Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Fladire
Erlang Shen
Level 20
God Stats
10W - 14L
1,407 SR
Queue Stats
148W - 171L
1,436 Elo+
Solo
Kukulkan
Kukulkan
Georgepellinton
Kukulkan
Level 92
God Stats
3W - 1L
1,317 SR
Queue Stats
9W - 7L
1,564 Elo+
Party 2
Danzaburou
Danzaburou
Larsydoodle
Danzaburou
Level 23
God Stats
13W - 12L
1,424 SR
Queue Stats
17W - 22L
1,310 Elo+
Party 2
Geb
Geb
Obama7421
Geb
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 28L
1,279 Elo+
Party 2
Team Averages
Level 33
1,430 SR
1,418 Elo+

VS

Team Averages
Level 15
1,502 SR
1,314 Elo+
Sobek
Sobek
LeLoMiNi
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,353 Elo+
Party 3
Chang'e
Chang'e
Ruitine
Chang'e
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 66L
1,241 Elo+
Party 1
Mulan
Mulan
VisceralCoder
Mulan
Level 25
God Stats
8W - 7L
1,449 SR
Queue Stats
101W - 105L
1,290 Elo+
Party 1
Neith
Neith
Yoshiinu
Neith
Level 6
God Stats
2W - 3L
1,618 SR
Queue Stats
3W - 8L
1,336 Elo+
Party 3
Tsukuyomi
Tsukuyomi
pixelmango
Tsukuyomi
Level 26
God Stats
8W - 8L
1,441 SR
Queue Stats
93W - 106L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
6 / 3 / 5
12,136
528
9,621
13,101
6,367
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
Fladire
Erlang Shen
20
5 / 4 / 6
13,476
586
11,300
19,075
18,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
17
7 / 1 / 7
11,736
510
15,962
11,426
5,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Larsydoodle
Danzaburou
18
7 / 3 / 6
12,169
529
16,507
16,221
7,344
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 0 / 7
10,262
446
3,402
12,918
14,791
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
LeLoMiNi
Sobek
15
2 / 3 / 3
10,755
468
5,801
17,658
16,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Ruitine
Chang'e
16
3 / 8 / 2
10,398
452
7,014
16,964
6,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
2 / 7 / 3
9,685
421
15,113
17,549
15,429
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Yoshiinu
Neith
12
1 / 7 / 3
8,142
354
5,718
10,895
3,201
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
pixelmango
Tsukuyomi
17
3 / 2 / 1
10,597
461
8,423
14,656
5,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
27
Kills
11
11
Deaths
27
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
3
5
2.83
W
Erlang Shen
Fladire
Erlang Shen
5
4
6
2
W
Kukulkan
7
1
7
10.5
W
Danzaburou
Larsydoodle
Danzaburou
7
3
6
3.33
L
Sobek
LeLoMiNi
Sobek
2
3
3
1.17
W
2
0
7
5.5
L
Chang'e
Ruitine
Chang'e
3
8
2
0.5
L
2
7
3
0.5
L
Neith
Yoshiinu
Neith
1
7
3
0.36
L
Tsukuyomi
pixelmango
Tsukuyomi
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,792
Damage
42,069
72,741
Taken
77,722
52,842
Mitigated
47,052
21,028
Healing
14,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
9,621
2,065
0
3,164
13,101
6,367
3,045
4,398
8,703
62,128
0
W
Erlang Shen
Fladire
Erlang Shen
11,300
5,534
0
7,792
19,075
18,609
645
2,181
16,894
0
93,086
W
Kukulkan
15,962
1,158
791
1,950
11,426
5,731
1,816
1,229
10,197
70,856
0
W
Danzaburou
Larsydoodle
Danzaburou
16,507
12,484
0
6,045
16,221
7,344
5,698
3,150
13,071
0
104,068
L
Sobek
LeLoMiNi
Sobek
5,801
139
0
5,786
17,658
16,832
0
5,579
12,079
25,250
0
W
3,402
578
566
720
12,918
14,791
1,436
1,936
10,982
19,760
0
L
Chang'e
Ruitine
Chang'e
7,014
748
1,405
3,665
16,964
6,250
1,022
9,230
7,734
44,687
0
L
15,113
2,567
0
1,003
17,549
15,429
394
4,630
12,919
0
58,810
L
Neith
Yoshiinu
Neith
5,718
1,378
0
600
10,895
3,201
90
3,650
7,245
0
28,516
L
Tsukuyomi
pixelmango
Tsukuyomi
8,423
1,259
0
2,316
14,656
5,340
0
5,896
8,760
0
72,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,779
Gold Earned
49,577
509
Minions Killed
351
0
Camps Cleared
0
2,018,385
Distance Traveled
1,944,713
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,136
528
98
4
0
350,474
4
W
Erlang Shen
13,476
586
149
6
0
374,683
1
W
Kukulkan
11,736
510
102
4
0
399,077
0
W
Danzaburou
12,169
529
146
6
0
417,747
7
L
Sobek
10,755
468
27
1
0
430,369
2
W
Geb
10,262
446
14
1
0
476,404
9
L
Chang'e
10,398
452
75
3
0
329,544
0
L
Mulan
9,685
421
93
4
0
395,930
0
L
Neith
8,142
354
39
2
0
337,758
2
L
Tsukuyomi
10,597
461
117
5
0
451,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role