Player Matchup

Kali
Kali
 
Kali
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
ChaosDiomedes
Vulcan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 90L
1,508 Elo+
Solo
Olorun
Olorun
King_Rashaun
Olorun
Level 62
God Stats
0W - 3L
1,168 SR
Queue Stats
88W - 98L
1,498 Elo+
Solo
Team Averages
Level 119
1,434 SR
1,501 Elo+

VS

Team Averages
Level 108
1,435 SR
1,566 Elo+
Izanami
Izanami
Calosoul1
Izanami
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 134L
1,537 Elo+
Solo
Susano
Susano
KittyMIU
Susano
Level 119
God Stats
1W - 2L
1,137 SR
Queue Stats
63W - 49L
1,611 Elo+
Solo
Khepri
Khepri
PoeticVenom
Khepri
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
492W - 387L
1,624 Elo+
Solo
Sobek
Sobek
ShesMeImHer
Sobek
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 115L
1,476 Elo+
Solo
Discordia
Discordia
cocomay
Discordia
Level 126
God Stats
1W - 0L
1,539 SR
Queue Stats
48W - 38L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
5 / 7 / 2
10,058
914
7,823
15,579
6,506
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
 
Ravana
15
2 / 2 / 5
8,606
782
7,268
10,779
5,575
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
 
Bastet
14
2 / 7 / 6
8,424
766
9,705
11,699
4,042
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 3
7,263
660
7,091
6,816
3,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
14
2 / 5 / 4
7,957
723
3,588
11,702
4,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Calosoul1
Izanami
15
6 / 4 / 10
9,642
877
11,179
11,011
5,210
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
KittyMIU
Susano
15
6 / 4 / 11
9,817
892
11,870
10,603
5,334
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
14
2 / 3 / 14
8,667
788
5,308
11,761
12,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 2 / 11
8,993
818
5,534
14,779
16,478
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
cocomay
Discordia
16
7 / 1 / 14
9,842
895
16,621
5,020
2,155
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
85
11
Kills
25
25
Deaths
14
20
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
5
7
2
0.86
L
Ravana
 
Ravana
2
2
5
2.25
L
Bastet
 
Bastet
2
7
6
0.71
W
Izanami
Calosoul1
Izanami
6
4
10
2.75
L
0
4
3
0.38
L
Olorun
2
5
4
0.8
W
Susano
KittyMIU
Susano
6
4
11
2.88
W
Khepri
2
3
14
3
W
4
2
11
4.75
W
Discordia
cocomay
Discordia
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,475
Damage
50,512
56,575
Taken
53,174
24,231
Mitigated
41,335
19,106
Healing
14,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
7,823
3,063
1,184
5,836
15,579
6,506
508
7,360
7,785
0
21,145
L
Ravana
 
Ravana
7,268
1,850
639
4,179
10,779
5,575
333
2,622
7,886
0
15,651
L
Bastet
 
Bastet
9,705
2,201
868
1,246
11,699
4,042
531
5,214
6,131
0
12,814
W
Izanami
Calosoul1
Izanami
11,179
6,162
541
1,588
11,011
5,210
2,862
1,354
9,657
0
29,756
L
7,091
2,550
599
1,128
6,816
3,656
558
3,086
3,420
14,455
0
L
Olorun
3,588
1,202
974
2,453
11,702
4,452
0
7,324
3,890
15,506
0
W
Susano
KittyMIU
Susano
11,870
1,413
1,236
901
10,603
5,334
973
1,986
8,617
0
21,604
W
Khepri
5,308
410
1,635
1,150
11,761
12,158
247
2,464
9,297
11,529
0
W
5,534
511
1,630
2,918
14,779
16,478
240
3,321
11,458
11,648
0
W
Discordia
cocomay
Discordia
16,621
61
1,797
1,277
5,020
2,155
1,156
1,554
3,466
31,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,308
Gold Earned
46,961
85
Minions Killed
135
0
Camps Cleared
0
976,706
Distance Traveled
1,039,153
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,058
914
18
2
0
186,407
0
L
Ravana
8,606
782
19
2
0
197,790
4
L
Bastet
8,424
766
8
1
0
186,917
0
W
Izanami
9,642
877
51
5
0
184,545
0
L
Vulcan
7,263
660
18
2
0
218,121
0
L
Olorun
7,957
723
22
2
0
187,471
2
W
Susano
9,817
892
25
2
0
232,047
0
W
Khepri
8,667
788
15
1
0
198,124
2
W
Sobek
8,993
818
14
1
0
219,438
0
W
Discordia
9,842
895
30
3
0
204,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role