Player Matchup

Arachne
Arachne
A_NOYB
Arachne
Level 12
God Stats
70W - 54L
1,395 SR
Queue Stats
228W - 174L
1,348 Elo+
Party 3
Tsukuyomi
Tsukuyomi
D7D7 F15
Tsukuyomi
Level 23
God Stats
18W - 5L
1,795 SR
Queue Stats
44W - 28L
1,507 Elo+
Party 2
Ares
Ares
IIGoldenXMan
Ares
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,421 Elo+
Party 2
Neith
Neith
adelvares1989
Neith
Level 28
God Stats
66W - 57L
1,556 SR
Queue Stats
186W - 226L
1,458 Elo+
Solo
Tiamat
Tiamat
x-v-z
Tiamat
Level 15
God Stats
19W - 12L
1,447 SR
Queue Stats
301W - 206L
1,489 Elo+
Party 3
Team Averages
Level 19
1,539 SR
1,445 Elo+

VS

Team Averages
Level 14
1,466 SR
1,392 Elo+
Olorun
Olorun
Caminain926
Olorun
Level 4
God Stats
1W - 1L
1,728 SR
Queue Stats
5W - 8L
1,330 Elo+
Party 1
Zeus
Zeus
MAATTuD
Zeus
Level 11
God Stats
1W - 2L
1,257 SR
Queue Stats
10W - 11L
1,439 Elo+
Solo
Bakasura
Bakasura
chummy-belief2
Bakasura
Level 21
God Stats
0W - 1L
1,347 SR
Queue Stats
21W - 24L
1,373 Elo+
Solo
Ra
Ra
dragondenfer
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,330 Elo+
Party 1
Nu Wa
Nu Wa
proseso08
Nu Wa
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 14L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
A_NOYB
Arachne
20
7 / 7 / 27
15,126
1,080
18,175
23,512
8,607
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
D7D7 F15
Tsukuyomi
20
17 / 8 / 18
17,905
1,279
36,095
26,988
8,354
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
5 / 7 / 21
14,236
1,017
10,546
33,865
37,457
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
9 / 11 / 22
15,920
1,137
34,025
26,255
9,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
x-v-z
Tiamat
20
6 / 4 / 24
15,119
1,080
30,576
25,501
30,278
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Team 1 Tickets

10

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
3 / 12 / 24
14,028
1,002
18,413
31,297
14,261
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
MAATTuD
Zeus
20
11 / 10 / 15
15,693
1,121
37,552
21,788
6,291
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
20
11 / 5 / 16
15,980
1,141
14,800
27,978
12,559
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
6 / 12 / 25
15,327
1,095
32,696
28,080
11,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
proseso08
Nu Wa
20
6 / 5 / 21
14,948
1,068
24,118
25,239
9,563
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
138
44
Kills
37
37
Deaths
44
112
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Arachne
A_NOYB
Arachne
7
7
27
2.93
L
Olorun
3
12
24
1.25
W
Tsukuyomi
D7D7 F15
Tsukuyomi
17
8
18
3.25
W
5
7
21
2.21
L
Zeus
MAATTuD
Zeus
11
10
15
1.85
W
9
11
22
1.82
L
Bakasura
11
5
16
3.8
L
6
12
25
1.54
L
Nu Wa
proseso08
Nu Wa
6
5
21
3.3
W
Tiamat
x-v-z
Tiamat
6
4
24
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,417
Damage
127,579
136,121
Taken
134,382
93,858
Mitigated
54,456
15,964
Healing
30,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
A_NOYB
Arachne
18,175
12,040
0
3,758
23,512
8,607
0
19,801
3,214
0
29,494
L
Olorun
18,413
6,501
4,984
7,531
31,297
14,261
0
9,290
22,007
33,612
0
W
Tsukuyomi
D7D7 F15
Tsukuyomi
36,095
7,660
0
2,236
26,988
8,354
0
22,990
3,637
0
75,632
W
10,546
561
0
0
33,865
37,457
0
30,085
3,645
28,495
0
L
Zeus
MAATTuD
Zeus
37,552
3,421
0
971
21,788
6,291
0
4,690
17,098
70,872
0
W
34,025
15,001
1,280
4,029
26,255
9,162
0
21,527
4,272
0
82,199
L
Bakasura
14,800
9,516
0
5,484
27,978
12,559
0
7,579
20,399
0
28,665
L
32,696
4,516
3,140
3,829
28,080
11,782
0
7,600
20,480
70,657
0
L
Nu Wa
proseso08
Nu Wa
24,118
6,084
0
4,879
25,239
9,563
0
11,963
13,276
62,865
0
W
Tiamat
x-v-z
Tiamat
30,576
768
467
4,194
25,501
30,278
0
18,376
6,474
67,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,306
Gold Earned
75,976
286
Minions Killed
327
8
Camps Cleared
8
1,336,996
Distance Traveled
1,196,667
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,126
1,080
23
2
0
297,733
0
L
Olorun
14,028
1,002
34
2
0
221,959
1
W
Tsukuyomi
17,905
1,279
85
6
3
291,648
0
W
Ares
14,236
1,017
23
2
0
265,741
1
L
Zeus
15,693
1,121
66
5
0
208,754
0
W
Neith
15,920
1,137
92
7
3
222,075
1
L
Bakasura
15,980
1,141
47
3
8
308,114
0
L
Ra
15,327
1,095
98
7
0
227,807
0
L
Nu Wa
14,948
1,068
82
6
0
230,033
0
W
Tiamat
15,119
1,080
63
5
2
259,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role