Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
EboyNik
Xing Tian
Level 126
God Stats
2W - 1L
1,449 SR
Queue Stats
365W - 373L
1,539 Elo+
Solo
Bellona
Bellona
YOURNEUM13
Bellona
Level 81
God Stats
1W - 2L
1,373 SR
Queue Stats
382W - 387L
1,456 Elo+
Solo
Team Averages
Level 110
1,465 SR
1,499 Elo+

VS

Team Averages
Level 89
1,469 SR
1,481 Elo+
Agni
Agni
DesertFire34
Agni
Level 66
God Stats
7W - 4L
1,703 SR
Queue Stats
119W - 108L
1,560 Elo+
Solo
Kumbhakarna
Kumbhakarna
Smite0002
Kumbhakarna
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,437 Elo+
Solo
Sun Wukong
Sun Wukong
TheFarmer02
Sun Wukong
Level 64
God Stats
11W - 11L
1,073 SR
Queue Stats
24W - 18L
1,451 Elo+
Party 1
Hun Batz
Hun Batz
blyatmannxd
Hun Batz
Level 80
God Stats
1W - 3L
1,355 SR
Queue Stats
394W - 377L
1,497 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
invirtune
Ah Muzen Cab
Level 115
God Stats
0W - 1L
1,714 SR
Queue Stats
45W - 38L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
4 / 1 / 1
6,164
616
4,106
6,726
2,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
 
Chronos
10
1 / 4 / 1
5,986
599
4,428
5,819
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
 
Xbalanque
10
1 / 0 / 4
5,971
597
4,085
5,232
1,399
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
EboyNik
Xing Tian
9
3 / 1 / 1
5,418
542
1,483
6,146
4,099
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
YOURNEUM13
Bellona
12
4 / 0 / 1
7,000
700
4,992
5,576
4,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 2
5,747
575
5,493
5,321
1,828
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Smite0002
Kumbhakarna
7
1 / 4 / 3
5,072
507
1,503
9,805
4,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
TheFarmer02
Sun Wukong
7
0 / 3 / 1
4,433
443
2,449
5,763
1,925
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
blyatmannxd
Hun Batz
8
2 / 3 / 1
5,190
519
3,402
7,746
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
invirtune
Ah Muzen Cab
9
0 / 0 / 0
5,138
514
3,460
3,247
718
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
13
Kills
5
6
Deaths
13
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
1
1
4.5
W
Chronos
 
Chronos
1
4
1
0.38
W
Xbalanque
 
Xbalanque
1
0
4
3
L
2
3
2
1
W
Xing Tian
EboyNik
Xing Tian
3
1
1
3.5
L
Kumbhakarna
Smite0002
Kumbhakarna
1
4
3
0.63
L
Sun Wukong
TheFarmer02
Sun Wukong
0
3
1
0.17
W
Bellona
YOURNEUM13
Bellona
4
0
1
4.5
L
Hun Batz
blyatmannxd
Hun Batz
2
3
1
0.83
L
Ah Muzen Cab
invirtune
Ah Muzen Cab
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,094
Damage
16,307
29,499
Taken
31,882
14,503
Mitigated
10,543
11,519
Healing
9,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,106
1,034
0
6,450
6,726
2,626
0
1,334
5,392
0
31,801
W
Chronos
 
Chronos
4,428
2,030
0
0
5,819
1,643
226
2,985
2,834
38,471
0
W
Xbalanque
 
Xbalanque
4,085
1,553
0
1,942
5,232
1,399
0
326
4,906
0
35,732
L
5,493
434
0
1,721
5,321
1,828
0
3,061
2,260
27,123
0
W
Xing Tian
EboyNik
Xing Tian
1,483
229
69
897
6,146
4,099
0
2,170
3,976
9,553
0
L
Kumbhakarna
Smite0002
Kumbhakarna
1,503
221
0
3,094
9,805
4,104
0
1,786
8,019
13,226
0
L
Sun Wukong
TheFarmer02
Sun Wukong
2,449
531
0
1,232
5,763
1,925
0
0
5,763
0
15,259
W
Bellona
YOURNEUM13
Bellona
4,992
1,564
0
2,161
5,576
4,736
0
240
5,336
0
42,079
L
Hun Batz
blyatmannxd
Hun Batz
3,402
950
0
2,379
7,746
1,968
0
980
6,766
0
22,160
L
Ah Muzen Cab
invirtune
Ah Muzen Cab
3,460
1,642
0
1,253
3,247
718
546
181
3,066
0
30,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,539
Gold Earned
25,580
338
Minions Killed
228
0
Camps Cleared
0
1,021,624
Distance Traveled
924,728
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,164
616
66
7
0
211,751
0
W
Chronos
5,986
599
82
8
0
182,540
2
W
Xbalanque
5,971
597
77
8
0
190,978
1
L
Agni
5,747
575
62
6
0
180,831
4
W
Xing Tian
5,418
542
18
2
0
214,447
3
L
Kumbhakarna
5,072
507
25
3
0
172,061
0
L
Sun Wukong
4,433
443
28
3
0
186,701
1
W
Bellona
7,000
700
95
10
0
221,908
2
L
Hun Batz
5,190
519
46
5
0
210,927
3
L
Ah Muzen Cab
5,138
514
67
7
0
174,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role