Player Matchup

Cerberus
Cerberus
BUDDHAthe420
Cerberus
Level 11
God Stats
12W - 8L
1,500 SR
Queue Stats
39W - 36L
1,396 Elo+
Party 1
Janus
Janus
LongChaos88
Janus
Level 156
God Stats
31W - 36L
1,570 SR
Queue Stats
831W - 813L
1,502 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
vorhautjoe
Ah Muzen Cab
Level 148
God Stats
25W - 18L
1,535 SR
Queue Stats
947W - 918L
1,510 Elo+
Party 1
Team Averages
Level 105
1,535 SR
1,470 Elo+

VS

Team Averages
Level 59
1,518 SR
1,445 Elo+
Thor
Thor
Nukem49
Thor
Level 24
God Stats
0W - 4L
1,306 SR
Queue Stats
17W - 38L
1,255 Elo+
Solo
Baron Samedi
Baron Samedi
SPCCWBYS_1312
Baron Samedi
Level 148
God Stats
23W - 19L
1,747 SR
Queue Stats
803W - 894L
1,472 Elo+
Solo
Mercury
Mercury
Zaluperec2312
Mercury
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BUDDHAthe420
Cerberus
15
2 / 7 / 9
11,399
600
2,734
14,577
15,030
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
6 / 6 / 9
12,854
677
9,230
13,888
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
vorhautjoe
Ah Muzen Cab
18
11 / 4 / 4
13,462
709
20,339
15,743
4,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Nukem49
Thor
19
15 / 0 / 2
14,244
750
18,252
12,030
4,597
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
SPCCWBYS_1312
Baron Samedi
17
1 / 4 / 14
12,430
654
15,113
16,566
8,561
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
15
1 / 17 / 7
12,158
640
4,690
19,616
7,078
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
40
19
Kills
17
17
Deaths
21
22
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BUDDHAthe420
Cerberus
2
7
9
0.93
W
6
6
9
1.75
L
Thor
Nukem49
Thor
15
0
2
16
L
Baron Samedi
SPCCWBYS_1312
Baron Samedi
1
4
14
2
L
Mercury
1
17
7
0.26
W
Ah Muzen Cab
vorhautjoe
Ah Muzen Cab
11
4
4
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,303
Damage
38,055
44,208
Taken
48,212
21,172
Mitigated
20,236
7,836
Healing
7,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BUDDHAthe420
Cerberus
2,734
187
0
1,006
14,577
15,030
0
4,888
9,689
14,363
0
W
9,230
521
0
793
13,888
1,668
120
3,285
10,603
45,527
0
L
Thor
Nukem49
Thor
18,252
1,152
0
0
12,030
4,597
1,683
3,637
8,393
0
51,462
L
Baron Samedi
SPCCWBYS_1312
Baron Samedi
15,113
849
618
6,679
16,566
8,561
590
3,725
12,841
62,280
0
L
Mercury
4,690
2,065
0
0
19,616
7,078
511
4,602
15,014
0
48,337
W
Ah Muzen Cab
vorhautjoe
Ah Muzen Cab
20,339
3,493
0
6,037
15,743
4,474
2,442
6,940
8,803
0
72,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,715
Gold Earned
38,832
225
Minions Killed
252
0
Camps Cleared
0
985,780
Distance Traveled
922,047
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,399
600
45
2
0
295,240
1
W
Janus
12,854
677
80
4
0
316,982
0
L
Thor
14,244
750
79
4
0
359,291
2
L
Baron Samedi
12,430
654
120
6
0
277,739
1
L
Mercury
12,158
640
53
3
0
285,017
0
W
Ah Muzen Cab
13,462
709
100
5
0
373,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role