Player Matchup

Artemis
Artemis
Fee16
Artemis
Level 123
God Stats
8W - 8L
1,435 SR
Queue Stats
180W - 214L
1,419 Elo+
Party 2
Horus
Horus
Supra Kynoz9572
Horus
Level 127
God Stats
6W - 8L
1,377 SR
Queue Stats
188W - 211L
1,418 Elo+
Party 2
Poseidon
Poseidon
erthia
Poseidon
Level 158
God Stats
5W - 2L
1,729 SR
Queue Stats
716W - 434L
1,659 Elo+
Party 2
Nemesis
Nemesis
kagegutshi
Nemesis
Level 116
God Stats
4W - 6L
1,487 SR
Queue Stats
513W - 395L
1,577 Elo+
Party 2
Ao Kuang
Ao Kuang
ltachi675
Ao Kuang
Level 47
God Stats
7W - 1L
1,820 SR
Queue Stats
176W - 51L
1,767 Elo+
Party 2
Team Averages
Level 114
1,569 SR
1,568 Elo+

VS

Team Averages
Level 63
1,560 SR
1,423 Elo+
Bastet
Bastet
Bommelunder
Bastet
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 46L
1,234 Elo+
Party 3
Cthulhu
Cthulhu
Nelsxn01
Cthulhu
Level 66
God Stats
20W - 21L
1,663 SR
Queue Stats
302W - 274L
1,490 Elo+
Party 1
Agni
Agni
SirManMcGuy
Agni
Level 121
God Stats
27W - 18L
1,541 SR
Queue Stats
844W - 819L
1,540 Elo+
Party 1
Sylvanus
Sylvanus
Unicorn_from_DB
Sylvanus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,318 Elo+
Party 3
Izanami
Izanami
crisppayy
Izanami
Level 49
God Stats
14W - 7L
1,597 SR
Queue Stats
105W - 95L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fee16
Artemis
8
0 / 0 / 3
5,145
515
2,508
3,122
817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 1 / 8
5,088
509
3,177
5,078
3,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
erthia
Poseidon
13
8 / 1 / 2
7,647
765
7,771
6,033
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
kagegutshi
Nemesis
10
7 / 2 / 2
6,367
637
5,347
6,079
1,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
ltachi675
Ao Kuang
13
3 / 1 / 0
7,376
738
4,117
6,879
2,540
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
5
0 / 7 / 1
4,424
442
833
7,162
1,639
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Nelsxn01
Cthulhu
9
1 / 2 / 0
5,372
537
1,734
4,994
3,440
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
3 / 3 / 1
6,469
647
5,742
5,642
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
7
0 / 5 / 0
4,448
445
1,944
7,733
3,684
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
crisppayy
Izanami
8
1 / 1 / 2
5,788
579
2,458
5,083
1,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
18
Kills
5
5
Deaths
18
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bastet
0
7
1
0.07
W
Artemis
Fee16
Artemis
0
0
3
1.5
L
Cthulhu
Nelsxn01
Cthulhu
1
2
0
0.5
L
3
3
1
1.17
W
0
1
8
4
L
Sylvanus
0
5
0
0
L
Izanami
crisppayy
Izanami
1
1
2
2
W
Poseidon
erthia
Poseidon
8
1
2
9
W
Nemesis
kagegutshi
Nemesis
7
2
2
4
W
Ao Kuang
ltachi675
Ao Kuang
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,920
Damage
12,711
27,191
Taken
30,614
10,799
Mitigated
11,658
9,355
Healing
4,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
833
191
9
946
7,162
1,639
0
2,085
5,077
0
13,061
W
Artemis
Fee16
Artemis
2,508
1,059
0
1,014
3,122
817
777
911
2,211
0
20,889
L
Cthulhu
Nelsxn01
Cthulhu
1,734
108
0
1,334
4,994
3,440
0
3,522
1,472
20,333
0
L
5,742
392
0
560
5,642
1,576
0
2,516
3,126
33,020
0
W
3,177
1,478
261
1,330
5,078
3,904
250
1,729
3,349
0
13,539
L
Sylvanus
1,944
689
152
356
7,733
3,684
54
2,535
5,198
12,168
0
L
Izanami
crisppayy
Izanami
2,458
1,360
0
1,630
5,083
1,319
0
1,230
3,853
0
22,452
W
Poseidon
erthia
Poseidon
7,771
1,876
0
2,659
6,033
1,746
98
2,710
3,323
54,760
0
W
Nemesis
kagegutshi
Nemesis
5,347
2,569
0
170
6,079
1,792
0
2,336
3,743
0
30,587
W
Ao Kuang
ltachi675
Ao Kuang
4,117
1,393
0
3,921
6,879
2,540
0
1,734
5,145
44,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,623
Gold Earned
26,501
338
Minions Killed
195
0
Camps Cleared
0
1,008,182
Distance Traveled
937,479
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,424
442
28
3
0
185,689
0
W
Artemis
5,145
515
46
5
0
183,229
5
L
Cthulhu
5,372
537
46
5
0
190,465
2
L
Agni
6,469
647
57
6
0
211,252
2
W
Horus
5,088
509
16
2
0
209,534
4
L
Sylvanus
4,448
445
20
2
0
163,953
0
L
Izanami
5,788
579
44
4
0
186,120
3
W
Poseidon
7,647
765
110
11
0
196,894
4
W
Nemesis
6,367
637
59
6
0
215,513
1
W
Ao Kuang
7,376
738
107
11
0
203,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role