Player Matchup

Heimdallr
Heimdallr
IGreyhound
Heimdallr
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Chaac
Chaac
JJ1615
Chaac
Level 17
God Stats
2W - 0L
1,325 SR
Queue Stats
11W - 16L
1,414 Elo+
Party 1
Discordia
Discordia
adelvares1989
Discordia
Level 28
God Stats
10W - 7L
1,615 SR
Queue Stats
186W - 226L
1,466 Elo+
Solo
Agni
Agni
chummy-belief2
Agni
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,362 Elo+
Solo
Ymir
Ymir
jobriroya
Ymir
Level 44
God Stats
8W - 7L
1,730 SR
Queue Stats
145W - 158L
1,370 Elo+
Party 1
Team Averages
Level 22
1,534 SR
1,423 Elo+

VS

Team Averages
Level 14
1,402 SR
1,351 Elo+
Hades
Hades
CorrectThrower
Hades
Level 8
God Stats
0W - 4L
1,177 SR
Queue Stats
1W - 4L
1,241 Elo+
Party 2
Nox
Nox
KNOptiMystic
Nox
Level 29
God Stats
5W - 7L
1,491 SR
Queue Stats
21W - 24L
1,379 Elo+
Party 3
Eset
Eset
PlayfulBus86313
Eset
Level 20
God Stats
18W - 26L
1,507 SR
Queue Stats
122W - 130L
1,475 Elo+
Solo
Ymir
Ymir
ScenicPhoenix43
Ymir
Level 5
God Stats
1W - 5L
1,337 SR
Queue Stats
3W - 10L
1,299 Elo+
Party 3
Jormungandr
Jormungandr
TanMoss72090686
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IGreyhound
Heimdallr
20
16 / 3 / 21
13,892
1,158
24,199
13,898
6,219
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
JJ1615
Chaac
20
14 / 0 / 23
13,927
1,161
28,924
16,665
23,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
adelvares1989
Discordia
20
5 / 5 / 33
12,273
1,023
18,188
11,230
4,735
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 5 / 26
12,532
1,044
20,659
11,033
4,564
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
20
3 / 0 / 39
12,474
1,040
9,536
15,340
20,360
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

220

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 15 / 8
11,955
996
25,846
32,765
18,025
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 6 / 1
9,855
821
5,970
13,175
7,167
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
6 / 6 / 3
11,457
955
9,779
9,190
3,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 8 / 6
10,441
870
8,576
21,430
18,647
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jormungandr
TanMoss72090686
Jormungandr
18
0 / 13 / 11
11,059
922
10,359
32,173
38,841
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

190
Kill Participation
42
48
Kills
13
13
Deaths
48
142
Assists
29
Player
Kills
Deaths
Assists
KDA
L
5
15
8
0.6
W
Heimdallr
IGreyhound
Heimdallr
16
3
21
8.83
W
Chaac
JJ1615
Chaac
14
0
23
25.5
L
1
6
1
0.25
L
6
6
3
1.25
L
1
8
6
0.5
L
Jormungandr
TanMoss72090686
Jormungandr
0
13
11
0.42
W
Discordia
adelvares1989
Discordia
5
5
33
4.3
W
10
5
26
4.6
W
Ymir
3
0
39
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,506
Damage
60,530
68,166
Taken
108,733
59,645
Mitigated
86,027
14,208
Healing
4,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,846
2,513
93
4,764
32,765
18,025
0
15,752
16,512
45,872
0
W
Heimdallr
IGreyhound
Heimdallr
24,199
16,101
0
3,239
13,898
6,219
0
12,401
1,497
0
55,422
W
Chaac
JJ1615
Chaac
28,924
13,387
0
6,912
16,665
23,767
0
14,146
2,519
0
40,260
L
5,970
388
0
0
13,175
7,167
0
6,382
6,325
20,907
0
L
9,779
353
0
62
9,190
3,347
0
2,545
6,405
20,068
0
L
8,576
1,357
0
0
21,430
18,647
0
8,618
12,349
29,958
0
L
Jormungandr
TanMoss72090686
Jormungandr
10,359
4,937
0
0
32,173
38,841
0
15,086
16,637
26,505
0
W
Discordia
adelvares1989
Discordia
18,188
4,906
715
2,071
11,230
4,735
0
10,457
773
33,491
0
W
20,659
3,457
490
781
11,033
4,564
0
10,032
1,001
30,340
0
W
Ymir
9,536
2,010
0
0
15,340
20,360
0
13,494
1,846
16,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,098
Gold Earned
54,767
179
Minions Killed
159
1
Camps Cleared
2
1,028,852
Distance Traveled
944,260
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,955
996
39
3
2
221,551
1
W
Heimdallr
13,892
1,158
77
6
1
198,461
0
W
Chaac
13,927
1,161
32
3
0
214,576
0
L
Nox
9,855
821
27
2
0
188,816
2
L
Eset
11,457
955
21
2
0
170,553
0
L
Ymir
10,441
870
41
3
0
179,500
1
L
Jormungandr
11,059
922
31
3
0
183,840
1
W
Discordia
12,273
1,023
30
3
0
178,131
0
W
Agni
12,532
1,044
26
2
0
217,050
0
W
Ymir
12,474
1,040
14
1
0
220,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role