Player Matchup

Persephone
Persephone
FisH1058
Persephone
Level 157
God Stats
3W - 0L
1,750 SR
Queue Stats
16W - 3L
1,852 Elo+
Party 1
Izanami
Izanami
人间留客
Izanami
Level 124
God Stats
20W - 7L
1,714 SR
Queue Stats
23W - 10L
1,715 Elo+
Party 1
Tyr
Tyr
大家好我叫龙傲天我的几把真的大
Tyr
Level 104
God Stats
1W - 0L
1,664 SR
Queue Stats
9W - 6L
1,742 Elo+
Party 1
Poseidon
Poseidon
富强民主文明自由平等公正法制爱国
Poseidon
Level 157
God Stats
17W - 13L
1,715 SR
Queue Stats
421W - 380L
1,584 Elo+
Party 1
Gilgamesh
Gilgamesh
那女孩对你说我和他什么都做了
Gilgamesh
Level 158
God Stats
1W - 0L
1,678 SR
Queue Stats
17W - 14L
1,612 Elo+
Party 1
Team Averages
Level 140
1,704 SR
1,701 Elo+

VS

Team Averages
Level 144
1,484 SR
1,487 Elo+
Gilgamesh
Gilgamesh
ASURA7137
Gilgamesh
Level 158
God Stats
1W - 2L
1,546 SR
Queue Stats
9W - 7L
1,515 Elo+
Solo
He Bo
He Bo
GoodfeIIa808
He Bo
Level 159
God Stats
0W - 2L
1,461 SR
Queue Stats
225W - 246L
1,464 Elo+
Solo
Ao Kuang
Ao Kuang
Sigmaruss
Ao Kuang
Level 149
God Stats
0W - 1L
1,329 SR
Queue Stats
187W - 157L
1,586 Elo+
Solo
Chiron
Chiron
SmokinJayC
Chiron
Level 136
God Stats
8W - 2L
1,680 SR
Queue Stats
201W - 223L
1,478 Elo+
Solo
Serqet
Serqet
SweetBee224
Serqet
Level 119
God Stats
0W - 1L
1,404 SR
Queue Stats
21W - 25L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
FisH1058
Persephone
18
5 / 1 / 14
11,793
907
18,601
7,616
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
人间留客
Izanami
17
3 / 6 / 7
10,513
809
12,846
13,126
4,848
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
8 / 1 / 15
12,079
929
13,567
17,011
10,704
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 3 / 12
10,926
840
8,813
9,520
3,175
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 2 / 15
11,854
912
9,466
13,656
15,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ASURA7137
Gilgamesh
12
0 / 7 / 3
7,262
559
5,954
13,487
8,369
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 6 / 5
8,412
647
8,827
12,519
4,861
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Sigmaruss
Ao Kuang
18
5 / 3 / 6
11,696
900
12,999
19,444
9,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
SmokinJayC
Chiron
17
4 / 4 / 2
9,970
767
5,864
13,801
5,605
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
15
3 / 7 / 5
9,168
705
6,065
13,661
5,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
34
27
Kills
13
13
Deaths
27
63
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ASURA7137
Gilgamesh
0
7
3
0.21
W
Persephone
FisH1058
Persephone
5
1
14
12
L
1
6
5
0.58
L
Ao Kuang
Sigmaruss
Ao Kuang
5
3
6
2.67
L
Chiron
SmokinJayC
Chiron
4
4
2
1.25
L
Serqet
3
7
5
0.79
W
Izanami
人间留客
Izanami
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,293
Damage
39,709
60,929
Taken
72,912
37,205
Mitigated
33,820
12,691
Healing
17,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ASURA7137
Gilgamesh
5,954
986
0
850
13,487
8,369
0
6,739
6,748
0
15,107
W
Persephone
FisH1058
Persephone
18,601
912
0
3,102
7,616
3,088
531
2,578
4,858
49,377
0
L
8,827
214
0
2,006
12,519
4,861
0
4,759
7,760
19,234
0
L
Ao Kuang
Sigmaruss
Ao Kuang
12,999
2,506
0
9,935
19,444
9,738
0
6,210
13,234
41,853
0
L
Chiron
SmokinJayC
Chiron
5,864
2,472
549
3,409
13,801
5,605
1
7,345
6,456
0
36,542
L
Serqet
6,065
936
0
500
13,661
5,247
0
3,806
9,855
0
11,751
W
Izanami
人间留客
Izanami
12,846
10,248
0
2,991
13,126
4,848
4,933
5,056
7,271
0
54,786
W
13,567
1,154
135
3,703
17,011
10,704
966
4,726
12,285
0
31,886
W
8,813
1,384
0
682
9,520
3,175
511
4,526
4,516
41,356
0
W
9,466
1,806
0
2,078
13,656
15,390
271
5,554
7,790
4,447
24,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,165
Gold Earned
46,508
357
Minions Killed
235
14
Camps Cleared
3
1,386,390
Distance Traveled
1,104,398
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,262
559
21
2
0
201,671
0
W
Persephone
11,793
907
90
7
3
287,772
3
L
He Bo
8,412
647
25
2
0
181,828
4
L
Ao Kuang
11,696
900
84
6
3
268,130
3
L
Chiron
9,970
767
83
6
0
226,063
2
L
Serqet
9,168
705
22
2
0
226,706
4
W
Izanami
10,513
809
114
9
4
210,968
2
W
Tyr
12,079
929
38
3
1
317,801
3
W
Poseidon
10,926
840
80
6
3
271,619
4
W
Gilgamesh
11,854
912
35
3
3
298,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role