Player Matchup

Ares
Ares
Dsanchis6
Ares
Level 17
God Stats
2W - 0L
1,819 SR
Queue Stats
56W - 44L
1,523 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
gagarina
Ah Muzen Cab
Level 121
God Stats
4W - 7L
1,158 SR
Queue Stats
341W - 309L
1,538 Elo+
Solo
Cthulhu
Cthulhu
lilmaniac
Cthulhu
Level 127
God Stats
1W - 0L
1,399 SR
Queue Stats
64W - 51L
1,603 Elo+
Party 2
Merlin
Merlin
pandaloup83
Merlin
Level 160
God Stats
2W - 4L
1,486 SR
Queue Stats
256W - 265L
1,529 Elo+
Solo
Vulcan
Vulcan
zipyyy
Vulcan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,316 Elo+
Party 2
Team Averages
Level 107
1,472 SR
1,502 Elo+

VS

Team Averages
Level 98
1,547 SR
1,513 Elo+
Freya
Freya
 
Freya
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BushWookie98
Cthulhu
Level 123
God Stats
0W - 3L
1,139 SR
Queue Stats
180W - 199L
1,508 Elo+
Solo
Danzaburou
Danzaburou
Jambomaxx
Danzaburou
Level 88
God Stats
1W - 5L
1,722 SR
Queue Stats
477W - 468L
1,499 Elo+
Solo
Raijin
Raijin
LeversPros
Raijin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Zeus
Zeus
SmjK_SkyD3ath
Zeus
Level 108
God Stats
7W - 1L
1,876 SR
Queue Stats
209W - 202L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
6 / 4 / 15
11,148
796
9,339
17,959
24,601
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
gagarina
Ah Muzen Cab
20
14 / 2 / 10
12,519
894
20,620
16,475
9,285
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
lilmaniac
Cthulhu
18
3 / 3 / 24
11,496
821
11,665
18,036
25,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
19
9 / 3 / 14
11,554
825
18,933
12,756
7,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
zipyyy
Vulcan
16
4 / 3 / 17
10,572
755
15,651
11,686
5,907
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
2 / 6 / 9
9,590
685
7,704
13,570
6,229
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
BushWookie98
Cthulhu
18
2 / 7 / 10
10,469
748
16,859
26,409
26,134
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Jambomaxx
Danzaburou
17
2 / 6 / 8
9,746
696
8,692
13,475
5,819
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
LeversPros
Raijin
15
3 / 12 / 4
9,671
691
4,575
16,310
7,248
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 5 / 5
11,349
811
16,592
9,703
3,923
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
51
36
Kills
15
15
Deaths
36
80
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
6
9
1.08
L
Cthulhu
BushWookie98
Cthulhu
2
7
10
1
W
Ares
6
4
15
3.38
L
Danzaburou
Jambomaxx
Danzaburou
2
6
8
1
L
Raijin
LeversPros
Raijin
3
12
4
0.42
L
6
5
5
1.7
W
Ah Muzen Cab
gagarina
Ah Muzen Cab
14
2
10
9.5
W
Cthulhu
lilmaniac
Cthulhu
3
3
24
5
W
Merlin
9
3
14
5.33
W
Vulcan
zipyyy
Vulcan
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,208
Damage
54,422
76,912
Taken
79,467
72,276
Mitigated
49,353
26,044
Healing
19,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
7,704
2,763
1,428
2,674
13,570
6,229
697
11,590
1,980
18,813
0
L
Cthulhu
BushWookie98
Cthulhu
16,859
274
2,431
6,436
26,409
26,134
0
18,591
7,818
29,363
0
W
Ares
9,339
184
1,003
2,580
17,959
24,601
347
8,572
9,387
14,829
0
L
Danzaburou
Jambomaxx
Danzaburou
8,692
1,720
0
3,029
13,475
5,819
462
7,905
5,570
0
22,525
L
Raijin
LeversPros
Raijin
4,575
355
240
0
16,310
7,248
234
10,404
5,906
11,060
0
L
16,592
592
1,541
1,460
9,703
3,923
579
7,098
2,605
28,923
0
W
Ah Muzen Cab
gagarina
Ah Muzen Cab
20,620
8,055
995
6,423
16,475
9,285
3,588
10,375
6,100
0
41,325
W
Cthulhu
lilmaniac
Cthulhu
11,665
230
3,265
3,994
18,036
25,303
525
10,178
7,858
24,521
0
W
Merlin
18,933
718
2,024
3,346
12,756
7,180
1,364
8,146
4,610
41,819
0
W
Vulcan
zipyyy
Vulcan
15,651
2,191
1,091
1,323
11,686
5,907
1,174
8,459
3,227
27,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,289
Gold Earned
50,825
161
Minions Killed
173
0
Camps Cleared
0
1,287,580
Distance Traveled
1,094,187
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,590
685
44
3
0
214,388
0
L
Cthulhu
10,469
748
32
2
0
239,236
1
W
Ares
11,148
796
8
1
0
236,743
0
L
Danzaburou
9,746
696
49
4
0
221,621
0
L
Raijin
9,671
691
17
1
0
169,634
3
L
Zeus
11,349
811
31
2
0
249,308
1
W
Ah Muzen Cab
12,519
894
55
4
0
261,786
0
W
Cthulhu
11,496
821
19
1
0
274,024
1
W
Merlin
11,554
825
47
3
0
250,316
0
W
Vulcan
10,572
755
32
2
0
264,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role