Player Matchup

Cthulhu
Cthulhu
A mad viking442
Cthulhu
Level 29
God Stats
3W - 10L
1,411 SR
Queue Stats
171W - 172L
1,453 Elo+
Solo
Tiamat
Tiamat
ZeldrisTheG
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 48L
1,327 Elo+
Solo
King Arthur
King Arthur
loosecannon6993
King Arthur
Level 6
God Stats
1W - 1L
1,548 SR
Queue Stats
2W - 4L
1,373 Elo+
Solo
Hel
Hel
lubachu2512
Hel
Level 7
God Stats
23W - 34L
1,500 SR
Queue Stats
448W - 474L
1,379 Elo+
Solo
Ra
Ra
werty1234561
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,709 Elo+
Solo
Team Averages
Level 13
1,492 SR
1,448 Elo+

VS

Team Averages
Level 23
1,541 SR
1,409 Elo+
Ah Puch
Ah Puch
CursedJonathan
Ah Puch
Level 47
God Stats
225W - 206L
1,471 SR
Queue Stats
274W - 288L
1,362 Elo+
Party 1
Hachiman
Hachiman
Elitesolder8687
Hachiman
Level 5
God Stats
8W - 8L
1,532 SR
Queue Stats
14W - 12L
1,448 Elo+
Solo
Ratatoskr
Ratatoskr
KingShadow8r
Ratatoskr
Level 14
God Stats
10W - 12L
1,475 SR
Queue Stats
28W - 45L
1,360 Elo+
Party 1
Baron Samedi
Baron Samedi
Mama_Shiva
Baron Samedi
Level 22
God Stats
16W - 12L
1,466 SR
Queue Stats
588W - 648L
1,402 Elo+
Solo
Nu Wa
Nu Wa
iustin210
Nu Wa
Level 29
God Stats
9W - 5L
1,763 SR
Queue Stats
67W - 39L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 6
11,081
923
10,696
25,544
25,773
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
17
2 / 5 / 4
11,110
926
13,328
19,655
7,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
loosecannon6993
King Arthur
17
0 / 13 / 7
10,215
851
4,799
23,178
16,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
0 / 7 / 5
9,910
826
7,085
16,402
8,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 9 / 2
12,116
1,010
14,740
20,456
8,592
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 18
12,901
1,075
28,774
7,640
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
19
5 / 1 / 22
12,486
1,041
16,708
13,179
4,629
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ratatoskr
KingShadow8r
Ratatoskr
19
7 / 3 / 12
11,013
918
6,827
10,821
3,942
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Mama_Shiva
Baron Samedi
20
12 / 1 / 19
14,422
1,202
21,127
11,359
5,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nu Wa
iustin210
Nu Wa
19
6 / 2 / 22
12,488
1,041
24,608
13,082
4,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
133
8
Kills
40
40
Deaths
8
24
Assists
93
Player
Kills
Deaths
Assists
KDA
L
1
6
6
0.67
W
10
1
18
19
W
Hachiman
5
1
22
16
W
Ratatoskr
KingShadow8r
Ratatoskr
7
3
12
4.33
W
Baron Samedi
Mama_Shiva
Baron Samedi
12
1
19
21.5
L
Tiamat
2
5
4
0.8
W
Nu Wa
iustin210
Nu Wa
6
2
22
8.5
L
King Arthur
loosecannon6993
King Arthur
0
13
7
0.27
L
0
7
5
0.36
L
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,648
Damage
98,044
105,235
Taken
56,081
67,341
Mitigated
20,925
13,548
Healing
15,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,696
43
622
1,666
25,544
25,773
0
17,106
8,017
37,761
0
W
28,774
868
0
1,361
7,640
2,707
0
6,504
1,136
40,912
0
W
Hachiman
16,708
13,954
0
4,340
13,179
4,629
0
9,365
3,814
0
34,615
W
Ratatoskr
KingShadow8r
Ratatoskr
6,827
969
0
0
10,821
3,942
0
8,859
1,962
0
8,695
W
Baron Samedi
Mama_Shiva
Baron Samedi
21,127
1,211
3,058
5,056
11,359
5,065
0
10,293
1,066
46,274
0
L
Tiamat
13,328
655
0
2,305
19,655
7,684
0
13,087
6,211
35,137
0
W
Nu Wa
iustin210
Nu Wa
24,608
9,058
96
1,378
13,082
4,582
0
10,828
2,254
40,808
0
L
King Arthur
loosecannon6993
King Arthur
4,799
932
0
0
23,178
16,763
0
14,056
8,817
0
9,711
L
7,085
1,457
3,240
2,263
16,402
8,529
0
12,931
3,171
13,925
0
L
14,740
2,662
1,530
1,922
20,456
8,592
0
15,670
4,510
44,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,432
Gold Earned
63,310
166
Minions Killed
189
2
Camps Cleared
6
972,611
Distance Traveled
1,119,132
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,081
923
44
4
1
187,031
0
W
Ah Puch
12,901
1,075
34
3
0
252,967
0
W
Hachiman
12,486
1,041
45
4
6
196,843
0
W
Ratatoskr
11,013
918
1
0
0
228,518
0
W
Baron Samedi
14,422
1,202
84
7
0
230,124
1
L
Tiamat
11,110
926
41
3
0
241,153
0
W
Nu Wa
12,488
1,041
25
2
0
210,680
0
L
King Arthur
10,215
851
9
1
0
126,119
1
L
Hel
9,910
826
10
1
0
221,086
1
L
Ra
12,116
1,010
62
5
1
197,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role