Player Matchup

Fenrir
Fenrir
TwoDynamic040
Fenrir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,305 Elo+
Party 2
Kukulkan
Kukulkan
Yahirim
Kukulkan
Level 60
God Stats
2W - 3L
1,565 SR
Queue Stats
102W - 101L
1,555 Elo+
Solo
Apollo
Apollo
YouszeffHD
Apollo
Level 82
God Stats
0W - 2L
1,706 SR
Queue Stats
14W - 23L
1,323 Elo+
Party 2
Team Averages
Level 69
1,590 SR
1,394 Elo+

VS

Team Averages
Level 138
1,506 SR
1,492 Elo+
Hel
Hel
 
Hel
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
NigiTishtokvar
Artio
Level 148
God Stats
18W - 11L
1,518 SR
Queue Stats
467W - 400L
1,552 Elo+
Solo
Rama
Rama
SilenceZER
Rama
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 63L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 3
9,262
712
12,216
10,055
4,785
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Yahirim
Kukulkan
13
0 / 7 / 7
8,191
630
8,479
10,914
4,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
YouszeffHD
Apollo
13
3 / 5 / 4
9,190
707
9,643
11,163
4,056
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
4 / 3 / 12
9,603
739
10,185
13,027
5,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 3 / 11
10,588
814
7,483
19,674
22,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
9 / 2 / 8
10,303
793
11,237
12,200
4,206
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
8
Kills
18
18
Deaths
8
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
3
12
3.33
W
5
3
11
3.5
W
9
2
8
6.5
L
5
6
3
1.08
L
Kukulkan
Yahirim
Kukulkan
0
7
7
0.5
L
Apollo
YouszeffHD
Apollo
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,338
Damage
28,905
32,132
Taken
44,901
12,985
Mitigated
32,248
3,700
Healing
23,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,185
859
7,508
7,118
13,027
5,067
226
3,013
10,014
36,659
0
W
7,483
871
1,635
3,577
19,674
22,975
256
3,197
16,477
12,929
0
W
11,237
8,711
0
3,386
12,200
4,206
1,790
2,269
9,931
0
42,427
L
12,216
2,430
0
883
10,055
4,785
630
4,955
5,100
0
20,165
L
Kukulkan
Yahirim
Kukulkan
8,479
575
0
0
10,914
4,144
460
6,634
4,280
37,968
0
L
Apollo
YouszeffHD
Apollo
9,643
6,492
0
2,817
11,163
4,056
0
6,079
5,084
0
35,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,643
Gold Earned
30,494
139
Minions Killed
141
0
Camps Cleared
0
624,509
Distance Traveled
717,100
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,603
739
58
4
0
250,570
2
W
Artio
10,588
814
11
1
0
238,148
0
W
Rama
10,303
793
72
6
0
228,382
2
L
Fenrir
9,262
712
18
1
0
218,261
2
L
Kukulkan
8,191
630
59
5
0
200,189
3
L
Apollo
9,190
707
62
5
0
206,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role