Player Matchup

Discordia
Discordia
Dorenara
Discordia
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,300 Elo+
Party 3
Tyr
Tyr
Gar0sh88
Tyr
Level 24
God Stats
31W - 31L
1,462 SR
Queue Stats
240W - 258L
1,532 Elo+
Party 1
Anhur
Anhur
Hortrax
Anhur
Level 16
God Stats
12W - 11L
1,578 SR
Queue Stats
135W - 109L
1,552 Elo+
Party 1
Cthulhu
Cthulhu
coaecoae
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,534 Elo+
Party 3
Izanami
Izanami
iRare5
Izanami
Level 11
God Stats
5W - 1L
1,613 SR
Queue Stats
6W - 7L
1,467 Elo+
Party 3
Team Averages
Level 12
1,531 SR
1,477 Elo+

VS

Team Averages
Level 19
1,420 SR
1,494 Elo+
Ra
Ra
 
Ra
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
EdgarasLu
Ymir
Level 29
God Stats
4W - 7L
1,452 SR
Queue Stats
66W - 69L
1,505 Elo+
Party 2
Osiris
Osiris
Hempshaw24
Osiris
Level 25
God Stats
7W - 10L
1,309 SR
Queue Stats
87W - 85L
1,503 Elo+
Solo
Neith
Neith
ROTZOMBIE
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,434 Elo+
Solo
Fenrir
Fenrir
spanguole
Fenrir
Level 27
God Stats
5W - 3L
1,337 SR
Queue Stats
44W - 57L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dorenara
Discordia
6
0 / 7 / 1
6,248
312
844
4,376
806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 4 / 5
8,914
446
4,284
16,936
15,998
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Hortrax
Anhur
15
9 / 4 / 3
9,858
493
12,733
14,363
4,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
coaecoae
Cthulhu
12
1 / 6 / 7
7,888
394
4,411
14,663
12,485
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
iRare5
Izanami
15
3 / 10 / 2
9,798
490
10,502
16,180
5,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
7 / 0 / 8
13,454
673
11,904
6,451
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ymir
13
0 / 4 / 10
10,475
524
6,255
13,435
12,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
Hempshaw24
Osiris
20
16 / 1 / 9
13,719
686
21,492
21,478
23,795
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Neith
ROTZOMBIE
Neith
14
7 / 6 / 9
10,904
545
7,616
12,378
4,165
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
spanguole
Fenrir
15
1 / 4 / 3
10,115
506
4,719
13,084
4,723
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
70
13
Kills
31
31
Deaths
15
18
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
0
8
11
L
Discordia
Dorenara
Discordia
0
7
1
0.07
W
Ymir
0
4
10
1.25
L
0
4
5
0.63
W
Osiris
Hempshaw24
Osiris
16
1
9
20.5
L
Anhur
Hortrax
Anhur
9
4
3
2.63
W
Neith
ROTZOMBIE
Neith
7
6
9
1.92
L
Cthulhu
coaecoae
Cthulhu
1
6
7
0.75
L
Izanami
iRare5
Izanami
3
10
2
0.4
W
Fenrir
spanguole
Fenrir
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,774
Damage
51,986
66,518
Taken
66,826
38,992
Mitigated
48,608
10,243
Healing
26,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,904
350
6,042
4,256
6,451
3,383
2,567
608
5,843
124,647
0
L
Discordia
Dorenara
Discordia
844
237
0
0
4,376
806
74
0
4,376
5,532
0
W
Ymir
6,255
1,041
0
1,638
13,435
12,542
826
1,966
11,341
24,918
0
L
4,284
222
0
1,209
16,936
15,998
0
5,732
11,204
0
49,681
W
Osiris
Hempshaw24
Osiris
21,492
8,450
0
7,527
21,478
23,795
2,301
1,959
19,224
0
104,882
L
Anhur
Hortrax
Anhur
12,733
6,508
0
3,820
14,363
4,611
1,504
3,851
10,512
0
59,714
W
Neith
ROTZOMBIE
Neith
7,616
2,844
0
2,198
12,378
4,165
1,041
1,585
10,657
0
38,528
L
Cthulhu
coaecoae
Cthulhu
4,411
214
256
1,916
14,663
12,485
0
5,972
8,691
13,668
0
L
Izanami
iRare5
Izanami
10,502
7,208
0
3,042
16,180
5,092
789
2,604
13,576
0
66,187
W
Fenrir
spanguole
Fenrir
4,719
1,521
398
4,323
13,084
4,723
5,116
3,169
9,915
0
47,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,706
Gold Earned
58,667
359
Minions Killed
525
0
Camps Cleared
0
1,558,461
Distance Traveled
1,841,779
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,454
673
213
11
0
440,790
5
L
Discordia
6,248
312
9
0
0
138,954
0
W
Ymir
10,475
524
28
1
0
321,337
3
L
Tyr
8,914
446
105
5
0
446,676
9
W
Osiris
13,719
686
149
7
0
435,218
2
L
Anhur
9,858
493
101
5
0
319,467
5
W
Neith
10,904
545
65
3
0
315,626
0
L
Cthulhu
7,888
394
28
1
0
313,539
1
L
Izanami
9,798
490
116
6
0
339,825
3
W
Fenrir
10,115
506
70
4
0
328,808
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role