Player Matchup

Discordia
Discordia
gabrielleigh
Discordia
Level 126
God Stats
44W - 70L
1,479 SR
Queue Stats
524W - 740L
1,380 Elo+
Party 1
Terra
Terra
portsunpiece
Terra
Level 129
God Stats
5W - 4L
1,452 SR
Queue Stats
882W - 1,151L
1,463 Elo+
Party 1
Bastet
Bastet
theryosukef
Bastet
Level 118
God Stats
33W - 43L
1,411 SR
Queue Stats
551W - 759L
1,398 Elo+
Party 1
Team Averages
Level 124
1,447 SR
1,414 Elo+

VS

Team Averages
Level 57
1,458 SR
1,491 Elo+
Sun Wukong
Sun Wukong
DR0PP1NxB0WZ
Sun Wukong
Level 6
God Stats
6W - 5L
1,560 SR
Queue Stats
23W - 35L
1,581 Elo+
Solo
Medusa
Medusa
NS_BRUTALMILEENA
Medusa
Level 98
God Stats
21W - 23L
1,162 SR
Queue Stats
439W - 416L
1,428 Elo+
Solo
Ra
Ra
xX_nosoyo_Xx_69
Ra
Level 68
God Stats
24W - 18L
1,651 SR
Queue Stats
307W - 363L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
gabrielleigh
Discordia
13
5 / 0 / 3
8,445
768
10,657
7,752
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 9
8,216
747
5,398
13,796
12,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bastet
11
4 / 5 / 2
8,101
736
7,997
8,948
2,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DR0PP1NxB0WZ
Sun Wukong
8
0 / 5 / 4
6,473
588
3,808
9,259
5,922
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 2 / 4
7,166
651
7,734
8,807
2,939
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 2 / 4
7,571
688
6,506
10,518
3,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
9
Kills
6
7
Deaths
9
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DR0PP1NxB0WZ
Sun Wukong
0
5
4
0.4
L
3
2
4
2.5
W
Discordia
gabrielleigh
Discordia
5
0
3
6.5
W
0
2
9
2.25
W
Bastet
4
5
2
1
L
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,052
Damage
18,048
30,496
Taken
28,584
18,349
Mitigated
12,593
9,185
Healing
5,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DR0PP1NxB0WZ
Sun Wukong
3,808
413
0
611
9,259
5,922
0
4,721
4,538
0
17,238
L
7,734
3,011
0
441
8,807
2,939
0
5,275
3,532
0
22,186
W
Discordia
gabrielleigh
Discordia
10,657
527
559
3,695
7,752
2,807
281
2,059
5,519
42,804
0
W
5,398
758
1,190
3,493
13,796
12,752
372
2,942
10,611
16,292
0
W
Bastet
7,997
1,818
0
248
8,948
2,790
365
946
7,860
0
18,631
L
6,506
650
1,139
3,633
10,518
3,732
0
6,059
4,459
33,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,762
Gold Earned
21,210
113
Minions Killed
135
0
Camps Cleared
0
637,461
Distance Traveled
587,546
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,473
588
27
2
0
185,293
1
L
Medusa
7,166
651
28
3
0
210,517
4
W
Discordia
8,445
768
83
8
0
201,893
1
W
Terra
8,216
747
16
1
0
215,764
1
W
Bastet
8,101
736
14
1
0
219,804
0
L
Ra
7,571
688
80
7
0
191,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role