Player Matchup

Set
Set
DatNggaGrimy
Set
Level 20
God Stats
10W - 11L
1,559 SR
Queue Stats
120W - 122L
1,592 Elo+
Solo
Heimdallr
Heimdallr
GlitchJosh
Heimdallr
Level 23
God Stats
5W - 2L
1,595 SR
Queue Stats
66W - 66L
1,562 Elo+
Solo
Athena
Athena
MEST0987
Athena
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 128L
1,347 Elo+
Solo
Ra
Ra
ThirdSmiteAcc
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 65L
1,500 Elo+
Solo
Cthulhu
Cthulhu
yazed4711
Cthulhu
Level 13
God Stats
2W - 0L
1,277 SR
Queue Stats
8W - 12L
1,322 Elo+
Solo
Team Averages
Level 17
1,486 SR
1,465 Elo+

VS

Team Averages
Level 12
1,477 SR
1,424 Elo+
Yemoja
Yemoja
Backwashedtroll
Yemoja
Level 6
God Stats
58W - 69L
1,525 SR
Queue Stats
141W - 158L
1,523 Elo+
Solo
Nu Wa
Nu Wa
MedicEMT911
Nu Wa
Level 26
God Stats
33W - 33L
1,635 SR
Queue Stats
104W - 97L
1,620 Elo+
Solo
Fenrir
Fenrir
NathanyeW
Fenrir
Level 19
God Stats
0W - 4L
1,225 SR
Queue Stats
4W - 8L
1,126 Elo+
Solo
Thor
Thor
mrXbako3
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
nesher17
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 0 / 2
17,283
786
18,998
15,301
9,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
GlitchJosh
Heimdallr
17
5 / 2 / 8
11,863
539
12,229
15,186
5,855
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
MEST0987
Athena
16
2 / 2 / 8
11,957
544
2,643
14,078
15,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
6 / 1 / 8
13,729
624
12,080
18,655
9,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
yazed4711
Cthulhu
11
0 / 16 / 2
9,163
417
2,192
19,765
6,944

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
5,613
255
145
1,030
389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
10 / 4 / 1
10,669
485
19,766
12,063
4,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
NathanyeW
Fenrir
13
5 / 9 / 4
8,968
408
7,657
22,161
9,365
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thor
9
2 / 11 / 2
7,421
337
2,868
14,122
9,462
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
nesher17
Sun Wukong
17
1 / 3 / 2
10,276
467
7,795
17,914
15,653
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
27
27
Kills
18
21
Deaths
28
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
14
0
2
15
W
Heimdallr
GlitchJosh
Heimdallr
5
2
8
4.5
W
Athena
MEST0987
Athena
2
2
8
3
L
10
4
1
2.63
L
Fenrir
NathanyeW
Fenrir
5
9
4
0.78
W
6
1
8
10
L
Thor
2
11
2
0.27
L
Sun Wukong
nesher17
Sun Wukong
1
3
2
0.67
W
Cthulhu
yazed4711
Cthulhu
0
16
2
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,142
Damage
38,231
82,985
Taken
67,290
46,317
Mitigated
38,892
34,047
Healing
16,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
145
145
13
0
1,030
389
0
762
268
445
0
W
18,998
8,849
0
5,459
15,301
9,024
2,340
1,706
13,459
0
154,741
W
Heimdallr
GlitchJosh
Heimdallr
12,229
7,688
0
5,348
15,186
5,855
4,421
4,759
10,108
0
105,641
W
Athena
MEST0987
Athena
2,643
539
43
3,674
14,078
15,451
824
5,255
8,501
27,625
0
L
19,766
5,770
211
3,546
12,063
4,023
0
4,713
7,350
73,060
0
L
Fenrir
NathanyeW
Fenrir
7,657
1,941
33
7,045
22,161
9,365
0
2,820
19,341
0
40,026
W
12,080
742
5,948
13,370
18,655
9,043
1,718
4,245
14,103
146,213
0
L
Thor
2,868
1,084
0
190
14,122
9,462
0
4,524
9,598
0
21,783
L
Sun Wukong
nesher17
Sun Wukong
7,795
2,374
0
4,973
17,914
15,653
0
4,096
13,818
0
76,212
W
Cthulhu
yazed4711
Cthulhu
2,192
452
0
205
19,765
6,944
444
6,538
12,987
15,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,995
Gold Earned
42,947
699
Minions Killed
354
0
Camps Cleared
0
2,048,507
Distance Traveled
1,505,472
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,613
255
1
0
0
31,475
0
W
Set
17,283
786
274
12
0
462,289
4
W
Heimdallr
11,863
539
156
7
0
394,031
7
W
Athena
11,957
544
38
2
0
407,015
0
L
Nu Wa
10,669
485
118
5
0
342,895
0
L
Fenrir
8,968
408
59
3
0
378,602
0
W
Ra
13,729
624
202
9
0
420,567
2
L
Thor
7,421
337
28
1
0
305,701
7
L
Sun Wukong
10,276
467
148
7
0
446,799
5
W
Cthulhu
9,163
417
29
1
0
364,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role