Player Matchup

Fafnir
Fafnir
Diamond IV
Finneman_04
Fafnir
Diamond IV
Level 98
God Stats
3W - 3L
1,758 SR
Queue Stats
58W - 37L
2,341 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
HnGo PHANTOM
Tsukuyomi
Masters
Level 144
God Stats
6W - 13L
1,548 SR
Queue Stats
673W - 654L
2,318 MMR
Solo
Loki
Loki
Diamond III
K1llerr Bee
Loki
Diamond III
Level 146
God Stats
4W - 7L
1,551 SR
Queue Stats
195W - 181L
2,384 MMR
Solo
Merlin
Merlin
Diamond III
PringleX94X
Merlin
Diamond III
Level 129
God Stats
42W - 43L
1,605 SR
Queue Stats
503W - 502L
2,336 MMR
Solo
Skadi
Skadi
Masters
iMPRESSYVE
Skadi
Masters
Level 99
God Stats
18W - 9L
1,743 SR
Queue Stats
410W - 401L
2,235 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 123
1,641 SR
2,323 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 126
1,631 SR
2,377 MMR
Nemesis
Nemesis
Masters
CauseImGhost
Nemesis
Masters
Level 160
God Stats
18W - 11L
1,750 SR
Queue Stats
381W - 375L
2,607 MMR
Party 1
He Bo
He Bo
Masters
Crossstorm
He Bo
Masters
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 120L
2,803 MMR
Party 1
Bellona
Bellona
Diamond IV
II Sanageyma II
Bellona
Diamond IV
Level 143
God Stats
53W - 48L
1,626 SR
Queue Stats
427W - 421L
2,124 MMR
Solo
Sylvanus
Sylvanus
Diamond III
JamesDuffyy
Sylvanus
Diamond III
Level 125
God Stats
20W - 18L
1,649 SR
Queue Stats
351W - 340L
2,167 MMR
Solo
Cernunnos
Cernunnos
Diamond IV
xVG-AndOne_18
Cernunnos
Diamond IV
Level 158
God Stats
24W - 21L
1,633 SR
Queue Stats
561W - 589L
2,182 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
0 / 3 / 5
9,503
453
4,456
17,752
16,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
HnGo PHANTOM
Tsukuyomi
17
1 / 7 / 3
10,516
501
13,637
19,195
9,155
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
3 / 6 / 1
9,974
475
7,717
14,631
4,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
10
2 / 5 / 0
7,931
378
6,268
7,145
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
14
0 / 6 / 1
8,883
423
6,562
13,531
3,838
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AthenaFenrirMorgan Le FayGilgameshTiamat

VS

Bans
SetArtemisApolloHeimdallrOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CauseImGhost
Nemesis
19
5 / 1 / 11
13,064
622
15,295
16,235
8,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
20
8 / 1 / 6
13,977
666
14,484
10,510
4,831
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 2 / 5
14,679
699
16,066
19,375
19,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
JamesDuffyy
Sylvanus
16
3 / 1 / 11
12,820
610
5,448
12,764
14,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
xVG-AndOne_18
Cernunnos
20
4 / 1 / 6
14,278
680
8,819
13,900
6,338
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
66
6
Kills
27
27
Deaths
6
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CauseImGhost
Nemesis
5
1
11
10.5
W
He Bo
8
1
6
11
L
Fafnir
0
3
5
0.83
L
Tsukuyomi
HnGo PHANTOM
Tsukuyomi
1
7
3
0.36
W
7
2
5
4.75
W
Sylvanus
JamesDuffyy
Sylvanus
3
1
11
8.5
L
3
6
1
0.58
L
Merlin
2
5
0
0.4
L
Skadi
0
6
1
0.08
W
Cernunnos
xVG-AndOne_18
Cernunnos
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,640
Damage
60,112
72,254
Taken
72,784
35,940
Mitigated
53,913
10,505
Healing
35,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CauseImGhost
Nemesis
15,295
7,315
0
4,468
16,235
8,238
3,805
2,370
13,532
0
100,347
W
He Bo
14,484
742
388
4,301
10,510
4,831
611
2,537
7,370
100,956
0
L
Fafnir
4,456
1,127
0
2,281
17,752
16,418
0
5,278
12,474
16,408
0
L
Tsukuyomi
HnGo PHANTOM
Tsukuyomi
13,637
2,417
0
5,903
19,195
9,155
0
2,932
16,263
0
73,652
W
16,066
8,763
0
10,085
19,375
19,651
5,136
1,344
17,967
0
104,246
W
Sylvanus
JamesDuffyy
Sylvanus
5,448
1,465
3,160
5,472
12,764
14,855
134
3,349
9,295
28,461
0
L
7,717
1,503
0
500
14,631
4,419
0
5,762
8,869
0
64,532
L
Merlin
6,268
751
0
426
7,145
2,110
0
3,353
3,792
32,587
0
L
Skadi
6,562
3,217
0
1,395
13,531
3,838
0
2,713
10,818
0
67,991
W
Cernunnos
xVG-AndOne_18
Cernunnos
8,819
3,113
0
7,771
13,900
6,338
7,997
2,564
11,155
0
130,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,807
Gold Earned
68,818
505
Minions Killed
742
0
Camps Cleared
0
1,781,534
Distance Traveled
2,111,187
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,064
622
138
7
0
500,870
5
W
He Bo
13,977
666
171
8
0
427,571
3
L
Fafnir
9,503
453
31
1
0
428,395
8
L
Tsukuyomi
10,516
501
143
7
0
406,753
3
W
Bellona
14,679
699
190
9
0
395,699
8
W
Sylvanus
12,820
610
32
2
0
403,466
6
L
Loki
9,974
475
108
5
0
379,375
0
L
Merlin
7,931
378
81
4
0
219,917
4
L
Skadi
8,883
423
142
7
0
347,094
6
W
Cernunnos
14,278
680
211
10
0
383,581
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role