Player Matchup

Rama
Rama
CROWLEY254
Rama
Level 28
God Stats
32W - 40L
1,392 SR
Queue Stats
408W - 410L
1,501 Elo+
Solo
Ymir
Ymir
CtrlAltCancelMe
Ymir
Level 12
God Stats
16W - 7L
1,088 SR
Queue Stats
145W - 127L
1,558 Elo+
Solo
Guan Yu
Guan Yu
HighSpeedDevil
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,378 Elo+
Party 1
Nu Wa
Nu Wa
ScruffyAlfyn
Nu Wa
Level 18
God Stats
8W - 7L
1,736 SR
Queue Stats
24W - 32L
1,547 Elo+
Solo
Susano
Susano
İllumi
Susano
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 56L
1,436 Elo+
Party 1
Team Averages
Level 18
1,443 SR
1,484 Elo+

VS

Team Averages
Level 20
1,545 SR
1,500 Elo+
Hun Batz
Hun Batz
Fakkepro
Hun Batz
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 52L
1,499 Elo+
Solo
Artio
Artio
HurtBurt12
Artio
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,389 Elo+
Solo
Jing Wei
Jing Wei
KНORS
Jing Wei
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 62L
1,476 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LalaExe
Morgan Le Fay
Level 3
God Stats
2W - 2L
1,726 SR
Queue Stats
3W - 3L
1,708 Elo+
Solo
Odin
Odin
W1LDGH0ST
Odin
Level 20
God Stats
9W - 10L
1,500 SR
Queue Stats
25W - 32L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,699
380
1,578
5,579
1,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 0
6,899
460
3,443
10,750
8,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 2 / 0
7,508
501
5,733
9,962
9,830
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
0 / 2 / 0
7,354
490
3,858
5,191
1,844
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
İllumi
Susano
11
2 / 4 / 1
7,098
473
4,143
11,023
3,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Fakkepro
Hun Batz
14
3 / 3 / 2
8,040
536
4,215
8,815
3,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
11
1 / 1 / 8
7,252
483
3,967
11,150
9,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
KНORS
Jing Wei
14
7 / 0 / 2
8,398
560
9,432
5,402
1,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
LalaExe
Morgan Le Fay
14
1 / 0 / 3
7,929
529
3,789
6,288
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
13
3 / 0 / 0
8,091
539
5,891
8,510
5,238
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
15
15
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
1
3
0
0.33
W
Hun Batz
Fakkepro
Hun Batz
3
3
2
1.33
L
1
2
0
0.5
W
Artio
1
1
8
5
W
Jing Wei
KНORS
Jing Wei
7
0
2
8
W
Morgan Le Fay
LalaExe
Morgan Le Fay
1
0
3
2.5
L
0
2
0
0
W
Odin
3
0
0
3
L
Susano
İllumi
Susano
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,755
Damage
27,294
42,505
Taken
40,165
25,494
Mitigated
22,259
8,320
Healing
11,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,578
1,262
0
579
5,579
1,640
0
1,374
4,205
0
22,559
L
3,443
901
0
2,047
10,750
8,595
0
2,492
8,258
28,953
0
W
Hun Batz
Fakkepro
Hun Batz
4,215
1,529
0
2,075
8,815
3,843
0
329
8,452
0
55,008
L
5,733
1,260
85
1,564
9,962
9,830
0
0
9,962
0
37,464
W
Artio
3,967
640
594
3,860
11,150
9,016
263
3,747
7,361
14,719
0
W
Jing Wei
KНORS
Jing Wei
9,432
6,040
0
160
5,402
1,781
1,037
935
4,433
0
59,226
W
Morgan Le Fay
LalaExe
Morgan Le Fay
3,789
333
0
1,669
6,288
2,381
120
1,771
4,307
51,108
0
L
3,858
709
0
760
5,191
1,844
0
2,392
2,799
39,434
0
W
Odin
5,891
2,660
0
2,670
8,510
5,238
621
379
8,075
0
34,797
L
Susano
İllumi
Susano
4,143
913
0
3,285
11,023
3,585
0
1,498
9,525
0
37,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,558
Gold Earned
39,710
330
Minions Killed
401
0
Camps Cleared
0
1,354,392
Distance Traveled
1,401,606
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,699
380
37
2
0
227,386
0
L
Ymir
6,899
460
55
4
0
270,304
6
W
Hun Batz
8,040
536
102
7
0
324,095
2
L
Guan Yu
7,508
501
90
6
0
289,064
3
W
Artio
7,252
483
20
1
0
263,320
2
W
Jing Wei
8,398
560
106
7
0
293,070
0
W
Morgan Le Fay
7,929
529
94
6
0
257,647
2
L
Nu Wa
7,354
490
79
5
0
274,935
7
W
Odin
8,091
539
79
5
0
263,474
0
L
Susano
7,098
473
69
5
0
292,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role