Player Matchup

Arachne
Arachne
 
Arachne
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Aceu_Otario
Zeus
Level 29
God Stats
0W - 2L
1,300 SR
Queue Stats
89W - 93L
1,378 Elo+
Solo
Bellona
Bellona
SirIvanThyGreat
Bellona
Level 23
God Stats
10W - 6L
1,703 SR
Queue Stats
203W - 187L
1,623 Elo+
Solo
Camazotz
Camazotz
dragon1knife906
Camazotz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
strela0706
Susano
Level 18
God Stats
0W - 2L
1,423 SR
Queue Stats
2W - 12L
1,177 Elo+
Solo
Team Averages
Level 17
1,485 SR
1,436 Elo+

VS

Team Averages
Level 41
1,535 SR
1,474 Elo+
Pele
Pele
 
Pele
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
GoogleChrome167
Susano
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
283W - 233L
1,553 Elo+
Party 1
Bacchus
Bacchus
RocknRollEv
Bacchus
Level 27
God Stats
11W - 9L
1,532 SR
Queue Stats
226W - 285L
1,302 Elo+
Solo
Skadi
Skadi
Xx_McHenry_xX01
Skadi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Geb
Geb
lXMr WolfXl
Geb
Level 130
God Stats
57W - 39L
1,641 SR
Queue Stats
354W - 309L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
4 / 3 / 1
6,150
559
4,530
6,980
1,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
0 / 5 / 1
5,706
519
3,904
7,007
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
5 / 1 / 1
7,467
679
7,009
7,329
6,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
6
0 / 8 / 0
4,305
391
1,053
6,630
1,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
strela0706
Susano
7
0 / 3 / 1
4,840
440
615
4,479
1,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
3 / 3 / 2
6,030
548
3,508
7,383
2,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
10 / 0 / 4
7,315
665
5,642
7,367
3,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
RocknRollEv
Bacchus
8
1 / 1 / 3
4,991
454
2,928
5,477
5,449
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
2 / 3 / 5
5,887
535
3,258
4,506
1,151
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 2 / 7
6,315
574
4,013
9,003
7,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
9
Kills
20
20
Deaths
9
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
3
1
1.5
W
Pele
 
Pele
3
3
2
1.33
L
0
5
1
0.1
W
10
0
4
12
W
Bacchus
RocknRollEv
Bacchus
1
1
3
2.5
L
5
1
1
5.5
W
2
3
5
1.5
L
Camazotz
0
8
0
0
W
4
2
7
3.75
L
Susano
strela0706
Susano
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,111
Damage
19,349
32,425
Taken
33,736
11,632
Mitigated
19,868
7,552
Healing
8,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,530
3,047
0
2,018
6,980
1,489
98
586
6,270
0
23,387
W
Pele
 
Pele
3,508
575
0
666
7,383
2,299
0
0
7,383
0
31,125
L
3,904
364
0
1,849
7,007
1,537
0
1,038
5,530
28,871
0
W
5,642
1,242
0
4,628
7,367
3,623
0
1,661
5,514
0
30,481
W
Bacchus
RocknRollEv
Bacchus
2,928
491
0
215
5,477
5,449
0
238
5,226
9,642
0
L
7,009
2,028
0
2,828
7,329
6,396
0
2,452
4,807
0
50,003
W
3,258
1,432
0
0
4,506
1,151
1,268
0
4,506
0
17,969
L
Camazotz
1,053
572
0
586
6,630
1,183
0
818
5,436
0
4,046
W
4,013
787
199
2,767
9,003
7,346
66
1,712
7,203
26,544
0
L
Susano
strela0706
Susano
615
115
0
271
4,479
1,027
0
1,489
2,728
0
10,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,468
Gold Earned
30,538
243
Minions Killed
243
0
Camps Cleared
0
1,006,634
Distance Traveled
1,065,150
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,150
559
47
4
0
218,856
2
W
Pele
6,030
548
76
7
0
233,424
0
L
Zeus
5,706
519
69
6
0
168,588
0
W
Susano
7,315
665
69
6
0
220,684
3
W
Bacchus
4,991
454
20
2
0
189,227
0
L
Bellona
7,467
679
105
10
0
226,277
1
W
Skadi
5,887
535
38
3
0
200,013
0
L
Camazotz
4,305
391
5
0
0
184,911
1
W
Geb
6,315
574
40
4
0
221,802
2
L
Susano
4,840
440
17
2
0
208,002
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role