Player Matchup

Zeus
Zeus
Pain_the_demon
Zeus
Level 85
God Stats
24W - 24L
1,502 SR
Queue Stats
75W - 95L
1,338 Elo+
Solo
Ullr
Ullr
T3XA5
Ullr
Level 9
God Stats
1W - 0L
1,677 SR
Queue Stats
12W - 9L
1,566 Elo+
Solo
Osiris
Osiris
cibian8323
Osiris
Level 98
God Stats
33W - 60L
1,349 SR
Queue Stats
431W - 701L
1,321 Elo+
Solo
Team Averages
Level 64
1,509 SR
1,408 Elo+

VS

Team Averages
Level 70
1,541 SR
1,473 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
AIIForGloryx
Rama
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 84L
1,446 Elo+
Solo
Nox
Nox
WordSmyth22
Nox
Level 62
God Stats
13W - 9L
1,624 SR
Queue Stats
49W - 40L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 3 / 4
11,533
824
16,849
8,006
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
T3XA5
Ullr
14
3 / 5 / 9
10,010
715
11,556
8,764
3,339
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
cibian8323
Osiris
13
2 / 4 / 6
9,380
670
6,968
16,511
16,949
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
1 / 7 / 6
8,401
600
4,081
17,549
17,471
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
7 / 4 / 4
10,407
743
12,906
14,321
5,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 5 / 7
10,300
736
7,687
12,844
4,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
16
Kills
12
12
Deaths
16
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
7
6
0.57
L
7
4
4
2.25
W
11
3
4
4.33
W
Ullr
T3XA5
Ullr
3
5
9
1.5
L
4
5
7
1.5
W
Osiris
cibian8323
Osiris
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,373
Damage
24,674
33,281
Taken
44,714
23,282
Mitigated
27,063
5,502
Healing
13,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,081
283
3,131
4,016
17,549
17,471
0
4,806
11,624
0
12,804
L
12,906
9,633
0
3,242
14,321
5,487
816
6,401
7,499
0
41,467
W
16,849
1,500
0
2,336
8,006
2,994
1,032
2,215
5,791
43,189
0
W
Ullr
T3XA5
Ullr
11,556
5,337
0
318
8,764
3,339
1,423
3,604
5,160
0
25,117
L
7,687
959
330
3,057
12,844
4,105
684
4,558
7,714
32,198
0
W
Osiris
cibian8323
Osiris
6,968
2,477
225
2,623
16,511
16,949
0
1,868
14,643
0
26,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,923
Gold Earned
29,108
125
Minions Killed
127
0
Camps Cleared
0
695,023
Distance Traveled
718,001
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,401
600
14
1
0
256,184
2
L
Rama
10,407
743
74
5
0
234,803
1
W
Zeus
11,533
824
69
5
0
209,718
1
W
Ullr
10,010
715
33
2
0
230,422
2
L
Nox
10,300
736
39
3
0
227,014
3
W
Osiris
9,380
670
23
2
0
254,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role