Player Matchup

Neith
Neith
Andreasdepick
Neith
Level 25
God Stats
3W - 7L
1,418 SR
Queue Stats
94W - 104L
1,371 Elo+
Party 3
Da Ji
Da Ji
Andrewisit
Da Ji
Level 22
God Stats
11W - 6L
1,564 SR
Queue Stats
43W - 38L
1,443 Elo+
Party 1
Kukulkan
Kukulkan
Calvation_02
Kukulkan
Level 28
God Stats
9W - 4L
1,748 SR
Queue Stats
131W - 92L
1,455 Elo+
Party 1
Athena
Athena
PerseusAnkan
Athena
Level 28
God Stats
4W - 1L
1,721 SR
Queue Stats
247W - 239L
1,397 Elo+
Solo
Sun Wukong
Sun Wukong
dredrexX
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,357 Elo+
Party 3
Team Averages
Level 26
1,590 SR
1,405 Elo+

VS

Team Averages
Level 15
1,544 SR
1,424 Elo+
Bellona
Bellona
Exil3t
Bellona
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Ares
Ares
LTUoak
Ares
Level 7
God Stats
5W - 1L
1,857 SR
Queue Stats
10W - 4L
1,671 Elo+
Party 2
Apollo
Apollo
Nuograuza
Apollo
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 49L
1,428 Elo+
Party 2
Thor
Thor
Seme4ko228
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,135 Elo+
Solo
Hades
Hades
kalamarinho
Hades
Level 24
God Stats
9W - 9L
1,365 SR
Queue Stats
157W - 179L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 4
4,753
475
5,164
4,404
1,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Da Ji
10
4 / 0 / 3
6,330
633
6,157
6,332
2,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Calvation_02
Kukulkan
11
4 / 1 / 1
6,506
651
3,814
4,003
1,258
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Athena
8
1 / 1 / 5
5,575
558
3,667
5,579
2,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
dredrexX
Sun Wukong
12
7 / 0 / 1
7,340
734
6,619
6,120
3,346
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Exil3t
Bellona
8
0 / 5 / 0
4,434
443
1,155
6,550
3,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
LTUoak
Ares
6
0 / 3 / 1
4,815
482
1,711
7,253
3,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
Nuograuza
Apollo
8
4 / 1 / 0
5,057
506
3,752
5,914
1,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 3 / 0
4,392
439
1,439
7,669
2,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
1 / 4 / 1
4,667
467
4,250
7,679
3,281
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
16
Kills
5
5
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
3
4
0.67
W
Da Ji
4
0
3
5.5
W
Kukulkan
Calvation_02
Kukulkan
4
1
1
4.5
L
Bellona
Exil3t
Bellona
0
5
0
0
L
Ares
LTUoak
Ares
0
3
1
0.17
L
Apollo
Nuograuza
Apollo
4
1
0
4
W
Athena
1
1
5
3.5
L
0
3
0
0
W
Sun Wukong
dredrexX
Sun Wukong
7
0
1
7.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,421
Damage
12,307
26,438
Taken
35,065
10,412
Mitigated
13,949
6,695
Healing
7,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,164
2,399
0
1,025
4,404
1,015
384
747
3,657
0
19,798
W
Da Ji
6,157
2,002
0
640
6,332
2,122
0
2,263
4,069
0
33,634
W
Kukulkan
Calvation_02
Kukulkan
3,814
1,198
0
368
4,003
1,258
595
1,111
2,892
39,906
0
L
Bellona
Exil3t
Bellona
1,155
305
0
1,233
6,550
3,019
0
0
6,550
0
14,602
L
Ares
LTUoak
Ares
1,711
460
0
0
7,253
3,691
0
1,721
5,532
11,710
0
L
Apollo
Nuograuza
Apollo
3,752
2,397
0
1,593
5,914
1,811
0
2,461
3,453
0
20,632
W
Athena
3,667
1,403
0
2,186
5,579
2,671
206
1,114
4,465
15,293
0
L
1,439
653
0
2,456
7,669
2,147
0
1,643
6,026
0
18,367
W
Sun Wukong
dredrexX
Sun Wukong
6,619
1,500
0
2,476
6,120
3,346
382
726
5,394
0
38,071
L
4,250
727
105
1,799
7,679
3,281
0
1,656
6,023
16,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,504
Gold Earned
23,365
289
Minions Killed
163
0
Camps Cleared
0
923,042
Distance Traveled
890,710
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,753
475
27
3
0
168,293
0
W
Da Ji
6,330
633
55
6
0
193,743
2
W
Kukulkan
6,506
651
88
9
0
168,648
1
L
Bellona
4,434
443
33
3
0
172,019
2
L
Ares
4,815
482
23
2
0
196,796
0
L
Apollo
5,057
506
42
4
0
179,799
1
W
Athena
5,575
558
25
3
0
210,125
3
L
Thor
4,392
439
40
4
0
183,266
0
W
Sun Wukong
7,340
734
94
9
0
182,233
0
L
Hades
4,667
467
25
3
0
158,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role