Player Matchup

Neith
Neith
Dano24
Neith
Level 8
God Stats
2W - 3L
1,258 SR
Queue Stats
58W - 61L
1,499 Elo+
Solo
Thanatos
Thanatos
HalfwayBasher
Thanatos
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 6L
1,869 Elo+
Solo
Jormungandr
Jormungandr
HumYann
Jormungandr
Level 12
God Stats
1W - 0L
1,701 SR
Queue Stats
2W - 3L
1,329 Elo+
Party 1
Susano
Susano
Pickachuu14
Susano
Level 6
God Stats
2W - 1L
1,514 SR
Queue Stats
2W - 3L
1,165 Elo+
Party 1
Tiamat
Tiamat
RobloxMain
Tiamat
Level 14
God Stats
6W - 3L
1,432 SR
Queue Stats
23W - 28L
1,336 Elo+
Solo
Team Averages
Level 12
1,481 SR
1,440 Elo+

VS

Team Averages
Level 25
1,601 SR
1,543 Elo+
Geb
Geb
KuBEEzo
Geb
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,588 Elo+
Party 2
Arachne
Arachne
TTVStevenade
Arachne
Level 23
God Stats
6W - 2L
1,734 SR
Queue Stats
134W - 144L
1,556 Elo+
Solo
Kali
Kali
TheCatwalrus
Kali
Level 24
God Stats
21W - 14L
1,648 SR
Queue Stats
301W - 282L
1,631 Elo+
Solo
Freya
Freya
babynomoney
Freya
Level 66
God Stats
9W - 5L
1,625 SR
Queue Stats
75W - 78L
1,438 Elo+
Party 2
Artemis
Artemis
xw丨xw
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dano24
Neith
12
2 / 2 / 2
7,043
503
6,345
9,170
3,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
HalfwayBasher
Thanatos
16
12 / 2 / 0
9,550
682
10,465
10,976
4,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
HumYann
Jormungandr
10
0 / 2 / 7
6,933
495
3,773
8,791
5,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Susano
12
1 / 3 / 2
6,639
474
3,801
6,520
2,253
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
RobloxMain
Tiamat
12
0 / 2 / 6
7,233
517
4,976
7,129
3,641
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
9
0 / 1 / 2
6,294
450
2,563
6,836
3,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
TTVStevenade
Arachne
11
3 / 3 / 2
7,312
522
6,612
11,072
3,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 2 / 0
9,035
645
3,082
7,819
5,022
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 4 / 3
7,370
526
9,401
9,931
3,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
xw丨xw
Artemis
11
1 / 5 / 3
6,461
462
6,375
6,947
1,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
15
Kills
11
11
Deaths
15
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
Dano24
Neith
2
2
2
1.5
W
Thanatos
HalfwayBasher
Thanatos
12
2
0
6
W
Jormungandr
HumYann
Jormungandr
0
2
7
1.75
L
Geb
0
1
2
1
W
Susano
1
3
2
0.67
W
Tiamat
RobloxMain
Tiamat
0
2
6
1.5
L
Arachne
TTVStevenade
Arachne
3
3
2
1.33
L
3
2
0
1.5
L
4
4
3
1.38
L
Artemis
xw丨xw
Artemis
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,360
Damage
28,033
42,586
Taken
42,605
18,619
Mitigated
17,375
21,892
Healing
12,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Dano24
Neith
6,345
3,210
0
4,887
9,170
3,313
881
1,582
7,588
0
42,829
W
Thanatos
HalfwayBasher
Thanatos
10,465
3,592
0
13,331
10,976
4,275
0
3,114
7,862
0
59,778
W
Jormungandr
HumYann
Jormungandr
3,773
1,379
0
1,480
8,791
5,137
276
2,189
6,602
22,296
0
L
Geb
2,563
171
68
1,216
6,836
3,995
0
2,174
4,662
13,851
0
W
Susano
3,801
818
0
460
6,520
2,253
364
310
6,210
0
27,801
W
Tiamat
RobloxMain
Tiamat
4,976
540
88
1,646
7,129
3,641
604
3,724
3,405
37,875
0
L
Arachne
TTVStevenade
Arachne
6,612
4,037
0
3,072
11,072
3,395
0
1,883
9,189
0
40,972
L
3,082
1,707
0
3,082
7,819
5,022
0
1,002
6,817
0
55,242
L
9,401
3,377
199
4,439
9,931
3,263
30
3,173
6,758
31,083
3,244
L
Artemis
xw丨xw
Artemis
6,375
2,890
0
647
6,947
1,700
0
517
6,430
0
26,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,398
Gold Earned
36,472
398
Minions Killed
291
0
Camps Cleared
0
1,298,806
Distance Traveled
1,288,154
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,043
503
90
6
0
207,560
0
W
Thanatos
9,550
682
122
9
0
301,031
1
W
Jormungandr
6,933
495
33
2
0
252,293
2
L
Geb
6,294
450
19
1
0
269,458
3
W
Susano
6,639
474
57
4
0
292,988
0
W
Tiamat
7,233
517
96
7
0
244,934
0
L
Arachne
7,312
522
70
5
0
296,432
2
L
Kali
9,035
645
114
8
0
266,099
6
L
Freya
7,370
526
44
3
0
245,943
2
L
Artemis
6,461
462
44
3
0
210,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role