Player Matchup

Zeus
Zeus
 
Zeus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Aicits
Agni
Level 155
God Stats
1W - 1L
1,285 SR
Queue Stats
35W - 28L
1,456 Elo+
Solo
Ah Puch
Ah Puch
GuruAnavardh
Ah Puch
Level 86
God Stats
2W - 0L
1,667 SR
Queue Stats
83W - 76L
1,384 Elo+
Party 2
Medusa
Medusa
Th30n3AnD0nLy
Medusa
Level 157
God Stats
17W - 8L
1,556 SR
Queue Stats
612W - 650L
1,420 Elo+
Solo
Xing Tian
Xing Tian
dredrexX
Xing Tian
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,330 Elo+
Solo
Team Averages
Level 107
1,502 SR
1,418 Elo+

VS

Team Averages
Level 75
1,514 SR
1,457 Elo+
Kali
Kali
 
Kali
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
VollAnDieWand
Vulcan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,417 Elo+
Solo
Chiron
Chiron
Yoseffgg
Chiron
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
coolman09000
Arachne
Level 108
God Stats
1W - 2L
1,413 SR
Queue Stats
98W - 86L
1,442 Elo+
Solo
Hou Yi
Hou Yi
zirkeeee
Hou Yi
Level 69
God Stats
5W - 6L
1,658 SR
Queue Stats
170W - 168L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
7 / 3 / 8
10,415
868
13,206
7,316
2,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Agni
Aicits
Agni
14
1 / 4 / 12
8,884
740
8,545
9,147
3,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
GuruAnavardh
Ah Puch
17
5 / 4 / 10
11,499
958
10,417
8,671
3,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
11 / 5 / 11
11,603
967
15,006
10,615
4,644
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
dredrexX
Xing Tian
16
3 / 3 / 20
10,962
914
6,831
22,990
26,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
2 / 9 / 5
7,808
651
6,467
14,325
5,489
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 4 / 8
8,926
744
14,919
10,385
4,064
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
Yoseffgg
Chiron
15
6 / 6 / 8
9,061
755
8,770
11,603
4,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
coolman09000
Arachne
14
3 / 5 / 7
8,645
720
6,681
12,231
4,617
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
zirkeeee
Hou Yi
19
6 / 3 / 5
9,594
800
11,189
9,886
4,182
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
52
27
Kills
19
19
Deaths
27
61
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
3
8
3.67
L
Kali
 
Kali
2
9
5
0.5
W
Agni
Aicits
Agni
1
4
12
1.75
W
Ah Puch
GuruAnavardh
Ah Puch
5
4
10
2.5
W
11
5
11
3.3
L
2
4
8
1.5
L
Chiron
Yoseffgg
Chiron
6
6
8
1.67
L
Arachne
coolman09000
Arachne
3
5
7
1.3
W
Xing Tian
dredrexX
Xing Tian
3
3
20
4.33
L
Hou Yi
zirkeeee
Hou Yi
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,005
Damage
48,026
58,739
Taken
58,430
40,977
Mitigated
23,060
19,333
Healing
17,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
13,206
1,666
973
1,090
7,316
2,994
1,316
1,001
6,315
31,421
0
L
Kali
 
Kali
6,467
3,124
537
2,754
14,325
5,489
0
8,488
5,745
0
9,527
W
Agni
Aicits
Agni
8,545
513
1,476
1,918
9,147
3,507
1,795
1,587
7,560
16,322
0
W
Ah Puch
GuruAnavardh
Ah Puch
10,417
499
1,067
2,006
8,671
3,215
0
2,451
6,220
25,399
0
W
15,006
6,751
2,088
1,392
10,615
4,644
1,353
2,412
8,203
0
37,454
L
14,919
2,455
1,543
2,501
10,385
4,064
0
6,154
4,043
33,869
0
L
Chiron
Yoseffgg
Chiron
8,770
3,132
1,013
2,065
11,603
4,708
0
9,761
1,564
0
16,410
L
Arachne
coolman09000
Arachne
6,681
3,527
2,014
4,202
12,231
4,617
32
8,237
3,756
0
11,200
W
Xing Tian
dredrexX
Xing Tian
6,831
584
1,725
5,598
22,990
26,617
216
7,468
15,522
14,676
0
L
Hou Yi
zirkeeee
Hou Yi
11,189
3,920
433
848
9,886
4,182
0
5,421
4,323
0
23,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,363
Gold Earned
44,034
175
Minions Killed
122
0
Camps Cleared
0
1,073,857
Distance Traveled
1,109,386
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,415
868
45
4
0
208,373
3
L
Kali
7,808
651
9
1
0
199,410
1
W
Agni
8,884
740
28
2
0
194,654
1
W
Ah Puch
11,499
958
50
4
0
225,130
1
W
Medusa
11,603
967
44
4
0
211,571
1
L
Vulcan
8,926
744
41
3
0
237,472
0
L
Chiron
9,061
755
28
2
0
212,792
0
L
Arachne
8,645
720
11
1
0
238,068
0
W
Xing Tian
10,962
914
8
1
0
234,129
0
L
Hou Yi
9,594
800
33
3
0
221,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role