Player Matchup

Thanatos
Thanatos
Diamond III
 
Thanatos
Diamond III
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond III
Ang3lkanade
Scylla
Diamond III
Level 131
God Stats
3W - 1L
1,546 SR
Queue Stats
133W - 123L
2,219 MMR
Solo
Skadi
Skadi
Diamond IV
Cihan_46_1907
Skadi
Diamond IV
Level 128
God Stats
9W - 7L
1,656 SR
Queue Stats
389W - 372L
2,249 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Diamond IV
Sae-RoYi
Morgan Le Fay
Diamond IV
Level 127
God Stats
13W - 11L
1,626 SR
Queue Stats
447W - 426L
2,165 MMR
Party 1
Geb
Geb
Diamond IV
phliek
Geb
Diamond IV
Level 43
God Stats
1W - 2L
1,868 SR
Queue Stats
50W - 36L
2,249 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 95
1,639 SR
2,076 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 149
1,739 SR
2,236 MMR
Chiron
Chiron
Diamond III
Egan xD
Chiron
Diamond III
Level 151
God Stats
24W - 24L
1,623 SR
Queue Stats
517W - 518L
2,200 MMR
Party 2
Loki
Loki
Masters
HnGo PHANTOM
Loki
Masters
Level 144
God Stats
13W - 10L
1,677 SR
Queue Stats
673W - 654L
2,262 MMR
Solo
Aphrodite
Aphrodite
Diamond II
Nickelangelos
Aphrodite
Diamond II
Level 147
God Stats
7W - 3L
1,884 SR
Queue Stats
509W - 500L
2,278 MMR
Solo
Tiamat
Tiamat
Diamond II
Ore-wa-okotta-zo
Tiamat
Diamond II
Level 160
God Stats
11W - 14L
1,695 SR
Queue Stats
338W - 346L
2,317 MMR
Solo
Fafnir
Fafnir
Platinum I
Tommyy98
Fafnir
Platinum I
Level 144
God Stats
1W - 1L
1,814 SR
Queue Stats
136W - 121L
2,124 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
13 / 1 / 2
11,624
646
18,679
13,043
5,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
16
0 / 0 / 4
9,864
548
6,198
8,987
3,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
2 / 0 / 1
11,538
641
9,308
12,913
5,517
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Sae-RoYi
Morgan Le Fay
19
3 / 0 / 5
11,471
637
8,233
9,358
3,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
phliek
Geb
13
0 / 0 / 7
8,965
498
1,534
9,409
7,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
SolKaliZhong KuiGilgameshRama

VS

Bans
AthenaGuan YuNemesisSetFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Egan xD
Chiron
15
0 / 2 / 0
8,718
484
5,950
9,587
2,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 9 / 0
7,876
438
6,002
14,090
4,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Nickelangelos
Aphrodite
16
0 / 2 / 0
9,206
511
3,956
13,598
7,202
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
1 / 2 / 0
9,996
555
5,644
7,778
3,869
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fafnir
Tommyy98
Fafnir
12
0 / 3 / 1
8,797
489
4,832
15,412
13,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
18
Kills
1
1
Deaths
18
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
13
1
2
14
W
Scylla
0
0
4
2
W
2
0
1
2.5
L
Chiron
Egan xD
Chiron
0
2
0
0
L
0
9
0
0
L
Aphrodite
Nickelangelos
Aphrodite
0
2
0
0
L
1
2
0
0.5
W
Morgan Le Fay
Sae-RoYi
Morgan Le Fay
3
0
5
5.5
L
Fafnir
Tommyy98
Fafnir
0
3
1
0.17
W
Geb
phliek
Geb
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,952
Damage
26,384
53,710
Taken
60,465
25,971
Mitigated
31,185
26,161
Healing
20,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
18,679
7,263
0
14,657
13,043
5,333
0
3,155
9,877
0
91,358
W
Scylla
6,198
1,187
0
1,569
8,987
3,481
275
4,728
4,259
81,502
0
W
9,308
3,417
0
4,153
12,913
5,517
1,486
1,777
11,068
0
118,333
L
Chiron
Egan xD
Chiron
5,950
1,280
286
3,747
9,587
2,352
0
0
9,587
0
66,594
L
6,002
2,061
0
1,716
14,090
4,325
0
2,046
11,963
0
57,583
L
Aphrodite
Nickelangelos
Aphrodite
3,956
394
219
8,249
13,598
7,202
0
6,054
7,050
62,889
0
L
5,644
268
0
3,576
7,778
3,869
0
2,233
5,471
79,008
0
W
Morgan Le Fay
Sae-RoYi
Morgan Le Fay
8,233
435
0
4,214
9,358
3,957
80
3,012
6,346
78,149
0
L
Fafnir
Tommyy98
Fafnir
4,832
1,563
0
2,335
15,412
13,437
0
4,782
10,429
26,596
0
W
Geb
phliek
Geb
1,534
221
0
1,568
9,409
7,683
103
1,748
7,661
15,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,462
Gold Earned
44,593
692
Minions Killed
598
0
Camps Cleared
0
1,884,897
Distance Traveled
1,621,251
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,624
646
128
7
0
416,650
5
W
Scylla
9,864
548
167
9
0
371,312
6
W
Skadi
11,538
641
212
12
0
340,529
2
L
Chiron
8,718
484
140
8
0
339,427
3
L
Loki
7,876
438
111
6
0
321,233
2
L
Aphrodite
9,206
511
151
8
0
297,081
3
L
Tiamat
9,996
555
163
9
0
337,968
2
W
Morgan Le Fay
11,471
637
167
9
0
365,022
4
L
Fafnir
8,797
489
33
2
0
325,542
5
W
Geb
8,965
498
18
1
0
391,384
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role