Player Matchup

Cthulhu
Cthulhu
Bloodyverian
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 22L
1,416 Elo+
Solo
Fenrir
Fenrir
PortaInferna
Fenrir
Level 17
God Stats
4W - 5L
1,500 SR
Queue Stats
111W - 151L
1,328 Elo+
Solo
Thor
Thor
Rayndber
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Hachiman
Hachiman
WANDERBAF
Hachiman
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
XydkO
Kukulkan
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 13L
1,674 Elo+
Solo
Team Averages
Level 9
1,500 SR
1,484 Elo+

VS

Team Averages
Level 26
1,475 SR
1,463 Elo+
Cerberus
Cerberus
KarlHeınz
Cerberus
Level 45
God Stats
2W - 0L
1,370 SR
Queue Stats
32W - 31L
1,410 Elo+
Party 3
Xbalanque
Xbalanque
Kekzzz
Xbalanque
Level 26
God Stats
6W - 2L
1,504 SR
Queue Stats
6W - 2L
1,431 Elo+
Solo
Agni
Agni
WillPowders
Agni
Level 26
God Stats
10W - 11L
1,306 SR
Queue Stats
149W - 137L
1,577 Elo+
Party 2
Bastet
Bastet
Zzylot
Bastet
Level 26
God Stats
42W - 22L
1,684 SR
Queue Stats
95W - 60L
1,595 Elo+
Party 2
Neith
Neith
minnicorn
Neith
Level 6
God Stats
6W - 2L
1,512 SR
Queue Stats
8W - 8L
1,301 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bloodyverian
Cthulhu
15
4 / 4 / 3
10,237
1,024
13,688
17,124
14,788
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
15
1 / 9 / 5
8,932
893
7,771
21,126
8,622
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
15
1 / 12 / 3
8,836
884
6,127
15,731
4,892
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
WANDERBAF
Hachiman
15
2 / 10 / 3
9,415
942
10,498
15,390
3,720
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
XydkO
Kukulkan
15
0 / 9 / 7
9,260
926
13,461
13,844
3,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

93

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KarlHeınz
Cerberus
19
8 / 2 / 32
12,388
1,239
13,379
17,342
23,114
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
Kekzzz
Xbalanque
18
8 / 1 / 23
11,165
1,117
15,626
10,365
5,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
12 / 2 / 21
12,256
1,226
23,495
12,270
6,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Zzylot
Bastet
18
15 / 3 / 19
11,757
1,176
17,617
9,303
4,995
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
minnicorn
Neith
17
1 / 0 / 27
9,953
995
7,932
9,816
4,986
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
166
8
Kills
44
44
Deaths
8
21
Assists
122
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bloodyverian
Cthulhu
4
4
3
1.38
W
Cerberus
KarlHeınz
Cerberus
8
2
32
12
W
Xbalanque
Kekzzz
Xbalanque
8
1
23
19.5
L
Fenrir
1
9
5
0.39
L
Thor
1
12
3
0.21
L
Hachiman
WANDERBAF
Hachiman
2
10
3
0.35
W
12
2
21
11.25
L
Kukulkan
XydkO
Kukulkan
0
9
7
0.39
W
Bastet
Zzylot
Bastet
15
3
19
8.17
W
Neith
minnicorn
Neith
1
0
27
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,545
Damage
78,049
83,215
Taken
59,096
35,820
Mitigated
44,456
2,306
Healing
9,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bloodyverian
Cthulhu
13,688
744
76
1,219
17,124
14,788
0
8,841
7,931
28,275
0
W
Cerberus
KarlHeınz
Cerberus
13,379
811
0
1,160
17,342
23,114
0
7,663
9,679
22,482
0
W
Xbalanque
Kekzzz
Xbalanque
15,626
8,686
0
1,768
10,365
5,305
0
4,393
5,972
0
37,976
L
Fenrir
7,771
1,082
0
182
21,126
8,622
0
9,186
11,646
0
10,338
L
Thor
6,127
1,092
0
0
15,731
4,892
0
7,194
8,317
0
15,103
L
Hachiman
WANDERBAF
Hachiman
10,498
4,037
0
829
15,390
3,720
0
5,172
10,024
0
39,027
W
23,495
3,515
760
3,490
12,270
6,056
0
6,281
5,989
40,384
0
L
Kukulkan
XydkO
Kukulkan
13,461
1,012
0
0
13,844
3,798
0
5,155
8,423
33,929
0
W
Bastet
Zzylot
Bastet
17,617
7,048
0
713
9,303
4,995
0
4,494
4,809
0
26,833
W
Neith
minnicorn
Neith
7,932
3,030
0
1,866
9,816
4,986
0
4,318
5,498
0
16,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,680
Gold Earned
57,519
151
Minions Killed
165
1
Camps Cleared
7
859,238
Distance Traveled
944,660
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,237
1,024
24
2
0
187,847
0
W
Cerberus
12,388
1,239
23
2
0
192,751
0
W
Xbalanque
11,165
1,117
59
6
1
176,647
0
L
Fenrir
8,932
893
8
1
0
199,206
0
L
Thor
8,836
884
12
1
0
175,360
0
L
Hachiman
9,415
942
54
5
1
162,794
1
W
Agni
12,256
1,226
38
4
1
176,421
0
L
Kukulkan
9,260
926
53
5
0
134,031
0
W
Bastet
11,757
1,176
12
1
3
217,632
3
W
Neith
9,953
995
33
3
2
181,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role