Player Matchup

Hel
Hel
AlejandroMarcel
Hel
Level 21
God Stats
0W - 3L
1,257 SR
Queue Stats
2W - 3L
1,443 Elo+
Solo
Chronos
Chronos
Lost Faces
Chronos
Level 13
God Stats
4W - 4L
1,637 SR
Queue Stats
104W - 108L
1,494 Elo+
Solo
Danzaburou
Danzaburou
MoneyyCrazyy_Kai
Danzaburou
Level 15
God Stats
10W - 20L
1,453 SR
Queue Stats
21W - 37L
1,356 Elo+
Solo
Heimdallr
Heimdallr
SoCo Biskit
Heimdallr
Level 20
God Stats
3W - 5L
1,698 SR
Queue Stats
112W - 119L
1,459 Elo+
Solo
Raijin
Raijin
Tarpin
Raijin
Level 17
God Stats
2W - 1L
1,719 SR
Queue Stats
33W - 61L
1,258 Elo+
Solo
Team Averages
Level 17
1,553 SR
1,402 Elo+

VS

Team Averages
Level 16
1,507 SR
1,344 Elo+
Hera
Hera
 
Hera
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
JIX_perkZ
Odin
Level 28
God Stats
17W - 12L
1,512 SR
Queue Stats
264W - 326L
1,338 Elo+
Solo
Vulcan
Vulcan
Mr_Grimm111
Vulcan
Level 29
God Stats
5W - 2L
1,545 SR
Queue Stats
404W - 417L
1,512 Elo+
Solo
Bellona
Bellona
NEO-_-SUSX
Bellona
Level 7
God Stats
5W - 7L
1,479 SR
Queue Stats
15W - 24L
1,266 Elo+
Solo
Skadi
Skadi
luptatorul2013_a
Skadi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 20L
1,103 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
7,194
1,028
3,074
3,226
986
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
Lost Faces
Chronos
13
4 / 3 / 1
8,457
1,208
10,152
9,584
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
MoneyyCrazyy_Kai
Danzaburou
12
0 / 0 / 0
6,220
889
0
0
0
Heimdallr
SoCo Biskit
Heimdallr
13
2 / 7 / 4
7,886
1,127
9,173
11,120
4,449
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
Tarpin
Raijin
13
1 / 9 / 1
7,872
1,125
2,561
12,211
4,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

199

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
1 / 4 / 10
7,826
1,118
7,084
7,290
2,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
15
11 / 2 / 8
10,427
1,490
7,026
7,451
2,847
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
15
7 / 0 / 8
9,316
1,331
11,249
3,418
1,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
NEO-_-SUSX
Bellona
14
2 / 0 / 7
7,749
1,107
3,750
6,775
4,471
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

13
1 / 2 / 9
7,544
1,078
2,119
5,118
1,840

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
8
Kills
22
22
Deaths
8
9
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
4
10
1.5
L
1
3
3
0.83
W
Odin
11
2
8
7.5
L
Chronos
Lost Faces
Chronos
4
3
1
1.5
L
Danzaburou
MoneyyCrazyy_Kai
Danzaburou
0
0
0
0
W
Vulcan
7
0
8
11
W
Bellona
NEO-_-SUSX
Bellona
2
0
7
5.5
L
Heimdallr
SoCo Biskit
Heimdallr
2
7
4
0.57
L
Raijin
Tarpin
Raijin
1
9
1
0.17
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,960
Damage
31,228
36,141
Taken
30,052
13,351
Mitigated
13,224
1,912
Healing
2,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
7,084
2,185
0
584
7,290
2,574
0
3,541
3,749
19,211
0
L
3,074
1,219
78
231
3,226
986
0
652
2,574
6,111
0
W
Odin
7,026
2,861
227
707
7,451
2,847
0
3,314
4,137
0
12,135
L
Chronos
Lost Faces
Chronos
10,152
3,457
0
482
9,584
3,400
0
4,827
4,757
16,433
0
L
Danzaburou
MoneyyCrazyy_Kai
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Vulcan
11,249
3,200
0
838
3,418
1,492
0
1,833
1,585
36,585
0
W
Bellona
NEO-_-SUSX
Bellona
3,750
1,457
75
135
6,775
4,471
0
3,763
3,012
0
7,386
L
Heimdallr
SoCo Biskit
Heimdallr
9,173
6,302
0
1,121
11,120
4,449
0
5,583
5,537
0
20,105
L
Raijin
Tarpin
Raijin
2,561
294
0
0
12,211
4,516
0
7,271
4,940
32,135
0
W
2,119
1,062
0
0
5,118
1,840
0
3,336
1,782
0
10,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,629
Gold Earned
42,862
100
Minions Killed
127
1
Camps Cleared
4
424,076
Distance Traveled
767,861
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,826
1,118
26
4
0
154,968
1
L
Hel
7,194
1,028
6
1
0
53,359
0
W
Odin
10,427
1,490
11
2
0
184,229
0
L
Chronos
8,457
1,208
14
2
0
127,834
0
L
Danzaburou
6,220
889
0
0
0
0
0
W
Vulcan
9,316
1,331
64
9
1
153,309
1
W
Bellona
7,749
1,107
11
2
1
143,609
1
L
Heimdallr
7,886
1,127
21
3
0
118,434
0
L
Raijin
7,872
1,125
59
8
1
124,449
0
W
Skadi
7,544
1,078
15
2
2
131,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role