Player Matchup

Mulan
Mulan
Gazoolgoo
Mulan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Arachne
Arachne
H2Ohmlyde145
Arachne
Level 18
God Stats
11W - 6L
1,581 SR
Queue Stats
52W - 53L
1,392 Elo+
Party 1
Anubis
Anubis
SUCKSCEED
Anubis
Level 17
God Stats
12W - 8L
1,541 SR
Queue Stats
28W - 28L
1,403 Elo+
Party 1
Skadi
Skadi
SaintMemeus
Skadi
Level 29
God Stats
26W - 14L
1,597 SR
Queue Stats
168W - 166L
1,466 Elo+
Solo
Ymir
Ymir
legorockstar
Ymir
Level 27
God Stats
1W - 2L
1,290 SR
Queue Stats
4W - 11L
1,474 Elo+
Solo
Team Averages
Level 21
1,502 SR
1,447 Elo+

VS

Team Averages
Level 10
1,517 SR
1,362 Elo+
Olorun
Olorun
CreativeCC123
Olorun
Level 8
God Stats
2W - 3L
1,526 SR
Queue Stats
3W - 7L
1,096 Elo+
Solo
Kali
Kali
Draqon6505
Kali
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,393 Elo+
Solo
Chaac
Chaac
TranceisSoul
Chaac
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
67W - 49L
1,400 Elo+
Solo
Bellona
Bellona
cupbutter
Bellona
Level 8
God Stats
9W - 4L
1,557 SR
Queue Stats
58W - 42L
1,464 Elo+
Solo
Ymir
Ymir
uStarPudding
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Gazoolgoo
Mulan
7
0 / 5 / 5
5,746
383
1,594
6,691
4,136
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
H2Ohmlyde145
Arachne
14
6 / 1 / 5
8,835
589
7,447
13,061
5,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
SUCKSCEED
Anubis
12
4 / 3 / 5
7,961
531
8,961
8,786
4,477
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
7 / 5 / 2
8,004
534
10,080
8,251
2,488
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 5 / 3
6,737
449
2,869
8,130
5,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 7
7,092
473
3,281
6,234
1,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 4 / 2
7,492
499
1,597
8,826
3,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
5 / 2 / 3
8,747
583
14,410
11,855
8,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
cupbutter
Bellona
14
7 / 3 / 3
8,967
598
11,079
11,512
10,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 4 / 8
7,997
533
3,394
11,006
5,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
42
17
Kills
19
19
Deaths
17
20
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
4
7
1.13
W
4
4
2
1.25
L
Mulan
Gazoolgoo
Mulan
0
5
5
0.5
L
Arachne
H2Ohmlyde145
Arachne
6
1
5
8.5
L
Anubis
SUCKSCEED
Anubis
4
3
5
2.17
L
7
5
2
1.6
W
5
2
3
3.25
W
Bellona
cupbutter
Bellona
7
3
3
2.83
L
0
5
3
0.3
W
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,951
Damage
33,761
44,919
Taken
49,433
21,274
Mitigated
29,587
8,142
Healing
15,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,281
1,917
284
580
6,234
1,904
800
3,030
3,204
25,817
2,855
W
1,597
365
0
3,060
8,826
3,347
0
1,246
7,580
0
41,149
L
Mulan
Gazoolgoo
Mulan
1,594
390
0
12
6,691
4,136
0
355
6,018
0
12,634
L
Arachne
H2Ohmlyde145
Arachne
7,447
4,477
0
4,533
13,061
5,092
0
1,463
11,262
0
52,945
L
Anubis
SUCKSCEED
Anubis
8,961
96
54
2,654
8,786
4,477
0
987
7,540
38,645
0
L
10,080
5,276
0
864
8,251
2,488
718
1,352
6,854
0
45,289
W
14,410
4,327
0
4,997
11,855
8,524
0
4,149
7,706
0
56,973
W
Bellona
cupbutter
Bellona
11,079
5,512
0
4,713
11,512
10,120
666
1,310
10,202
0
56,246
L
2,869
449
0
25
8,130
5,081
138
2,126
5,955
12,036
0
W
3,394
565
0
1,380
11,006
5,692
0
2,443
8,563
13,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,283
Gold Earned
40,295
268
Minions Killed
354
0
Camps Cleared
0
1,231,609
Distance Traveled
1,350,491
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,092
473
54
4
0
249,313
0
W
Kali
7,492
499
72
5
0
321,273
0
L
Mulan
5,746
383
24
2
0
164,342
1
L
Arachne
8,835
589
90
6
0
330,800
0
L
Anubis
7,961
531
71
5
0
253,057
0
L
Skadi
8,004
534
71
5
0
243,272
0
W
Chaac
8,747
583
110
7
0
278,590
3
W
Bellona
8,967
598
97
6
0
256,846
0
L
Ymir
6,737
449
12
1
0
240,138
6
W
Ymir
7,997
533
21
1
0
244,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role