Player Matchup

Artio
Artio
Bronze I
 
Artio
Bronze I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
Ant0ni011
Gilgamesh
Silver III
Level 148
God Stats
1W - 2L
1,524 SR
Queue Stats
82W - 99L
791 MMR
Solo
Anubis
Anubis
Silver V
S0uz
Anubis
Silver V
Level 96
God Stats
5W - 9L
1,516 SR
Queue Stats
25W - 43L
865 MMR
Solo
Thanatos
Thanatos
Silver III
dreadsou1
Thanatos
Silver III
Level 44
God Stats
42W - 34L
1,624 SR
Queue Stats
146W - 170L
883 MMR
Solo
Hachiman
Hachiman
Bronze II
vempulaz
Hachiman
Bronze II
Level 79
God Stats
15W - 15L
1,353 SR
Queue Stats
535W - 577L
86 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 105
1,503 SR
825 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 101
1,460 SR
992 MMR
Sylvanus
Sylvanus
Silver III
 
Sylvanus
Silver III
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Bronze I
 
Achilles
Bronze I
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Silver IV
Jaimo
Thoth
Silver IV
Level 104
God Stats
5W - 9L
1,177 SR
Queue Stats
1,010W - 1,023L
776 MMR
Solo
Fenrir
Fenrir
Bronze II
JezuzKhan
Fenrir
Bronze II
Level 128
God Stats
8W - 5L
1,571 SR
Queue Stats
279W - 309L
225 MMR
Solo
Bacchus
Bacchus
Silver III
SonOfMeme
Bacchus
Silver III
Level 117
God Stats
57W - 48L
1,553 SR
Queue Stats
254W - 270L
958 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
3
0 / 4 / 0
2,732
546
280
3,378
1,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
Ant0ni011
Gilgamesh
1
0 / 0 / 0
924
185
0
0
0
Anubis
S0uz
Anubis
6
0 / 1 / 0
3,270
654
1,038
2,787
1,332
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
dreadsou1
Thanatos
7
1 / 0 / 0
3,891
778
1,583
3,401
865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
vempulaz
Hachiman
5
1 / 2 / 0
3,059
612
663
2,510
475
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
SetAthenaYmirSobekMorgan Le Fay

VS

Bans
KuzenboKumbhakarnaTsukuyomiCerberusApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
4 / 0 / 1
4,288
858
1,722
1,915
762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
 
Achilles
5
0 / 1 / 0
3,247
649
1,581
2,551
1,173
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
Jaimo
Thoth
6
2 / 0 / 0
3,781
756
2,121
1,589
369
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
JezuzKhan
Fenrir
5
0 / 0 / 1
3,303
661
773
2,110
482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
SonOfMeme
Bacchus
5
1 / 1 / 3
3,739
748
905
2,254
1,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
2
Kills
7
7
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
4
0
0
W
Sylvanus
 
Sylvanus
4
0
1
4.5
W
Achilles
 
Achilles
0
1
0
0
L
Gilgamesh
Ant0ni011
Gilgamesh
0
0
0
0
W
Thoth
Jaimo
Thoth
2
0
0
2
W
Fenrir
JezuzKhan
Fenrir
0
0
1
0.5
L
Anubis
S0uz
Anubis
0
1
0
0
W
Bacchus
SonOfMeme
Bacchus
1
1
3
2.5
L
Thanatos
dreadsou1
Thanatos
1
0
0
1
L
Hachiman
vempulaz
Hachiman
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,564
Damage
7,102
12,076
Taken
10,419
3,860
Mitigated
4,050
4,227
Healing
3,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
280
96
0
157
3,378
1,188
0
1,966
1,412
3,172
0
W
Sylvanus
 
Sylvanus
1,722
704
88
859
1,915
762
594
280
1,635
13,145
4,911
W
Achilles
 
Achilles
1,581
275
0
344
2,551
1,173
0
0
2,551
0
10,370
L
Gilgamesh
Ant0ni011
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
Thoth
Jaimo
Thoth
2,121
300
0
774
1,589
369
0
1,038
551
13,613
0
W
Fenrir
JezuzKhan
Fenrir
773
217
0
1,410
2,110
482
0
0
2,110
0
8,763
L
Anubis
S0uz
Anubis
1,038
54
0
1,054
2,787
1,332
0
1,615
1,172
13,514
0
W
Bacchus
SonOfMeme
Bacchus
905
96
0
417
2,254
1,264
278
0
2,254
5,437
0
L
Thanatos
dreadsou1
Thanatos
1,583
603
0
2,435
3,401
865
226
0
3,401
0
17,164
L
Hachiman
vempulaz
Hachiman
663
159
0
581
2,510
475
0
934
1,576
0
8,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,876
Gold Earned
18,358
96
Minions Killed
122
0
Camps Cleared
0
365,909
Distance Traveled
451,306
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
2,732
546
3
1
0
84,408
0
W
Sylvanus
4,288
858
48
10
0
86,258
1
W
Achilles
3,247
649
20
4
0
85,575
0
L
Gilgamesh
924
185
0
0
0
0
0
W
Thoth
3,781
756
23
5
0
89,600
1
W
Fenrir
3,303
661
25
5
0
101,180
1
L
Anubis
3,270
654
28
6
0
93,965
2
W
Bacchus
3,739
748
6
1
0
88,693
1
L
Thanatos
3,891
778
44
9
0
98,144
0
L
Hachiman
3,059
612
21
4
0
89,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role