Player Matchup

Anubis
Anubis
BIIG-DADDY9
Anubis
Level 30
God Stats
11W - 16L
1,552 SR
Queue Stats
77W - 111L
1,358 Elo+
Solo
Artio
Artio
CrankyTen2004
Artio
Level 60
God Stats
2W - 4L
1,162 SR
Queue Stats
9W - 9L
1,115 Elo+
Party 2
Artemis
Artemis
Pray_Arisu
Artemis
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
88W - 83L
1,429 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
genji_Uchiha666
Morgan Le Fay
Level 18
God Stats
9W - 9L
1,218 SR
Queue Stats
20W - 27L
1,229 Elo+
Party 2
Da Ji
Da Ji
monoFuukingHELA
Da Ji
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,276 Elo+
Party 2
Team Averages
Level 30
1,387 SR
1,281 Elo+

VS

Team Averages
Level 10
1,533 SR
1,360 Elo+
Guan Yu
Guan Yu
JWT_001
Guan Yu
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 69L
1,395 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kingdeath159
Morgan Le Fay
Level 17
God Stats
0W - 3L
1,726 SR
Queue Stats
1W - 5L
1,375 Elo+
Solo
King Arthur
King Arthur
SyPh_SwapZ
King Arthur
Level 6
God Stats
0W - 2L
1,285 SR
Queue Stats
31W - 30L
1,161 Elo+
Party 1
Thanatos
Thanatos
YkLuvv
Thanatos
Level 18
God Stats
1W - 1L
1,655 SR
Queue Stats
43W - 28L
1,370 Elo+
Party 1
Thor
Thor
ozne21
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
10 / 2 / 16
13,790
493
23,224
15,722
6,691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 0 / 16
12,743
455
9,638
15,340
10,795
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Pray_Arisu
Artemis
20
12 / 1 / 9
14,642
523
19,618
12,743
10,824
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
genji_Uchiha666
Morgan Le Fay
19
12 / 1 / 14
13,512
483
24,141
17,421
6,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 5 / 11
13,328
476
17,311
15,936
8,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JWT_001
Guan Yu
18
5 / 5 / 2
12,465
445
15,733
30,408
40,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
Kingdeath159
Morgan Le Fay
19
0 / 9 / 3
11,131
398
11,062
26,058
13,355
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
SyPh_SwapZ
King Arthur
16
1 / 14 / 2
10,486
375
9,556
36,786
17,524
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
YkLuvv
Thanatos
19
2 / 15 / 0
11,916
426
11,111
28,503
9,321
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
ozne21
Thor
4
0 / 8 / 0
6,997
250
55
6,038
1,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
15
48
Kills
8
9
Deaths
51
66
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
10
2
16
9
W
6
0
16
14
L
Guan Yu
JWT_001
Guan Yu
5
5
2
1.2
L
Morgan Le Fay
Kingdeath159
Morgan Le Fay
0
9
3
0.17
W
Artemis
Pray_Arisu
Artemis
12
1
9
16.5
L
King Arthur
SyPh_SwapZ
King Arthur
1
14
2
0.14
L
Thanatos
YkLuvv
Thanatos
2
15
0
0.13
W
Morgan Le Fay
genji_Uchiha666
Morgan Le Fay
12
1
14
19
W
8
5
11
2.7
L
Thor
ozne21
Thor
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,932
Damage
47,517
77,162
Taken
127,793
43,195
Mitigated
82,470
28,508
Healing
27,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
23,224
714
0
7,218
15,722
6,691
2,393
5,060
10,370
85,712
0
W
9,638
583
1,531
5,630
15,340
10,795
1,252
1,623
13,369
39,726
0
L
Guan Yu
JWT_001
Guan Yu
15,733
1,271
1,011
6,262
30,408
40,993
0
10,426
19,153
0
66,253
L
Morgan Le Fay
Kingdeath159
Morgan Le Fay
11,062
1,406
699
4,481
26,058
13,355
229
16,701
9,169
75,363
0
W
Artemis
Pray_Arisu
Artemis
19,618
11,979
75
4,625
12,743
10,824
8,792
508
11,987
0
92,070
L
King Arthur
SyPh_SwapZ
King Arthur
9,556
1,097
0
4,819
36,786
17,524
0
18,373
18,147
147
46,256
L
Thanatos
YkLuvv
Thanatos
11,111
3,559
0
9,690
28,503
9,321
0
10,647
17,694
0
79,539
W
Morgan Le Fay
genji_Uchiha666
Morgan Le Fay
24,141
2,146
555
5,456
17,421
6,459
2,639
3,725
13,404
80,078
0
W
17,311
4,365
0
3,418
15,936
8,426
2,061
293
14,960
0
56,425
L
Thor
ozne21
Thor
55
55
0
127
6,038
1,277
60
856
5,099
0
2,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,015
Gold Earned
52,995
490
Minions Killed
428
0
Camps Cleared
0
2,387,328
Distance Traveled
2,028,308
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,790
493
138
5
0
479,585
2
W
Artio
12,743
455
53
2
0
519,692
2
L
Guan Yu
12,465
445
103
4
0
496,043
0
L
Morgan Le Fay
11,131
398
108
4
0
442,173
0
W
Artemis
14,642
523
138
5
0
480,116
1
L
King Arthur
10,486
375
79
3
0
463,166
2
L
Thanatos
11,916
426
135
5
0
458,522
0
W
Morgan Le Fay
13,512
483
90
3
0
528,424
2
W
Da Ji
13,328
476
71
3
0
379,511
0
L
Thor
6,997
250
3
0
0
168,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role