Player Matchup

Odin
Odin
Colossus45
Odin
Level 115
God Stats
11W - 14L
1,365 SR
Queue Stats
142W - 145L
1,393 Elo+
Party 1
Olorun
Olorun
PHIREPHTER78
Olorun
Level 15
God Stats
4W - 10L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Solo
Medusa
Medusa
c__ass__andra
Medusa
Level 17
God Stats
0W - 4L
1,068 SR
Queue Stats
32W - 46L
1,248 Elo+
Party 1
Team Averages
Level 49
1,311 SR
1,380 Elo+

VS

Team Averages
Level 42
1,458 SR
1,324 Elo+
Bakasura
Bakasura
Hisstocrat
Bakasura
Level 87
God Stats
6W - 7L
1,379 SR
Queue Stats
119W - 141L
1,381 Elo+
Solo
King Arthur
King Arthur
JustCawz
King Arthur
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 22L
1,294 Elo+
Solo
Baron Samedi
Baron Samedi
omega__lcie
Baron Samedi
Level 27
God Stats
20W - 22L
1,495 SR
Queue Stats
64W - 87L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 5 / 4
13,978
822
18,408
22,390
15,588
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
14
2 / 9 / 9
10,881
640
5,258
14,718
5,163
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 8 / 7
10,263
604
8,925
17,552
6,633
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Hisstocrat
Bakasura
17
16 / 7 / 3
14,289
841
24,684
19,314
14,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
JustCawz
King Arthur
14
3 / 8 / 8
10,847
638
5,414
16,902
15,897
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
omega__lcie
Baron Samedi
16
3 / 4 / 13
12,268
722
11,608
14,422
12,308
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
46
19
Kills
22
22
Deaths
19
20
Assists
24
Player
Kills
Deaths
Assists
KDA
L
15
5
4
3.4
W
Bakasura
Hisstocrat
Bakasura
16
7
3
2.5
W
King Arthur
JustCawz
King Arthur
3
8
8
0.88
L
Olorun
2
9
9
0.72
L
2
8
7
0.69
W
Baron Samedi
omega__lcie
Baron Samedi
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,591
Damage
41,706
54,660
Taken
50,638
27,384
Mitigated
42,980
10,213
Healing
12,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,408
2,685
842
4,843
22,390
15,588
461
4,177
16,723
0
41,345
W
Bakasura
Hisstocrat
Bakasura
24,684
13,445
0
4,916
19,314
14,775
1,928
2,450
16,544
336
47,406
W
King Arthur
JustCawz
King Arthur
5,414
1,246
32
1,667
16,902
15,897
150
1,498
15,404
0
18,774
L
Olorun
5,258
2,838
278
976
14,718
5,163
247
3,065
10,397
21,683
0
L
8,925
3,477
0
3,274
17,552
6,633
512
4,500
11,766
0
40,379
W
Baron Samedi
omega__lcie
Baron Samedi
11,608
1,137
1,736
3,766
14,422
12,308
760
1,310
13,112
51,825
1,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,122
Gold Earned
37,404
139
Minions Killed
170
0
Camps Cleared
0
803,040
Distance Traveled
824,132
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
13,978
822
58
3
0
311,169
2
W
Bakasura
14,289
841
64
4
0
288,205
2
W
King Arthur
10,847
638
28
2
0
285,625
0
L
Olorun
10,881
640
18
1
0
237,383
0
L
Medusa
10,263
604
63
4
0
254,488
2
W
Baron Samedi
12,268
722
78
5
0
250,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role