Player Matchup

Arachne
Arachne
ChixBcnRanch
Arachne
Level 18
God Stats
4W - 4L
1,388 SR
Queue Stats
117W - 115L
1,395 Elo+
Solo
Sun Wukong
Sun Wukong
DarrylTNB
Sun Wukong
Level 18
God Stats
56W - 45L
1,588 SR
Queue Stats
261W - 290L
1,462 Elo+
Solo
Kali
Kali
Twitch_JDGold15
Kali
Level 27
God Stats
16W - 10L
1,653 SR
Queue Stats
22W - 28L
1,509 Elo+
Solo
Athena
Athena
specific-gust7
Athena
Level 26
God Stats
242W - 214L
1,508 SR
Queue Stats
571W - 642L
1,396 Elo+
Solo
Jormungandr
Jormungandr
urlastvision
Jormungandr
Level 25
God Stats
10W - 3L
1,777 SR
Queue Stats
298W - 321L
1,372 Elo+
Solo
Team Averages
Level 23
1,583 SR
1,427 Elo+

VS

Team Averages
Level 17
1,442 SR
1,366 Elo+
Olorun
Olorun
DRACON1680
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,093 Elo+
Solo
Achilles
Achilles
DoCtEuRHaNiBall
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 54L
1,352 Elo+
Solo
Skadi
Skadi
MaSaToN_012Q
Skadi
Level 18
God Stats
3W - 7L
1,348 SR
Queue Stats
257W - 158L
1,493 Elo+
Solo
Loki
Loki
Nicolukas98
Loki
Level 29
God Stats
13W - 31L
1,413 SR
Queue Stats
138W - 168L
1,433 Elo+
Solo
Ymir
Ymir
radroach982
Ymir
Level 18
God Stats
3W - 5L
1,449 SR
Queue Stats
52W - 43L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChixBcnRanch
Arachne
20
19 / 2 / 6
14,807
570
30,974
27,105
17,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
DarrylTNB
Sun Wukong
19
12 / 1 / 7
13,687
526
15,603
17,659
23,470
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
2 / 3 / 7
13,734
528
10,415
17,900
10,252
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
1 / 4 / 16
10,909
420
9,287
27,388
28,197
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
urlastvision
Jormungandr
17
4 / 2 / 10
11,811
454
12,955
14,034
13,110
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DRACON1680
Olorun
13
0 / 10 / 1
8,728
336
1,341
12,243
5,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Achilles
15
3 / 9 / 2
9,802
377
12,364
24,492
30,208
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
2 / 6 / 6
10,713
412
13,231
15,055
6,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
6 / 4 / 3
11,799
454
16,191
16,827
7,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 9 / 7
11,382
438
18,105
34,320
44,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
31
38
Kills
12
12
Deaths
38
46
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Arachne
ChixBcnRanch
Arachne
19
2
6
11
L
Olorun
DRACON1680
Olorun
0
10
1
0.05
W
Sun Wukong
DarrylTNB
Sun Wukong
12
1
7
15.5
L
Achilles
3
9
2
0.44
L
2
6
6
0.83
L
6
4
3
1.88
W
2
3
7
1.83
L
1
9
7
0.5
W
1
4
16
2.25
W
Jormungandr
urlastvision
Jormungandr
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,234
Damage
61,232
104,086
Taken
102,937
92,865
Mitigated
94,069
32,186
Healing
10,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ChixBcnRanch
Arachne
30,974
22,746
882
14,221
27,105
17,836
742
5,286
21,819
0
119,023
L
Olorun
DRACON1680
Olorun
1,341
958
104
680
12,243
5,128
0
1,409
10,834
18,815
0
W
Sun Wukong
DarrylTNB
Sun Wukong
15,603
3,696
0
2,618
17,659
23,470
1,129
1,827
15,832
0
78,030
L
Achilles
12,364
3,036
0
1,214
24,492
30,208
948
3,869
20,623
0
53,330
L
13,231
7,209
0
2,146
15,055
6,875
737
2,650
12,405
0
82,458
L
16,191
4,516
0
3,541
16,827
7,389
11
746
16,081
0
90,140
W
10,415
5,337
0
5,434
17,900
10,252
6,688
1,600
16,300
0
104,134
L
18,105
3,756
0
3,220
34,320
44,469
131
13,568
20,752
47,971
0
W
9,287
2,749
718
3,738
27,388
28,197
1,406
7,238
20,150
37,008
0
W
Jormungandr
urlastvision
Jormungandr
12,955
3,687
2,365
2,210
14,034
13,110
928
3,726
8,996
61,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,948
Gold Earned
52,424
596
Minions Killed
462
0
Camps Cleared
0
2,396,924
Distance Traveled
2,105,236
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,807
570
121
5
0
567,130
2
L
Olorun
8,728
336
32
1
0
288,502
1
W
Sun Wukong
13,687
526
123
5
0
435,349
5
L
Achilles
9,802
377
75
3
0
461,788
0
L
Skadi
10,713
412
138
5
0
429,379
10
L
Loki
11,799
454
156
6
0
537,602
3
W
Kali
13,734
528
199
8
0
514,829
0
L
Ymir
11,382
438
61
2
0
387,965
6
W
Athena
10,909
420
57
2
0
443,537
6
W
Jormungandr
11,811
454
96
4
0
436,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role