Player Matchup

Anubis
Anubis
ItimburI
Anubis
Level 26
God Stats
3W - 2L
1,199 SR
Queue Stats
65W - 70L
1,288 Elo+
Party 3
Thor
Thor
MarDerVinx
Thor
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 65L
1,390 Elo+
Party 3
Chang'e
Chang'e
RRonyy
Chang'e
Level 14
God Stats
9W - 12L
1,855 SR
Queue Stats
26W - 34L
1,330 Elo+
Solo
Geb
Geb
Zabel2004
Geb
Level 17
God Stats
4W - 1L
1,489 SR
Queue Stats
32W - 27L
1,365 Elo+
Party 4
Danzaburou
Danzaburou
mb_moustapha
Danzaburou
Level 21
God Stats
26W - 19L
1,514 SR
Queue Stats
41W - 37L
1,401 Elo+
Party 4
Team Averages
Level 19
1,511 SR
1,355 Elo+

VS

Team Averages
Level 20
1,397 SR
1,307 Elo+
Neith
Neith
BlebikHIP
Neith
Level 25
God Stats
11W - 13L
1,213 SR
Queue Stats
68W - 92L
1,368 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Red218
Tsukuyomi
Level 26
God Stats
4W - 9L
1,288 SR
Queue Stats
80W - 114L
1,340 Elo+
Party 1
Sol
Sol
XxVocaaxX
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 195L
1,404 Elo+
Solo
Ymir
Ymir
anticasual88
Ymir
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,153 Elo+
Party 2
Hachiman
Hachiman
rastamaffin
Hachiman
Level 7
God Stats
3W - 3L
1,483 SR
Queue Stats
5W - 9L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ItimburI
Anubis
15
7 / 3 / 5
9,056
604
11,840
11,745
5,735
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
6 / 1 / 3
8,326
555
4,534
8,110
4,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
RRonyy
Chang'e
13
3 / 6 / 0
7,874
525
3,753
10,202
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 0 / 3
7,833
522
3,204
7,124
5,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
mb_moustapha
Danzaburou
14
4 / 0 / 0
8,212
547
7,012
7,043
2,658
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BlebikHIP
Neith
12
3 / 2 / 0
7,735
516
4,046
6,220
1,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Red218
Tsukuyomi
11
5 / 7 / 1
7,532
502
7,049
10,859
2,540
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 7 / 1
6,892
459
7,482
11,456
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 0 / 0
5,771
385
2,042
7,756
3,921
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
rastamaffin
Hachiman
10
0 / 4 / 0
5,740
383
2,294
7,795
2,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
20
Kills
10
10
Deaths
20
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
BlebikHIP
Neith
3
2
0
1.5
W
Anubis
ItimburI
Anubis
7
3
5
3.17
W
6
1
3
7.5
W
Chang'e
RRonyy
Chang'e
3
6
0
0.5
L
Tsukuyomi
Red218
Tsukuyomi
5
7
1
0.79
L
1
7
1
0.21
W
0
0
3
1.5
L
1
0
0
1
W
Danzaburou
mb_moustapha
Danzaburou
4
0
0
4
L
Hachiman
rastamaffin
Hachiman
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,343
Damage
22,913
44,224
Taken
44,086
22,300
Mitigated
12,068
15,641
Healing
9,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BlebikHIP
Neith
4,046
1,230
96
2,545
6,220
1,718
835
2,799
3,421
0
40,969
W
Anubis
ItimburI
Anubis
11,840
1,609
57
5,677
11,745
5,735
1,942
5,471
5,915
48,045
0
W
4,534
2,073
0
2,226
8,110
4,931
156
1,790
6,200
0
30,440
W
Chang'e
RRonyy
Chang'e
3,753
766
268
3,002
10,202
3,240
1,104
362
9,840
30,953
0
L
Tsukuyomi
Red218
Tsukuyomi
7,049
2,711
0
709
10,859
2,540
0
4,731
6,128
0
29,532
L
7,482
3,368
0
3,049
11,456
1,842
1,182
6,484
4,972
37,370
0
W
3,204
353
0
350
7,124
5,736
0
1,132
5,992
24,665
0
L
2,042
312
0
1,477
7,756
3,921
0
2,942
4,814
9,857
0
W
Danzaburou
mb_moustapha
Danzaburou
7,012
2,582
0
4,061
7,043
2,658
2,774
632
6,411
0
51,522
L
Hachiman
rastamaffin
Hachiman
2,294
2,011
0
1,813
7,795
2,047
0
1,841
5,954
0
18,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,301
Gold Earned
33,670
341
Minions Killed
258
0
Camps Cleared
0
1,250,403
Distance Traveled
1,199,824
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,735
516
84
6
0
252,907
1
W
Anubis
9,056
604
79
5
0
236,581
0
W
Thor
8,326
555
57
4
0
250,670
3
W
Chang'e
7,874
525
74
5
0
250,014
0
L
Tsukuyomi
7,532
502
42
3
0
277,591
0
L
Sol
6,892
459
73
5
0
193,059
0
W
Geb
7,833
522
47
3
0
263,701
3
L
Ymir
5,771
385
18
1
0
252,852
3
W
Danzaburou
8,212
547
84
6
0
249,437
3
L
Hachiman
5,740
383
41
3
0
223,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role