Player Matchup

Morgan Le Fay
Morgan Le Fay
Fanatrila
Morgan Le Fay
Level 98
God Stats
4W - 1L
1,468 SR
Queue Stats
164W - 94L
1,708 Elo+
Party 1
Xing Tian
Xing Tian
InvacrisRG
Xing Tian
Level 145
God Stats
0W - 2L
1,280 SR
Queue Stats
48W - 27L
1,623 Elo+
Party 1
Izanami
Izanami
Katante
Izanami
Level 109
God Stats
2W - 1L
1,778 SR
Queue Stats
84W - 42L
1,696 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Kuddels
Cu Chulainn
Level 160
God Stats
0W - 1L
1,512 SR
Queue Stats
91W - 55L
1,638 Elo+
Party 1
Khepri
Khepri
die123Schaufel
Khepri
Level 160
God Stats
16W - 5L
1,697 SR
Queue Stats
385W - 252L
1,685 Elo+
Party 1
Team Averages
Level 134
1,547 SR
1,670 Elo+

VS

Team Averages
Level 142
1,449 SR
1,530 Elo+
Da Ji
Da Ji
Belzebueb
Da Ji
Level 160
God Stats
6W - 4L
1,474 SR
Queue Stats
1,328W - 1,373L
1,501 Elo+
Solo
Rama
Rama
Czaaro
Rama
Level 121
God Stats
6W - 3L
1,793 SR
Queue Stats
256W - 251L
1,552 Elo+
Solo
Xing Tian
Xing Tian
DarkZenithx
Xing Tian
Level 143
God Stats
4W - 2L
1,707 SR
Queue Stats
190W - 200L
1,528 Elo+
Solo
Merlin
Merlin
Karnack
Merlin
Level 148
God Stats
3W - 11L
963 SR
Queue Stats
362W - 381L
1,568 Elo+
Solo
Raijin
Raijin
Oofjay
Raijin
Level 139
God Stats
7W - 6L
1,307 SR
Queue Stats
245W - 262L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fanatrila
Morgan Le Fay
19
3 / 7 / 16
12,416
653
21,190
21,903
12,206
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
InvacrisRG
Xing Tian
20
6 / 4 / 16
12,775
672
17,720
37,968
50,219
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
Katante
Izanami
20
12 / 8 / 10
14,562
766
38,709
25,310
14,516
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Kuddels
Cu Chulainn
19
10 / 9 / 14
13,796
726
22,927
31,404
33,699
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
0 / 3 / 15
12,779
673
1,153
24,107
31,638
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Belzebueb
Da Ji
20
12 / 7 / 13
15,573
820
28,959
34,597
27,403
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
Czaaro
Rama
20
10 / 6 / 10
13,670
719
35,201
19,155
8,620
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
DarkZenithx
Xing Tian
20
3 / 5 / 18
15,158
798
11,280
29,243
38,374
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
Karnack
Merlin
20
4 / 3 / 20
13,811
727
27,522
16,702
7,854
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
Oofjay
Raijin
18
2 / 10 / 13
11,895
626
21,979
19,508
8,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
105
31
Kills
31
31
Deaths
31
71
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Belzebueb
Da Ji
12
7
13
2.64
W
Rama
Czaaro
Rama
10
6
10
2.5
W
Xing Tian
DarkZenithx
Xing Tian
3
5
18
2.4
L
Morgan Le Fay
Fanatrila
Morgan Le Fay
3
7
16
1.57
L
Xing Tian
InvacrisRG
Xing Tian
6
4
16
3.5
W
Merlin
Karnack
Merlin
4
3
20
4.67
L
Izanami
Katante
Izanami
12
8
10
2.13
L
Cu Chulainn
Kuddels
Cu Chulainn
10
9
14
1.89
W
Raijin
Oofjay
Raijin
2
10
13
0.85
L
0
3
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,699
Damage
124,941
140,692
Taken
119,205
142,278
Mitigated
91,190
38,909
Healing
33,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Belzebueb
Da Ji
28,959
5,719
1,952
10,536
34,597
27,403
1,543
14,189
20,408
0
52,393
W
Rama
Czaaro
Rama
35,201
25,687
1,080
3,840
19,155
8,620
2,792
8,497
10,658
0
57,946
W
Xing Tian
DarkZenithx
Xing Tian
11,280
632
1,562
2,253
29,243
38,374
693
8,909
20,334
22,041
0
L
Morgan Le Fay
Fanatrila
Morgan Le Fay
21,190
4,149
2,527
4,444
21,903
12,206
1,723
9,378
12,525
44,327
0
L
Xing Tian
InvacrisRG
Xing Tian
17,720
2,056
0
7,550
37,968
50,219
222
18,160
19,808
31,129
0
W
Merlin
Karnack
Merlin
27,522
1,524
3,749
2,923
16,702
7,854
546
5,846
10,856
54,971
0
L
Izanami
Katante
Izanami
38,709
21,043
2,233
6,622
25,310
14,516
3,148
12,117
13,193
0
70,874
L
Cu Chulainn
Kuddels
Cu Chulainn
22,927
5,473
1,107
3,606
31,404
33,699
221
10,595
20,809
6,387
34,822
W
Raijin
Oofjay
Raijin
21,979
1,526
2,836
2,530
19,508
8,939
1,111
5,017
14,491
41,487
0
L
1,153
18
4,515
6,305
24,107
31,638
190
10,531
13,576
8,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,328
Gold Earned
70,107
190
Minions Killed
205
0
Camps Cleared
0
1,626,357
Distance Traveled
1,553,285
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
15,573
820
46
2
0
302,660
4
W
Rama
13,670
719
40
2
0
260,315
1
W
Xing Tian
15,158
798
22
1
0
343,450
0
L
Morgan Le Fay
12,416
653
43
2
0
270,118
1
L
Xing Tian
12,775
672
23
1
0
387,027
1
W
Merlin
13,811
727
51
3
0
370,240
1
L
Izanami
14,562
766
72
4
0
282,165
0
L
Cu Chulainn
13,796
726
40
2
0
303,082
0
W
Raijin
11,895
626
46
2
0
276,620
0
L
Khepri
12,779
673
12
1
0
383,965
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role