Player Matchup

Bellona
Bellona
Bronze I
GoodDay94
Bellona
Bronze I
Level 38
God Stats
9W - 20L
1,480 SR
Queue Stats
20W - 64L
832 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
NecroQuake
Gilgamesh
Silver I
Level 138
God Stats
4W - 0L
1,577 SR
Queue Stats
135W - 143L
1,061 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
Vendettaval
Kuzenbo
Silver II
Level 119
God Stats
153W - 120L
1,570 SR
Queue Stats
271W - 280L
993 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver III
dreadsou1
Morgan Le Fay
Silver III
Level 44
God Stats
2W - 4L
1,500 SR
Queue Stats
146W - 170L
883 MMR
Solo
Izanami
Izanami
Silver II
rastalover
Izanami
Silver II
Level 106
God Stats
27W - 23L
1,586 SR
Queue Stats
472W - 501L
1,115 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 89
1,542 SR
977 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,524 SR
978 MMR
Set
Set
Silver II
ClintBeastwood19
Set
Silver II
Level 103
God Stats
1W - 2L
1,623 SR
Queue Stats
76W - 93L
1,033 MMR
Solo
Skadi
Skadi
Silver IV
Jaimo
Skadi
Silver IV
Level 104
God Stats
2W - 2L
1,541 SR
Queue Stats
1,010W - 1,023L
799 MMR
Solo
Ymir
Ymir
Silver III
SonOfMeme
Ymir
Silver III
Level 117
God Stats
58W - 66L
1,496 SR
Queue Stats
254W - 270L
980 MMR
Solo
He Bo
He Bo
Silver III
TheBigTrain
He Bo
Silver III
Level 67
God Stats
7W - 17L
1,458 SR
Queue Stats
102W - 131L
1,115 MMR
Solo
Terra
Terra
Silver II
davidsm75
Terra
Silver II
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
196W - 212L
963 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GoodDay94
Bellona
19
3 / 2 / 9
13,741
550
13,785
18,635
17,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
NecroQuake
Gilgamesh
20
12 / 2 / 10
17,249
690
20,419
21,442
18,074
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kuzenbo
Vendettaval
Kuzenbo
18
2 / 0 / 17
13,802
552
13,673
24,358
43,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
dreadsou1
Morgan Le Fay
20
8 / 6 / 6
15,794
632
18,743
18,708
8,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
rastalover
Izanami
20
7 / 4 / 9
15,334
613
22,116
17,509
6,890
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
TsukuyomiSolAthenaEsetScylla

VS

Bans
ArachneChaacCu ChulainnAresApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 3
13,084
523
10,092
26,148
10,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Skadi
Jaimo
Skadi
20
2 / 6 / 2
12,508
500
15,402
19,564
5,995
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
16
0 / 4 / 6
10,909
436
9,667
28,079
28,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 9 / 6
13,393
536
9,084
16,559
6,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Terra
davidsm75
Terra
18
2 / 7 / 5
13,752
550
16,557
28,728
29,105
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
36
32
Kills
14
14
Deaths
32
51
Assists
22
Player
Kills
Deaths
Assists
KDA
L
7
6
3
1.42
W
Bellona
GoodDay94
Bellona
3
2
9
3.75
L
Skadi
Jaimo
Skadi
2
6
2
0.5
W
Gilgamesh
NecroQuake
Gilgamesh
12
2
10
8.5
L
Ymir
0
4
6
0.75
L
3
9
6
0.67
W
Kuzenbo
Vendettaval
Kuzenbo
2
0
17
10.5
L
Terra
davidsm75
Terra
2
7
5
0.64
W
Morgan Le Fay
dreadsou1
Morgan Le Fay
8
6
6
1.83
W
Izanami
rastalover
Izanami
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,736
Damage
60,802
100,652
Taken
119,078
94,710
Mitigated
80,484
37,540
Healing
31,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,092
4,034
0
6,829
26,148
10,212
0
8,681
17,467
0
96,285
W
Bellona
GoodDay94
Bellona
13,785
4,436
0
7,493
18,635
17,617
410
10,941
7,694
0
75,205
L
Skadi
Jaimo
Skadi
15,402
8,880
0
5,924
19,564
5,995
2,200
5,783
13,781
0
118,124
W
Gilgamesh
NecroQuake
Gilgamesh
20,419
7,231
0
8,841
21,442
18,074
4,137
8,109
13,333
0
138,066
L
Ymir
9,667
2,532
0
7,108
28,079
28,682
116
7,302
20,777
56,662
0
L
9,084
371
0
3,576
16,559
6,490
0
7,017
9,542
108,342
0
W
Kuzenbo
Vendettaval
Kuzenbo
13,673
5,452
0
7,956
24,358
43,876
740
7,623
16,735
43,559
0
L
Terra
davidsm75
Terra
16,557
2,131
169
8,378
28,728
29,105
0
3,633
25,095
71,331
0
W
Morgan Le Fay
dreadsou1
Morgan Le Fay
18,743
1,192
0
4,748
18,708
8,253
4,698
4,605
14,103
102,798
0
W
Izanami
rastalover
Izanami
22,116
19,326
0
8,502
17,509
6,890
9,541
6,762
10,747
0
132,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,920
Gold Earned
63,646
700
Minions Killed
689
0
Camps Cleared
0
2,456,920
Distance Traveled
2,141,647
30
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
13,084
523
136
5
0
424,833
3
W
Bellona
13,741
550
115
5
0
485,633
12
L
Skadi
12,508
500
186
7
0
435,213
7
W
Gilgamesh
17,249
690
170
7
0
548,058
4
L
Ymir
10,909
436
81
3
0
417,165
5
L
He Bo
13,393
536
164
7
0
441,202
7
W
Kuzenbo
13,802
552
17
1
0
495,007
11
L
Terra
13,752
550
122
5
0
423,234
2
W
Morgan Le Fay
15,794
632
171
7
0
456,879
2
W
Izanami
15,334
613
227
9
0
471,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role