766
16
1
0
209,597
1
L
Heimdallr
9,145
762
35
3
0
191,837
1
L
Hun Batz
8,803
734
19
2
0
221,744
3
W
Mercury
9,784
815
15
1
0
292,816
1
W
Zhong Kui
9,982
832
44
4
0
309,061
0
L
Fenrir
9,771
814
0
0
0
254,606
0
W
Chaac
11,550
963
28
2
0
298,667
2
W
Xing Tian
10,091
841
8
1
0
265,841
0
W
Chiron
10,747
896
31
3
0
248,232
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role