Player Matchup

Arachne
Arachne
WolfRainEden
Arachne
Level 129
God Stats
1W - 0L
1,867 SR
Queue Stats
174W - 158L
1,523 Elo+
Party 1
Chaac
Chaac
hulkhugs
Chaac
Level 88
God Stats
5W - 2L
1,602 SR
Queue Stats
162W - 144L
1,521 Elo+
Party 1
Zeus
Zeus
sniffbeefcurtain
Zeus
Level 37
God Stats
1W - 1L
1,178 SR
Queue Stats
14W - 13L
1,608 Elo+
Solo
Team Averages
Level 85
1,549 SR
1,551 Elo+

VS

Team Averages
Level 83
1,455 SR
1,468 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Semaj1270
Sol
Level 69
God Stats
13W - 16L
1,514 SR
Queue Stats
282W - 326L
1,492 Elo+
Solo
Xbalanque
Xbalanque
Watchyourself06
Xbalanque
Level 56
God Stats
13W - 17L
1,351 SR
Queue Stats
529W - 596L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
WolfRainEden
Arachne
9
3 / 2 / 5
6,956
696
3,888
6,607
2,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
hulkhugs
Chaac
12
5 / 1 / 6
7,879
788
5,998
9,487
4,370
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
6 / 0 / 6
8,525
853
9,597
5,201
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
3 / 5 / 0
6,784
678
7,039
7,287
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 6 / 3
5,933
593
6,104
7,801
2,159
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xbalanque
Watchyourself06
Xbalanque
9
0 / 3 / 3
6,026
603
2,564
6,120
1,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
14
Kills
3
3
Deaths
14
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
5
0
0.6
L
0
6
3
0.25
L
Xbalanque
Watchyourself06
Xbalanque
0
3
3
0.5
W
Arachne
WolfRainEden
Arachne
3
2
5
2.75
W
Chaac
hulkhugs
Chaac
5
1
6
8
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,483
Damage
15,707
21,295
Taken
21,208
8,501
Mitigated
6,509
7,457
Healing
2,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
7,039
601
33
683
7,287
2,471
0
2,864
4,143
16,096
0
L
6,104
1,248
0
1,028
7,801
2,159
0
3,023
4,416
20,330
0
L
Xbalanque
Watchyourself06
Xbalanque
2,564
516
0
1,000
6,120
1,879
0
2,864
3,052
0
11,779
W
Arachne
WolfRainEden
Arachne
3,888
3,236
0
1,546
6,607
2,388
543
4,693
1,466
0
6,836
W
Chaac
hulkhugs
Chaac
5,998
869
0
3,948
9,487
4,370
836
4,219
4,905
0
27,374
W
9,597
342
0
1,963
5,201
1,743
294
3,242
1,781
36,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,360
Gold Earned
18,743
125
Minions Killed
95
0
Camps Cleared
0
575,412
Distance Traveled
499,462
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,784
678
35
4
0
152,173
2
L
Sol
5,933
593
35
4
0
171,299
1
L
Xbalanque
6,026
603
25
3
0
175,990
1
W
Arachne
6,956
696
12
1
0
201,150
2
W
Chaac
7,879
788
37
4
0
185,351
4
W
Zeus
8,525
853
76
8
0
188,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role