Player Matchup

Mulan
Mulan
SaItyPengu12
Mulan
Level 27
God Stats
8W - 4L
1,723 SR
Queue Stats
131W - 57L
1,611 Elo+
Party 2
Merlin
Merlin
Smiterd88
Merlin
Level 160
God Stats
3W - 2L
1,276 SR
Queue Stats
569W - 333L
1,614 Elo+
Party 2
Sylvanus
Sylvanus
TropicaleZeehond
Sylvanus
Level 126
God Stats
5W - 3L
1,753 SR
Queue Stats
180W - 104L
1,658 Elo+
Party 2
Team Averages
Level 104
1,584 SR
1,628 Elo+

VS

Team Averages
Level 28
1,500 SR
1,094 Elo+
Izanami
Izanami
Rettungszwerg
Izanami
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,225 Elo+
Party 1
Guan Yu
Guan Yu
fuchsi111
Guan Yu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
954 Elo+
Party 1
Baron Samedi
Baron Samedi
groot111
Baron Samedi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,102 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
9 / 1 / 10
7,554
1,079
2,877
5,592
5,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Smiterd88
Merlin
11
9 / 0 / 11
7,581
1,083
11,802
3,674
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 0 / 13
6,135
876
4,351
5,885
4,120
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
8
1 / 8 / 0
5,500
786
2,454
9,053
2,786
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
fuchsi111
Guan Yu
6
0 / 6 / 1
4,714
673
865
7,724
4,771
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baron Samedi
groot111
Baron Samedi
7
0 / 6 / 1
4,641
663
2,598
6,796
2,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
3
20
Kills
1
1
Deaths
20
34
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
8
0
0.13
W
9
1
10
14
W
Merlin
Smiterd88
Merlin
9
0
11
14.5
W
2
0
13
8.5
L
Guan Yu
fuchsi111
Guan Yu
0
6
1
0.08
L
Baron Samedi
groot111
Baron Samedi
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,030
Damage
5,917
15,151
Taken
23,573
10,607
Mitigated
10,070
5,402
Healing
2,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
2,454
1,306
0
869
9,053
2,786
0
6,681
2,372
0
13,859
W
2,877
307
0
1,018
5,592
5,258
472
678
4,914
0
11,502
W
Merlin
Smiterd88
Merlin
11,802
1,119
0
838
3,674
1,229
884
138
3,536
33,926
0
W
4,351
2,155
1,210
2,336
5,885
4,120
773
1,782
4,103
11,438
0
L
Guan Yu
fuchsi111
Guan Yu
865
161
314
1,023
7,724
4,771
0
4,311
3,413
0
4,673
L
Baron Samedi
groot111
Baron Samedi
2,598
502
269
171
6,796
2,513
0
5,161
1,635
6,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,270
Gold Earned
14,855
83
Minions Killed
42
0
Camps Cleared
0
375,989
Distance Traveled
317,124
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,500
786
27
4
0
108,604
0
W
Mulan
7,554
1,079
22
3
0
120,349
1
W
Merlin
7,581
1,083
54
8
0
134,973
0
W
Sylvanus
6,135
876
7
1
0
120,667
0
L
Guan Yu
4,714
673
7
1
0
121,112
0
L
Baron Samedi
4,641
663
8
1
0
87,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role