Player Matchup

Thor
Thor
Birsarkr
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Fuse921
Ratatoskr
Level 18
God Stats
12W - 17L
1,336 SR
Queue Stats
95W - 128L
1,270 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jethan JT
Morgan Le Fay
Level 28
God Stats
11W - 17L
1,588 SR
Queue Stats
170W - 224L
1,344 Elo+
Solo
He Bo
He Bo
JorisPlay
He Bo
Level 15
God Stats
5W - 6L
1,240 SR
Queue Stats
43W - 54L
1,236 Elo+
Solo
Danzaburou
Danzaburou
Leeds89
Danzaburou
Level 18
God Stats
25W - 22L
1,660 SR
Queue Stats
57W - 69L
1,350 Elo+
Party 1
Team Averages
Level 17
1,465 SR
1,340 Elo+

VS

Team Averages
Level 16
1,577 SR
1,344 Elo+
Kali
Kali
AldohSenpai
Kali
Level 18
God Stats
5W - 2L
1,721 SR
Queue Stats
38W - 31L
1,389 Elo+
Solo
Aphrodite
Aphrodite
Carolina335
Aphrodite
Level 26
God Stats
5W - 2L
1,663 SR
Queue Stats
14W - 11L
1,401 Elo+
Party 2
Artemis
Artemis
Emitorain
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
932 Elo+
Solo
King Arthur
King Arthur
HVPille
King Arthur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Lokyvi
Ymir
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
1 / 6 / 3
8,452
445
5,317
15,072
5,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ratatoskr
Fuse921
Ratatoskr
13
6 / 11 / 7
9,195
484
8,794
17,658
8,485
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
Jethan JT
Morgan Le Fay
12
4 / 9 / 6
8,533
449
9,240
14,635
5,724
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

He Bo
JorisPlay
He Bo
15
4 / 9 / 3
9,592
505
12,382
12,529
4,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Leeds89
Danzaburou
12
7 / 13 / 6
9,498
500
15,934
16,651
5,827
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
18 / 3 / 13
12,479
657
17,978
18,931
10,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Aphrodite
Carolina335
Aphrodite
17
9 / 3 / 20
11,281
594
14,690
15,783
9,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Emitorain
Artemis
15
7 / 5 / 10
10,405
548
8,324
13,674
4,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
HVPille
King Arthur
13
9 / 6 / 7
9,815
517
7,904
14,285
11,355
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
Lokyvi
Ymir
13
5 / 5 / 16
10,381
546
7,871
16,653
16,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
114
22
Kills
48
48
Deaths
22
25
Assists
66
Player
Kills
Deaths
Assists
KDA
W
18
3
13
8.17
L
Thor
1
6
3
0.42
W
Aphrodite
Carolina335
Aphrodite
9
3
20
6.33
W
Artemis
Emitorain
Artemis
7
5
10
2.4
L
Ratatoskr
Fuse921
Ratatoskr
6
11
7
0.86
W
King Arthur
HVPille
King Arthur
9
6
7
2.08
L
Morgan Le Fay
Jethan JT
Morgan Le Fay
4
9
6
0.78
L
He Bo
JorisPlay
He Bo
4
9
3
0.61
L
Danzaburou
Leeds89
Danzaburou
7
13
6
0.77
W
Ymir
Lokyvi
Ymir
5
5
16
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,667
Damage
56,767
76,545
Taken
79,326
29,070
Mitigated
52,262
9,551
Healing
22,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,978
8,902
0
7,257
18,931
10,262
1,189
4,997
13,934
0
65,015
L
Thor
5,317
2,076
0
2,721
15,072
5,009
0
2,059
13,013
0
55,790
W
Aphrodite
Carolina335
Aphrodite
14,690
1,784
4,615
7,965
15,783
9,238
1,772
5,747
10,036
58,658
0
W
Artemis
Emitorain
Artemis
8,324
4,951
0
1,597
13,674
4,890
4,030
1,432
12,242
0
55,858
L
Ratatoskr
Fuse921
Ratatoskr
8,794
2,036
0
110
17,658
8,485
466
5,648
12,010
0
37,669
W
King Arthur
HVPille
King Arthur
7,904
3,088
0
373
14,285
11,355
971
2,440
11,845
52
29,154
L
Morgan Le Fay
Jethan JT
Morgan Le Fay
9,240
1,797
112
3,562
14,635
5,724
26
4,961
9,674
29,228
0
L
He Bo
JorisPlay
He Bo
12,382
723
0
1,084
12,529
4,025
738
4,835
7,694
49,190
0
L
Danzaburou
Leeds89
Danzaburou
15,934
6,650
0
1,962
16,651
5,827
613
5,336
11,315
0
37,201
W
Ymir
Lokyvi
Ymir
7,871
2,217
0
270
16,653
16,517
908
7,161
9,492
19,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,270
Gold Earned
54,361
331
Minions Killed
336
0
Camps Cleared
0
1,455,563
Distance Traveled
1,598,460
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,479
657
75
4
0
382,049
2
L
Thor
8,452
445
96
5
0
264,140
1
W
Aphrodite
11,281
594
100
5
0
358,409
2
W
Artemis
10,405
548
88
5
0
291,790
1
L
Ratatoskr
9,195
484
63
3
0
342,386
1
W
King Arthur
9,815
517
44
2
0
286,006
0
L
Morgan Le Fay
8,533
449
34
2
0
271,001
2
L
He Bo
9,592
505
95
5
0
293,410
3
L
Danzaburou
9,498
500
43
2
0
284,626
2
W
Ymir
10,381
546
29
2
0
280,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role