Player Matchup

Cthulhu
Cthulhu
Anie_Skywalker
Cthulhu
Level 8
God Stats
9W - 6L
1,721 SR
Queue Stats
12W - 22L
1,293 Elo+
Solo
Sun Wukong
Sun Wukong
Crr0nu5
Sun Wukong
Level 8
God Stats
13W - 17L
1,312 SR
Queue Stats
33W - 39L
1,300 Elo+
Solo
Bakasura
Bakasura
DeflectedWaste
Bakasura
Level 26
God Stats
2W - 4L
1,528 SR
Queue Stats
20W - 25L
1,338 Elo+
Solo
He Bo
He Bo
dekiond
He Bo
Level 27
God Stats
6W - 3L
1,662 SR
Queue Stats
114W - 127L
1,328 Elo+
Solo
Nemesis
Nemesis
vivaceous_
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,392 Elo+
Solo
Team Averages
Level 15
1,544 SR
1,330 Elo+

VS

Team Averages
Level 16
1,486 SR
1,306 Elo+
Arachne
Arachne
ImOssasV6
Arachne
Level 18
God Stats
8W - 7L
1,517 SR
Queue Stats
136W - 162L
1,266 Elo+
Solo
Neith
Neith
SohnDesMondes
Neith
Level 25
God Stats
11W - 6L
1,572 SR
Queue Stats
93W - 123L
1,317 Elo+
Solo
Kukulkan
Kukulkan
ThornsMeBabyBoy
Kukulkan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 69L
1,418 Elo+
Solo
Izanami
Izanami
arian_killer_83
Izanami
Level 17
God Stats
5W - 14L
1,340 SR
Queue Stats
18W - 37L
1,304 Elo+
Solo
King Arthur
King Arthur
fabiogarciaaa07
King Arthur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 8
10,942
456
8,153
19,518
19,066
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Crr0nu5
Sun Wukong
18
8 / 2 / 9
12,057
502
11,605
18,772
21,400
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
20
16 / 3 / 7
13,752
573
21,835
21,838
9,627
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
dekiond
He Bo
17
10 / 13 / 7
12,340
514
13,111
18,352
7,710
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
vivaceous_
Nemesis
13
1 / 17 / 3
9,229
385
6,305
23,833
9,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ImOssasV6
Arachne
19
8 / 7 / 6
13,483
562
13,762
18,912
8,825
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
5 / 11 / 8
11,783
491
13,009
19,804
7,207
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
20
10 / 4 / 9
13,641
568
19,107
15,463
6,826
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
15 / 4 / 2
15,092
629
20,985
13,376
5,500
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

King Arthur
fabiogarciaaa07
King Arthur
13
2 / 14 / 5
9,561
398
4,996
22,284
14,352
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
70
38
Kills
40
42
Deaths
40
34
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
7
8
1
L
Sun Wukong
Crr0nu5
Sun Wukong
8
2
9
6.25
L
Bakasura
16
3
7
6.5
W
Arachne
ImOssasV6
Arachne
8
7
6
1.57
W
5
11
8
0.82
W
Kukulkan
10
4
9
3.63
W
15
4
2
4
L
He Bo
dekiond
He Bo
10
13
7
1.04
W
King Arthur
fabiogarciaaa07
King Arthur
2
14
5
0.32
L
Nemesis
vivaceous_
Nemesis
1
17
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,009
Damage
71,859
102,313
Taken
89,839
67,077
Mitigated
42,710
14,985
Healing
17,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,153
880
0
1,215
19,518
19,066
0
3,327
16,191
36,224
0
L
Sun Wukong
Crr0nu5
Sun Wukong
11,605
1,894
0
596
18,772
21,400
392
2,803
15,969
0
69,441
L
Bakasura
21,835
17,556
0
8,156
21,838
9,627
180
3,271
18,567
0
64,806
W
Arachne
ImOssasV6
Arachne
13,762
8,528
0
7,739
18,912
8,825
148
2,369
15,829
0
80,917
W
13,009
7,104
0
5,180
19,804
7,207
1,847
3,307
15,995
0
65,428
W
Kukulkan
19,107
1,875
0
2,297
15,463
6,826
348
4,719
10,719
103,544
0
W
20,985
17,837
0
0
13,376
5,500
5,666
6,682
6,654
0
113,150
L
He Bo
dekiond
He Bo
13,111
748
0
1,522
18,352
7,710
625
5,296
13,056
38,323
0
W
King Arthur
fabiogarciaaa07
King Arthur
4,996
1,776
0
1,787
22,284
14,352
50
4,187
17,487
0
29,471
L
Nemesis
vivaceous_
Nemesis
6,305
1,815
0
3,496
23,833
9,274
0
4,901
18,932
0
51,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,320
Gold Earned
63,560
391
Minions Killed
634
0
Camps Cleared
0
2,215,809
Distance Traveled
2,212,953
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,942
456
70
3
0
414,909
0
L
Sun Wukong
12,057
502
100
4
0
501,344
0
L
Bakasura
13,752
573
108
5
0
525,112
1
W
Arachne
13,483
562
124
5
0
482,637
0
W
Neith
11,783
491
84
4
0
407,723
0
W
Kukulkan
13,641
568
171
7
0
450,991
2
W
Izanami
15,092
629
215
9
0
455,126
0
L
He Bo
12,340
514
54
2
0
344,676
0
W
King Arthur
9,561
398
40
2
0
416,476
4
L
Nemesis
9,229
385
59
2
0
429,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role