Player Matchup

Aphrodite
Aphrodite
Ilturco
Aphrodite
Level 127
God Stats
3W - 1L
1,612 SR
Queue Stats
10W - 9L
1,428 Elo+
Solo
Izanami
Izanami
PhoenixHunte29
Izanami
Level 109
God Stats
17W - 13L
1,393 SR
Queue Stats
174W - 193L
1,381 Elo+
Party 2
Ne Zha
Ne Zha
Talal201
Ne Zha
Level 62
God Stats
13W - 14L
1,517 SR
Queue Stats
252W - 282L
1,453 Elo+
Solo
Cthulhu
Cthulhu
cyrij
Cthulhu
Level 77
God Stats
157W - 143L
1,554 SR
Queue Stats
447W - 477L
1,475 Elo+
Solo
Discordia
Discordia
theWickedWiz
Discordia
Level 128
God Stats
8W - 3L
1,664 SR
Queue Stats
510W - 524L
1,505 Elo+
Party 2
Team Averages
Level 101
1,548 SR
1,448 Elo+

VS

Team Averages
Level 65
1,320 SR
1,350 Elo+
Ymir
Ymir
De5ait
Ymir
Level 40
God Stats
1W - 3L
1,481 SR
Queue Stats
39W - 71L
1,346 Elo+
Party 1
Achilles
Achilles
SH4URYA
Achilles
Level 89
God Stats
2W - 11L
1,196 SR
Queue Stats
269W - 310L
1,485 Elo+
Party 3
Danzaburou
Danzaburou
Sketonius
Danzaburou
Level 41
God Stats
1W - 4L
1,075 SR
Queue Stats
20W - 33L
1,057 Elo+
Solo
Mercury
Mercury
jasu8
Mercury
Level 125
God Stats
5W - 6L
1,572 SR
Queue Stats
681W - 645L
1,504 Elo+
Party 3
Sol
Sol
san86rus
Sol
Level 29
God Stats
4W - 13L
1,275 SR
Queue Stats
49W - 75L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ilturco
Aphrodite
17
7 / 1 / 13
13,354
636
7,011
17,553
13,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 1 / 12
14,693
700
16,954
13,479
6,299
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Talal201
Ne Zha
19
9 / 7 / 9
13,054
622
11,897
18,850
8,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
cyrij
Cthulhu
17
6 / 4 / 4
12,231
582
10,957
17,915
16,114
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
theWickedWiz
Discordia
19
4 / 0 / 12
12,926
616
17,995
11,074
4,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
De5ait
Ymir
11
0 / 6 / 0
7,027
335
3,176
13,358
12,846
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
SH4URYA
Achilles
17
3 / 2 / 3
10,363
493
9,575
17,322
17,827
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
Sketonius
Danzaburou
13
0 / 11 / 1
8,437
402
3,876
17,039
5,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
jasu8
Mercury
17
4 / 4 / 2
10,800
514
5,569
15,469
6,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 9 / 2
9,155
436
12,638
18,983
5,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
18
32
Kills
10
13
Deaths
32
50
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
De5ait
Ymir
0
6
0
0
W
Aphrodite
Ilturco
Aphrodite
7
1
13
13.5
W
6
1
12
12
L
Achilles
SH4URYA
Achilles
3
2
3
2.25
L
Danzaburou
Sketonius
Danzaburou
0
11
1
0.05
W
Ne Zha
Talal201
Ne Zha
9
7
9
1.93
W
Cthulhu
cyrij
Cthulhu
6
4
4
2
L
Mercury
jasu8
Mercury
4
4
2
1.25
L
3
9
2
0.44
W
Discordia
theWickedWiz
Discordia
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,814
Damage
34,834
78,871
Taken
82,171
48,627
Mitigated
47,096
30,545
Healing
15,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
De5ait
Ymir
3,176
357
151
781
13,358
12,846
174
6,175
7,183
13,843
0
W
Aphrodite
Ilturco
Aphrodite
7,011
1,123
5,046
9,752
17,553
13,503
2,440
3,626
13,927
30,791
0
W
16,954
10,051
0
4,136
13,479
6,299
6,219
2,120
11,359
0
169,832
L
Achilles
SH4URYA
Achilles
9,575
2,210
0
5,018
17,322
17,827
986
10,257
7,065
6,159
49,723
L
Danzaburou
Sketonius
Danzaburou
3,876
745
0
2,306
17,039
5,113
609
4,476
12,563
0
42,011
W
Ne Zha
Talal201
Ne Zha
11,897
4,749
0
3,292
18,850
8,575
2,309
6,393
12,457
0
78,154
W
Cthulhu
cyrij
Cthulhu
10,957
688
729
3,575
17,915
16,114
847
6,075
11,840
48,767
0
L
Mercury
jasu8
Mercury
5,569
2,030
0
1,136
15,469
6,016
0
5,243
10,226
0
75,074
L
12,638
3,059
0
6,187
18,983
5,294
895
10,144
8,839
63,330
0
W
Discordia
theWickedWiz
Discordia
17,995
362
343
3,672
11,074
4,136
2,976
5,486
5,588
90,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,258
Gold Earned
45,782
645
Minions Killed
441
0
Camps Cleared
0
2,054,338
Distance Traveled
1,899,947
30
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,027
335
20
1
0
381,144
4
W
Aphrodite
13,354
636
57
3
0
410,810
9
W
Izanami
14,693
700
236
11
0
386,317
10
L
Achilles
10,363
493
117
6
0
421,560
5
L
Danzaburou
8,437
402
75
4
0
331,792
1
W
Ne Zha
13,054
622
114
5
0
458,547
2
W
Cthulhu
12,231
582
99
5
0
383,156
1
L
Mercury
10,800
514
131
6
0
479,793
2
L
Sol
9,155
436
98
5
0
285,658
0
W
Discordia
12,926
616
139
7
0
415,508
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role